Player Matchup

Zeus
Zeus
Hymns
Zeus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 158L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mezrus
Ah Muzen Cab
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 177L
1,377 Elo+
Party 1
Bacchus
Bacchus
NinjaRevo
Bacchus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,432 Elo+
Party 1
Tyr
Tyr
TeddyIsNotReady
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,427 Elo+
Party 1
Eset
Eset
jLuckyyy
Eset
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
458W - 385L
1,415 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,409 Elo+

VS

Team Averages
Level 49
1,446 SR
1,477 Elo+
Cthulhu
Cthulhu
D4RKD1MOND
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Ratatoskr
Ratatoskr
DormantMirage
Ratatoskr
Level 38
God Stats
1W - 3L
1,417 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Steakums4
Danzaburou
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 2L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
fvneralmoon21
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 2
Susano
Susano
zombievictim181
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hymns
Zeus
20
13 / 5 / 20
14,604
859
26,042
11,605
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Mezrus
Ah Muzen Cab
20
4 / 3 / 19
12,633
743
10,129
11,572
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
NinjaRevo
Bacchus
20
9 / 5 / 17
14,217
836
17,733
22,915
23,344
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 13
11,210
659
8,132
18,551
15,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
20
12 / 5 / 15
14,203
835
20,217
13,190
5,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4RKD1MOND
Cthulhu
17
0 / 7 / 2
10,627
625
6,497
18,835
7,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
DormantMirage
Ratatoskr
16
1 / 12 / 3
10,444
614
8,106
20,930
7,708
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Steakums4
Danzaburou
20
13 / 9 / 3
14,020
825
25,817
25,005
8,198
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
fvneralmoon21
Baron Samedi
19
4 / 4 / 4
11,725
690
9,798
14,796
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 9 / 6
10,935
643
8,724
17,664
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
40
Kills
20
20
Deaths
41
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4RKD1MOND
Cthulhu
0
7
2
0.14
L
Ratatoskr
DormantMirage
Ratatoskr
1
12
3
0.21
W
Zeus
Hymns
Zeus
13
5
20
4.6
W
Ah Muzen Cab
Mezrus
Ah Muzen Cab
4
3
19
4.5
W
Bacchus
NinjaRevo
Bacchus
9
5
17
3.5
L
Danzaburou
Steakums4
Danzaburou
13
9
3
1.61
W
2
2
13
4.25
L
Baron Samedi
fvneralmoon21
Baron Samedi
4
4
4
1.5
W
Eset
12
5
15
3.9
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,253
Damage
58,942
77,833
Taken
97,230
54,848
Mitigated
33,844
22,242
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4RKD1MOND
Cthulhu
6,497
1,013
583
1,853
18,835
7,645
766
9,363
9,439
31,565
0
L
Ratatoskr
DormantMirage
Ratatoskr
8,106
3,285
0
1,347
20,930
7,708
112
14,305
6,535
0
26,622
W
Zeus
Hymns
Zeus
26,042
5,247
916
2,697
11,605
4,532
520
1,251
10,277
66,844
0
W
Ah Muzen Cab
Mezrus
Ah Muzen Cab
10,129
3,193
0
4,191
11,572
5,050
3,185
1,771
9,697
0
48,526
W
Bacchus
NinjaRevo
Bacchus
17,733
1,507
0
1,727
22,915
23,344
0
5,144
17,531
36,464
0
L
Danzaburou
Steakums4
Danzaburou
25,817
15,542
0
6,106
25,005
8,198
1,140
17,761
7,083
0
58,322
W
8,132
2,512
0
7,387
18,551
15,925
132
5,619
12,592
0
18,781
L
Baron Samedi
fvneralmoon21
Baron Samedi
9,798
688
1,406
2,015
14,796
5,153
189
10,354
4,422
36,839
0
W
Eset
20,217
1,690
1,960
3,364
13,190
5,997
1,168
1,651
11,441
60,559
0
L
8,724
2,341
0
1,949
17,664
5,140
549
11,895
5,739
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,867
Gold Earned
57,751
238
Minions Killed
276
0
Camps Cleared
0
1,659,180
Distance Traveled
1,417,184
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,627
625
62
4
0
253,101
0
L
Ratatoskr
10,444
614
38
2
0
278,205
1
W
Zeus
14,604
859
50
3
0
296,701
1
W
Ah Muzen Cab
12,633
743
54
3
0
337,471
2
W
Bacchus
14,217
836
30
2
0
335,679
2
L
Danzaburou
14,020
825
78
5
0
289,719
3
W
Tyr
11,210
659
18
1
0
362,644
1
L
Baron Samedi
11,725
690
62
4
0
298,379
1
W
Eset
14,203
835
86
5
0
326,685
2
L
Susano
10,935
643
36
2
0
297,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role