Player Matchup

Chaac
Chaac
Bizar32
Chaac
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
265W - 225L
1,389 Elo+
Party 2
Vulcan
Vulcan
BlGBY W0LF
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,472 Elo+
Party 2
Terra
Terra
RubberDucky330
Terra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 168L
1,530 Elo+
Party 2
Sol
Sol
xHarlessx
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
xR3NEGAD3x
Heimdallr
Level 158
God Stats
16W - 13L
1,500 SR
Queue Stats
419W - 383L
1,577 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,501 Elo+

VS

Team Averages
Level 92
1,544 SR
1,660 Elo+
Sol
Sol
BonnyJon
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,725 Elo+
Party 1
Medusa
Medusa
CammyToe
Medusa
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,695 Elo+
Party 1
Amaterasu
Amaterasu
Gobee
Amaterasu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 126L
1,538 Elo+
Party 1
Ra
Ra
Jerdee
Ra
Level 142
God Stats
4W - 3L
1,722 SR
Queue Stats
329W - 311L
1,619 Elo+
Party 1
Fenrir
Fenrir
bankshot
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bizar32
Chaac
20
15 / 6 / 11
14,228
889
28,786
30,832
38,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
BlGBY W0LF
Vulcan
16
2 / 6 / 6
10,810
676
10,644
12,088
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 16
11,842
740
5,308
20,329
23,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 13
14,286
893
29,441
20,127
9,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xR3NEGAD3x
Heimdallr
20
6 / 7 / 12
12,653
791
13,904
15,520
8,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 14
11,004
688
9,432
16,304
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
CammyToe
Medusa
18
2 / 8 / 14
11,276
705
12,950
17,994
8,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Gobee
Amaterasu
20
5 / 6 / 16
12,808
801
14,850
26,786
26,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
10 / 5 / 9
13,608
851
23,715
15,437
11,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bankshot
Fenrir
18
9 / 8 / 12
12,099
756
14,594
24,716
30,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
93
35
Kills
28
28
Deaths
35
58
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bizar32
Chaac
15
6
11
3.42
W
Vulcan
BlGBY W0LF
Vulcan
2
6
6
0.83
L
2
8
14
1.13
L
Medusa
CammyToe
Medusa
2
8
14
1.13
L
Amaterasu
Gobee
Amaterasu
5
6
16
2.17
L
Ra
10
5
9
2.9
W
0
4
16
2
L
Fenrir
bankshot
Fenrir
9
8
12
1.88
W
12
5
13
3.7
W
Heimdallr
xR3NEGAD3x
Heimdallr
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,083
Damage
75,541
98,896
Taken
101,237
85,615
Mitigated
83,070
32,478
Healing
36,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bizar32
Chaac
28,786
2,896
432
8,424
30,832
38,176
467
11,037
19,245
3,499
38,632
W
Vulcan
BlGBY W0LF
Vulcan
10,644
4,308
771
988
12,088
5,856
458
4,075
7,847
28,630
0
L
9,432
3,293
164
1,701
16,304
6,134
649
7,172
8,871
18,555
0
L
Medusa
CammyToe
Medusa
12,950
5,067
569
2,784
17,994
8,647
686
8,030
9,612
0
31,574
L
Amaterasu
Gobee
Amaterasu
14,850
3,307
4,300
6,008
26,786
26,261
132
12,232
14,221
5,187
21,898
L
Ra
23,715
1,942
10,962
5,464
15,437
11,340
458
7,125
7,972
63,898
0
W
5,308
983
6,755
4,562
20,329
23,880
313
11,036
9,113
13,324
0
L
Fenrir
bankshot
Fenrir
14,594
2,154
1,039
3,998
24,716
30,688
75
11,821
12,468
0
19,662
W
29,441
9,542
475
7,215
20,127
9,536
3,307
2,850
16,936
51,337
0
W
Heimdallr
xR3NEGAD3x
Heimdallr
13,904
3,960
1,686
1,170
15,520
8,167
2,847
6,002
9,361
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,819
Gold Earned
60,795
162
Minions Killed
178
0
Camps Cleared
0
1,438,943
Distance Traveled
1,453,570
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,228
889
21
1
0
305,158
0
W
Vulcan
10,810
676
44
3
0
267,255
1
L
Sol
11,004
688
17
1
0
291,231
0
L
Medusa
11,276
705
36
2
0
300,657
0
L
Amaterasu
12,808
801
19
1
0
289,643
1
L
Ra
13,608
851
101
6
0
282,412
0
W
Terra
11,842
740
7
0
0
310,528
3
L
Fenrir
12,099
756
5
0
0
289,627
1
W
Sol
14,286
893
52
3
0
294,552
0
W
Heimdallr
12,653
791
38
2
0
261,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role