Player Matchup

Cthulhu
Cthulhu
BigBodyRich
Cthulhu
Level 40
God Stats
6W - 1L
1,902 SR
Queue Stats
6W - 1L
1,810 Elo+
Solo
Hou Yi
Hou Yi
Sabo9631
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,549 Elo+
Solo
Hera
Hera
TeenageOsprey
Hera
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 134L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeunce
Gilgamesh
Level 26
God Stats
9W - 1L
1,500 SR
Queue Stats
179W - 134L
1,773 Elo+
Party 1
Chiron
Chiron
chrispratt11
Chiron
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,567 Elo+
Solo
Team Averages
Level 52
1,580 SR
1,630 Elo+

VS

Team Averages
Level 84
1,508 SR
1,790 Elo+
Cliodhna
Cliodhna
Bellary
Cliodhna
Level 123
God Stats
10W - 6L
1,656 SR
Queue Stats
58W - 48L
1,591 Elo+
Party 2
Ganesha
Ganesha
DragonInABottle
Ganesha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,803 Elo+
Party 2
Fenrir
Fenrir
GaziBaba
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
2,102 Elo+
Party 2
Izanami
Izanami
NSB Go Hard
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,555 Elo+
Solo
Merlin
Merlin
Strayofthesun
Merlin
Level 124
God Stats
3W - 3L
1,386 SR
Queue Stats
24W - 18L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBodyRich
Cthulhu
19
5 / 5 / 6
11,715
689
11,036
22,308
24,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Sabo9631
Hou Yi
17
0 / 7 / 6
10,805
636
4,436
15,233
4,132
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 9 / 6
12,096
712
20,466
18,439
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zeunce
Gilgamesh
19
5 / 7 / 8
12,519
736
15,683
18,992
16,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chiron
19
4 / 7 / 7
11,833
696
15,595
21,994
6,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bellary
Cliodhna
20
23 / 4 / 3
15,319
901
31,498
17,837
7,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
0 / 3 / 23
12,418
730
15,073
19,103
18,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
GaziBaba
Fenrir
19
3 / 2 / 13
12,113
713
8,567
18,824
13,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
NSB Go Hard
Izanami
20
4 / 3 / 12
13,044
767
16,227
17,407
6,308
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 7 / 9
13,461
792
14,575
15,312
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
19
Kills
35
35
Deaths
19
33
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bellary
Cliodhna
23
4
3
6.13
L
Cthulhu
BigBodyRich
Cthulhu
5
5
6
1.6
W
0
3
23
3.83
W
Fenrir
GaziBaba
Fenrir
3
2
13
4.75
W
Izanami
NSB Go Hard
Izanami
4
3
12
3.33
L
Hou Yi
Sabo9631
Hou Yi
0
7
6
0.43
W
5
7
9
1.36
L
5
9
6
0.89
L
Gilgamesh
Zeunce
Gilgamesh
5
7
8
1.29
L
Chiron
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,216
Damage
85,940
96,966
Taken
88,483
56,495
Mitigated
52,708
12,637
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bellary
Cliodhna
31,498
2,846
0
2,100
17,837
7,983
3,062
5,720
11,524
0
70,194
L
Cthulhu
BigBodyRich
Cthulhu
11,036
277
657
1,462
22,308
24,409
140
4,992
16,882
40,348
0
W
15,073
1,277
1,420
2,026
19,103
18,768
0
6,390
11,498
43,054
0
W
Fenrir
GaziBaba
Fenrir
8,567
1,691
0
7,087
18,824
13,316
53
5,349
12,690
54
18,527
W
Izanami
NSB Go Hard
Izanami
16,227
8,871
0
4,079
17,407
6,308
5,724
6,888
9,943
0
65,848
L
Hou Yi
Sabo9631
Hou Yi
4,436
1,700
0
45
15,233
4,132
1,433
3,463
11,477
0
28,150
W
14,575
130
887
2,053
15,312
6,333
1,540
4,910
10,010
67,551
0
L
20,466
5,370
428
1,640
18,439
4,911
0
7,944
10,163
51,763
0
L
Gilgamesh
Zeunce
Gilgamesh
15,683
4,278
0
1,812
18,992
16,434
0
5,585
13,056
0
28,978
L
Chiron
15,595
6,036
874
5,719
21,994
6,609
0
6,164
15,269
0
48,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
66,355
290
Minions Killed
349
0
Camps Cleared
0
1,397,883
Distance Traveled
1,804,352
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,319
901
70
4
0
386,650
2
L
Cthulhu
11,715
689
70
4
0
327,103
3
W
Ganesha
12,418
730
15
1
0
380,276
4
W
Fenrir
12,113
713
36
2
0
375,302
4
W
Izanami
13,044
767
107
6
0
336,484
0
L
Hou Yi
10,805
636
45
3
0
250,790
1
W
Merlin
13,461
792
121
7
0
325,640
1
L
Hera
12,096
712
76
4
0
282,727
2
L
Gilgamesh
12,519
736
26
2
0
283,447
2
L
Chiron
11,833
696
73
4
0
253,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role