Player Matchup

Apollo
Apollo
Bronze III
Concludedshoe8
Apollo
Bronze III
Level 158
God Stats
33W - 29L
1,783 SR
Queue Stats
85W - 80L
1,408 MMR
Party 2
Ganesha
Ganesha
Silver II
MonkeyDShmuel
Ganesha
Silver II
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 85L
1,545 MMR
Solo
Achilles
Achilles
Bronze III
Op EluSioN
Achilles
Bronze III
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
42W - 39L
1,500 MMR
Party 3
Nemesis
Nemesis
Silver I
TTV ShibaStrats
Nemesis
Silver I
Level 43
God Stats
3W - 2L
1,890 SR
Queue Stats
63W - 46L
1,638 MMR
Party 2
Thoth
Thoth
Silver II
TheRealSwerfy
Thoth
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,547 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,635 SR
1,528 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,473 SR
1,527 MMR
Susano
Susano
Gold IV
SeventhLP
Susano
Gold IV
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 164L
1,528 MMR
Party 1
Janus
Janus
Silver III
SluggaKT
Janus
Silver III
Level 126
God Stats
2W - 8L
1,500 SR
Queue Stats
397W - 382L
1,523 MMR
Party 1
Ymir
Ymir
Gold V
hoovlit
Ymir
Gold V
Level 125
God Stats
25W - 22L
1,539 SR
Queue Stats
102W - 94L
1,528 MMR
Solo
Nike
Nike
Bronze III
iAmToXc
Nike
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,521 MMR
Solo
Hou Yi
Hou Yi
Silver II
sirwolfmp
Hou Yi
Silver II
Level 104
God Stats
32W - 42L
1,328 SR
Queue Stats
251W - 259L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 6
12,017
707
11,752
13,192
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
14
0 / 3 / 18
9,444
556
4,685
14,689
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Op EluSioN
Achilles
14
3 / 2 / 2
9,594
564
4,365
7,590
7,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
13 / 0 / 9
11,470
675
18,405
15,071
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 7
10,090
594
6,202
3,506
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasGebAthenaScylla

VS

Bans
MulanBastetLokiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
SeventhLP
Susano
13
2 / 5 / 2
7,894
464
4,707
10,797
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
SluggaKT
Janus
13
2 / 4 / 0
8,315
489
4,232
7,640
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
hoovlit
Ymir
11
1 / 7 / 3
7,367
433
5,707
19,180
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
iAmToXc
Nike
14
0 / 5 / 2
7,994
470
6,908
11,973
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
sirwolfmp
Hou Yi
12
1 / 6 / 2
7,398
435
6,095
11,785
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
27
Kills
6
6
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Ganesha
0
3
18
3
W
Achilles
Op EluSioN
Achilles
3
2
2
2
L
Susano
SeventhLP
Susano
2
5
2
0.6
L
Janus
SluggaKT
Janus
2
4
0
0.5
W
13
0
9
17.5
W
3
1
7
6.5
L
Ymir
hoovlit
Ymir
1
7
3
0.36
L
Nike
iAmToXc
Nike
0
5
2
0.2
L
Hou Yi
sirwolfmp
Hou Yi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
27,649
54,048
Taken
61,375
32,712
Mitigated
32,654
24,364
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,752
7,804
0
8,690
13,192
4,887
3,863
1,928
11,135
0
94,241
W
Ganesha
4,685
897
293
3,787
14,689
11,931
0
4,836
9,215
21,002
0
W
Achilles
Op EluSioN
Achilles
4,365
1,148
0
1,685
7,590
7,498
520
51
6,849
0
34,084
L
Susano
SeventhLP
Susano
4,707
1,303
0
2,563
10,797
3,353
367
1,895
8,902
0
45,523
L
Janus
SluggaKT
Janus
4,232
574
82
1,167
7,640
2,113
0
2,184
5,456
46,390
0
W
18,405
10,878
0
9,142
15,071
7,246
0
5,317
9,459
0
96,543
W
6,202
186
0
767
3,506
1,150
2,322
726
2,737
64,405
0
L
Ymir
hoovlit
Ymir
5,707
963
392
2,601
19,180
12,025
0
4,013
15,167
34,110
0
L
Nike
iAmToXc
Nike
6,908
1,100
124
2,952
11,973
11,627
0
1,589
10,384
0
47,462
L
Hou Yi
sirwolfmp
Hou Yi
6,095
3,748
0
2,084
11,785
3,536
0
1,710
10,075
0
43,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
38,968
495
Minions Killed
422
0
Camps Cleared
0
1,686,335
Distance Traveled
1,561,990
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,017
707
170
10
0
357,040
0
W
Ganesha
9,444
556
3
0
0
313,155
2
W
Achilles
9,594
564
80
5
0
274,324
0
L
Susano
7,894
464
76
4
0
363,874
4
L
Janus
8,315
489
109
6
0
324,970
2
W
Nemesis
11,470
675
123
7
0
416,604
3
W
Thoth
10,090
594
119
7
0
325,212
4
L
Ymir
7,367
433
54
3
0
268,078
1
L
Nike
7,994
470
94
6
0
312,782
2
L
Hou Yi
7,398
435
89
5
0
292,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role