Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JeromeTbone
Izanami
Level 64
God Stats
1W - 2L
1,780 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 3
Bacchus
Bacchus
Macula
Bacchus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,745 Elo+
Party 3
Amaterasu
Amaterasu
NotoriouslyBad
Amaterasu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,710 Elo+
Party 1
Sol
Sol
childsplay6926
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 77
1,556 SR
1,640 Elo+

VS

Team Averages
Level 49
1,421 SR
1,351 Elo+
Chiron
Chiron
Cptlusciousbeard
Chiron
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 46L
1,225 Elo+
Party 4
Aphrodite
Aphrodite
FataleBelle
Aphrodite
Level 46
God Stats
23W - 30L
1,297 SR
Queue Stats
145W - 187L
1,321 Elo+
Party 4
Cliodhna
Cliodhna
Liyale23
Cliodhna
Level 28
God Stats
9W - 10L
1,308 SR
Queue Stats
96W - 127L
1,427 Elo+
Party 2
Bellona
Bellona
TheRubyLion
Bellona
Level 87
God Stats
7W - 2L
1,500 SR
Queue Stats
31W - 43L
1,319 Elo+
Party 4
Nu Wa
Nu Wa
xJaretONE YT
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
7 / 1 / 0
6,400
640
6,135
6,323
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
JeromeTbone
Izanami
8
0 / 4 / 0
4,895
490
4,254
6,626
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Macula
Bacchus
7
0 / 1 / 0
4,287
429
1,305
6,055
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
NotoriouslyBad
Amaterasu
8
0 / 3 / 4
5,118
512
2,506
7,356
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 0
3,915
392
336
2,170
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,605
561
6,736
5,678
1,260
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
FataleBelle
Aphrodite
9
1 / 0 / 1
5,684
568
1,068
4,276
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Liyale23
Cliodhna
9
3 / 4 / 1
6,315
632
3,756
7,682
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
TheRubyLion
Bellona
10
3 / 2 / 0
6,322
632
5,464
6,396
5,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,685
569
2,228
3,536
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
10
11
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
1
0
7
W
3
0
2
4
W
Aphrodite
FataleBelle
Aphrodite
1
0
1
1.5
L
Izanami
JeromeTbone
Izanami
0
4
0
0
W
Cliodhna
Liyale23
Cliodhna
3
4
1
0.88
L
Bacchus
Macula
Bacchus
0
1
0
0
L
Amaterasu
NotoriouslyBad
Amaterasu
0
3
4
0.67
W
Bellona
TheRubyLion
Bellona
3
2
0
1.5
L
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
19,252
28,530
Taken
27,568
13,599
Mitigated
12,013
6,334
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,135
3,083
0
2,570
6,323
2,810
0
777
5,338
0
30,900
W
6,736
2,287
533
1,575
5,678
1,260
1,738
519
5,159
0
25,061
W
Aphrodite
FataleBelle
Aphrodite
1,068
179
2,029
2,558
4,276
2,362
702
539
3,737
23,463
0
L
Izanami
JeromeTbone
Izanami
4,254
2,424
0
710
6,626
1,391
0
614
5,988
0
31,356
W
Cliodhna
Liyale23
Cliodhna
3,756
761
0
3,334
7,682
1,812
0
37
7,544
0
26,053
L
Bacchus
Macula
Bacchus
1,305
101
0
1,181
6,055
3,393
0
1,080
4,941
8,407
0
L
Amaterasu
NotoriouslyBad
Amaterasu
2,506
945
0
1,742
7,356
5,384
303
178
6,767
0
20,358
W
Bellona
TheRubyLion
Bellona
5,464
2,670
0
1,082
6,396
5,815
264
0
6,158
0
27,542
L
336
90
0
131
2,170
621
0
416
1,704
7,970
1,556
W
2,228
487
0
836
3,536
764
1,020
514
3,022
24,462
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
29,611
195
Minions Killed
261
0
Camps Cleared
0
835,745
Distance Traveled
919,824
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,400
640
58
6
0
199,519
2
W
Chiron
5,605
561
59
6
0
162,626
0
W
Aphrodite
5,684
568
41
4
0
172,379
1
L
Izanami
4,895
490
68
7
0
162,306
1
W
Cliodhna
6,315
632
53
5
0
220,520
0
L
Bacchus
4,287
429
11
1
0
194,232
2
L
Amaterasu
5,118
512
39
4
0
191,793
3
W
Bellona
6,322
632
59
6
0
203,070
0
L
Sol
3,915
392
19
2
0
87,895
0
W
Nu Wa
5,685
569
49
5
0
161,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role