Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Meshiell
Freya
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
690W - 601L
1,604 Elo+
Party 1
Neith
Neith
Paszafist
Neith
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,500 Elo+
Solo
Odin
Odin
alicus1409
Odin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Thor
Thor
llerej
Thor
Level 98
God Stats
2W - 2L
1,300 SR
Queue Stats
680W - 628L
1,643 Elo+
Party 1
Team Averages
Level 145
1,460 SR
1,549 Elo+

VS

Team Averages
Level 133
1,507 SR
1,677 Elo+
Cliodhna
Cliodhna
Im Jums
Cliodhna
Level 160
God Stats
11W - 9L
1,547 SR
Queue Stats
241W - 225L
1,572 Elo+
Solo
Osiris
Osiris
JoustIsBoring
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,541 Elo+
Solo
Sobek
Sobek
MarioChalmers
Sobek
Level 143
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 10L
1,854 Elo+
Party 2
Izanami
Izanami
MattRyan
Izanami
Level 159
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 18L
1,686 Elo+
Party 2
Hel
Hel
TCrawford71
Hel
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 14L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
1 / 3 / 3
8,723
727
8,207
16,490
16,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Meshiell
Freya
15
1 / 4 / 6
8,167
681
12,520
11,122
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Paszafist
Neith
16
3 / 3 / 5
8,816
735
10,992
9,936
3,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 5
7,896
658
8,936
12,591
12,867
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
llerej
Thor
14
2 / 4 / 6
8,225
685
9,958
12,380
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Im Jums
Cliodhna
17
6 / 1 / 7
9,924
827
12,263
12,508
4,930
16
3 / 1 / 8
9,175
765
9,951
11,391
8,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 9
8,769
731
5,574
13,913
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
MattRyan
Izanami
18
5 / 0 / 12
10,435
870
18,740
15,861
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 11
9,155
763
7,789
9,850
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
8
Kills
18
18
Deaths
8
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
3
0.83
W
Cliodhna
Im Jums
Cliodhna
6
1
7
9.5
W
3
1
8
7
W
2
4
9
1.63
W
Izanami
MattRyan
Izanami
5
0
12
11
L
Freya
Meshiell
Freya
1
4
6
1
L
Neith
Paszafist
Neith
3
3
5
1.83
W
2
2
11
3.75
L
1
4
5
0.88
L
Thor
llerej
Thor
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
54,317
62,519
Taken
63,523
42,586
Mitigated
37,135
10,898
Healing
31,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,207
545
0
4,338
16,490
16,259
0
3,041
13,133
23,296
0
W
Cliodhna
Im Jums
Cliodhna
12,263
970
0
1,237
12,508
4,930
360
3,748
8,625
0
34,727
W
9,951
2,266
0
1,178
11,391
8,501
2,293
3,882
7,434
0
23,372
W
5,574
256
0
3,680
13,913
13,287
395
6,427
7,254
13,481
0
W
Izanami
MattRyan
Izanami
18,740
13,819
0
6,761
15,861
6,956
3,690
5,084
10,652
0
63,438
L
Freya
Meshiell
Freya
12,520
4,642
0
2,826
11,122
3,652
0
2,026
8,912
32,315
0
L
Neith
Paszafist
Neith
10,992
3,496
0
2,281
9,936
3,485
0
1,546
8,031
0
35,840
W
7,789
225
11,108
7,174
9,850
3,461
472
1,866
7,867
22,174
0
L
8,936
1,898
0
866
12,591
12,867
0
2,284
9,832
280
16,192
L
Thor
llerej
Thor
9,958
1,016
0
587
12,380
6,323
0
3,352
8,733
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
47,458
214
Minions Killed
230
0
Camps Cleared
0
1,144,865
Distance Traveled
1,252,105
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,723
727
35
3
0
244,153
2
W
Cliodhna
9,924
827
44
4
0
270,803
1
W
Osiris
9,175
765
24
2
0
250,692
2
W
Sobek
8,769
731
16
1
0
231,137
1
W
Izanami
10,435
870
118
10
0
248,798
2
L
Freya
8,167
681
42
4
0
215,006
0
L
Neith
8,816
735
69
6
0
237,416
2
W
Hel
9,155
763
28
2
0
250,675
6
L
Odin
7,896
658
19
2
0
229,987
2
L
Thor
8,225
685
49
4
0
218,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role