Player Matchup

Amaterasu
Amaterasu
Silver II
BoostedGenius420
Amaterasu
Silver II
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,542 MMR
Party 2
Kali
Kali
Bronze III
ExRayed
Kali
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,549 MMR
Party 1
Osiris
Osiris
Bronze III
ItzScoobs
Osiris
Bronze III
Level 154
God Stats
11W - 10L
1,500 SR
Queue Stats
227W - 212L
1,546 MMR
Solo
He Bo
He Bo
Gold IV
flyround
He Bo
Gold IV
Level 149
God Stats
1W - 3L
1,274 SR
Queue Stats
136W - 108L
1,587 MMR
Party 2
Sol
Sol
Bronze III
xXSHO7
Sol
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,554 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,455 SR
1,556 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,601 SR
1,545 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Mulan
Mulan
Bronze III
CAPSGUY
Mulan
Bronze III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,546 MMR
Party 4
Olorun
Olorun
Gold IV
HaydoW
Olorun
Gold IV
Level 146
God Stats
4W - 0L
1,733 SR
Queue Stats
336W - 319L
1,541 MMR
Party 3
Nemesis
Nemesis
Gold V
Míkëy
Nemesis
Gold V
Level 140
God Stats
6W - 0L
1,773 SR
Queue Stats
147W - 108L
1,590 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
icZWH
Cu Chulainn
Silver I
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 245L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
9
1 / 1 / 4
5,530
553
2,841
9,418
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
ExRayed
Kali
9
1 / 5 / 4
5,613
561
4,242
7,612
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
ItzScoobs
Osiris
10
1 / 1 / 0
5,245
525
3,344
7,950
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
flyround
He Bo
10
3 / 3 / 2
5,809
581
3,567
5,925
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
xXSHO7
Sol
9
1 / 6 / 1
4,914
491
4,016
6,910
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BastetCliodhnaAchillesFreya

VS

Bans
GebMerlinDanzaburouCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 3 / 5
6,949
695
5,800
6,499
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
CAPSGUY
Mulan
10
2 / 2 / 3
6,418
642
5,810
8,458
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
HaydoW
Olorun
11
4 / 1 / 1
6,394
639
5,612
4,877
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Míkëy
Nemesis
12
7 / 1 / 1
7,151
715
6,081
6,357
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
icZWH
Cu Chulainn
12
1 / 0 / 0
6,466
647
5,245
5,552
4,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
16
16
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
5
1.5
L
Amaterasu
1
1
4
3
W
Mulan
CAPSGUY
Mulan
2
2
3
1.75
L
Kali
ExRayed
Kali
1
5
4
0.6
W
Olorun
HaydoW
Olorun
4
1
1
4.5
L
Osiris
ItzScoobs
Osiris
1
1
0
1
W
Nemesis
Míkëy
Nemesis
7
1
1
7.5
L
He Bo
flyround
He Bo
3
3
2
1.33
W
Cu Chulainn
icZWH
Cu Chulainn
1
0
0
1
L
Sol
xXSHO7
Sol
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,010
Damage
28,548
37,815
Taken
31,743
14,876
Mitigated
14,482
9,434
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,800
248
0
1,630
6,499
1,767
170
1,714
4,597
47,699
0
L
Amaterasu
2,841
689
0
2,963
9,418
5,354
0
4,106
5,312
0
14,109
W
Mulan
CAPSGUY
Mulan
5,810
1,086
0
3,214
8,458
4,389
117
2,844
5,390
0
23,622
L
Kali
ExRayed
Kali
4,242
1,775
0
1,599
7,612
2,268
0
1,550
6,062
0
24,098
W
Olorun
HaydoW
Olorun
5,612
3,430
172
2,510
4,877
1,669
708
1,504
3,263
44,619
0
L
Osiris
ItzScoobs
Osiris
3,344
1,322
0
2,226
7,950
4,439
0
0
7,950
0
24,234
W
Nemesis
Míkëy
Nemesis
6,081
3,171
0
2,286
6,357
2,229
0
677
5,680
0
38,834
L
He Bo
flyround
He Bo
3,567
337
0
1,300
5,925
1,231
0
2,322
3,603
30,002
0
W
Cu Chulainn
icZWH
Cu Chulainn
5,245
1,109
0
2,280
5,552
4,428
0
0
5,552
0
36,402
L
Sol
xXSHO7
Sol
4,016
1,509
0
1,346
6,910
1,584
0
3,434
3,476
17,001
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
33,378
210
Minions Killed
367
0
Camps Cleared
0
979,030
Distance Traveled
1,003,657
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,949
695
90
9
0
187,105
0
L
Amaterasu
5,530
553
21
2
0
210,543
4
W
Mulan
6,418
642
35
4
0
206,736
0
L
Kali
5,613
561
44
4
0
188,152
1
W
Olorun
6,394
639
85
9
0
177,364
3
L
Osiris
5,245
525
49
5
0
194,050
2
W
Nemesis
7,151
715
77
8
0
237,579
1
L
He Bo
5,809
581
66
7
0
190,303
3
W
Cu Chulainn
6,466
647
80
8
0
194,873
2
L
Sol
4,914
491
30
3
0
195,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role