Player Matchup

Sun Wukong
Sun Wukong
Arose12n
Sun Wukong
Level 25
God Stats
4W - 2L
1,186 SR
Queue Stats
84W - 52L
1,809 Elo+
Party 2
Merlin
Merlin
PimpDiggityDee
Merlin
Level 79
God Stats
5W - 2L
1,794 SR
Queue Stats
7W - 3L
1,753 Elo+
Party 3
Amaterasu
Amaterasu
TriksterxD
Amaterasu
Level 144
God Stats
8W - 2L
1,674 SR
Queue Stats
72W - 50L
1,809 Elo+
Party 2
Fenrir
Fenrir
UrOnMyHitList
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,753 Elo+
Party 3
Sol
Sol
Wearret
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,721 Elo+
Party 3
Team Averages
Level 96
1,531 SR
1,769 Elo+

VS

Team Averages
Level 117
1,531 SR
1,546 Elo+
Bastet
Bastet
GimliG375
Bastet
Level 89
God Stats
0W - 2L
1,869 SR
Queue Stats
29W - 36L
1,362 Elo+
Party 4
Ao Kuang
Ao Kuang
Lovely_Nanda
Ao Kuang
Level 160
God Stats
7W - 10L
1,500 SR
Queue Stats
320W - 312L
1,598 Elo+
Party 1
Izanami
Izanami
beeskneezitem9
Izanami
Level 160
God Stats
2W - 3L
1,285 SR
Queue Stats
58W - 83L
1,562 Elo+
Party 4
Ah Puch
Ah Puch
gurisp
Ah Puch
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
364W - 369L
1,529 Elo+
Party 1
Neith
Neith
zFrostBitez
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arose12n
Sun Wukong
20
7 / 1 / 10
12,284
768
12,327
16,225
21,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 2 / 11
12,300
769
12,327
9,158
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TriksterxD
Amaterasu
20
5 / 3 / 15
12,058
754
15,507
19,231
26,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 2 / 6
12,167
760
7,420
14,787
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
20
6 / 2 / 6
12,843
803
18,425
13,491
6,056
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GimliG375
Bastet
16
0 / 8 / 4
9,682
605
12,191
17,285
5,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Lovely_Nanda
Ao Kuang
18
3 / 3 / 2
10,973
686
7,620
12,999
5,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 6 / 3
10,780
674
5,644
14,463
5,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
gurisp
Ah Puch
19
2 / 5 / 4
11,182
699
13,840
13,451
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 6 / 5
11,074
692
14,802
17,020
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
28
Kills
10
10
Deaths
28
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arose12n
Sun Wukong
7
1
10
12
L
Bastet
GimliG375
Bastet
0
8
4
0.25
L
Ao Kuang
Lovely_Nanda
Ao Kuang
3
3
2
1.33
W
5
2
11
5.25
W
Amaterasu
TriksterxD
Amaterasu
5
3
15
4.17
W
5
2
6
4
W
Sol
6
2
6
4.5
L
2
6
3
0.58
L
Ah Puch
gurisp
Ah Puch
2
5
4
0.8
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,006
Damage
54,097
72,892
Taken
75,218
63,882
Mitigated
30,517
24,114
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arose12n
Sun Wukong
12,327
1,444
0
5,621
16,225
21,424
170
5,044
10,839
0
32,128
L
Bastet
GimliG375
Bastet
12,191
2,422
0
2,218
17,285
5,869
50
6,914
9,623
0
32,361
L
Ao Kuang
Lovely_Nanda
Ao Kuang
7,620
2,349
0
6,423
12,999
5,434
0
5,448
7,172
32,103
0
W
12,327
605
418
2,153
9,158
3,219
877
1,619
7,449
43,800
0
W
Amaterasu
TriksterxD
Amaterasu
15,507
2,852
0
7,705
19,231
26,375
422
4,898
14,113
498
29,384
W
7,420
1,515
0
4,093
14,787
6,808
0
3,776
10,909
0
52,514
W
Sol
18,425
8,112
0
4,124
13,491
6,056
4,853
5,060
8,122
64,495
5,819
L
5,644
3,329
0
2,085
14,463
5,629
713
4,682
8,943
0
43,914
L
Ah Puch
gurisp
Ah Puch
13,840
204
0
2,681
13,451
5,676
0
4,673
8,096
52,037
0
L
14,802
4,359
0
3,467
17,020
7,909
322
7,966
8,180
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,652
Gold Earned
53,691
373
Minions Killed
296
0
Camps Cleared
0
1,684,872
Distance Traveled
1,541,387
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,284
768
68
4
0
347,154
2
L
Bastet
9,682
605
26
2
0
326,171
2
L
Ao Kuang
10,973
686
52
3
0
332,594
3
W
Merlin
12,300
769
74
5
0
321,902
6
W
Amaterasu
12,058
754
37
2
0
352,425
0
W
Fenrir
12,167
760
63
4
0
355,407
3
W
Sol
12,843
803
131
8
0
307,984
1
L
Izanami
10,780
674
75
5
0
282,182
3
L
Ah Puch
11,182
699
91
6
0
304,854
0
L
Neith
11,074
692
52
3
0
295,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role