Player Matchup

Sobek
Sobek
Aazrexx
Sobek
Level 149
God Stats
8W - 2L
1,705 SR
Queue Stats
145W - 60L
1,847 Elo+
Party 1
Skadi
Skadi
LegendoftheDoll
Skadi
Level 149
God Stats
6W - 0L
1,500 SR
Queue Stats
296W - 180L
1,684 Elo+
Party 1
He Bo
He Bo
OrdinaryRhiem
He Bo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 135L
1,527 Elo+
Solo
Team Averages
Level 151
1,568 SR
1,686 Elo+

VS

Team Averages
Level 136
1,500 SR
1,546 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
HeartOfKuroko
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aazrexx
Sobek
13
4 / 1 / 4
8,451
845
5,983
11,552
13,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 3
7,704
770
6,848
4,561
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 7
7,272
727
6,079
5,302
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 4 / 0
6,886
689
7,179
7,870
2,361
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
 
Chaac
10
0 / 2 / 3
6,043
604
4,365
9,301
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 2 / 2
5,945
595
3,566
4,507
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
0
0.75
L
Chaac
 
Chaac
0
2
3
0.75
W
Sobek
Aazrexx
Sobek
4
1
4
6
L
0
2
2
0.5
W
3
0
3
4.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,910
Damage
15,110
21,415
Taken
21,678
17,437
Mitigated
10,072
8,645
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,179
1,778
0
344
7,870
2,361
0
3,868
3,862
0
16,618
L
Chaac
 
Chaac
4,365
264
0
3,116
9,301
6,120
0
4,827
4,170
0
13,713
W
Sobek
Aazrexx
Sobek
5,983
303
510
6,343
11,552
13,646
28
2,722
8,546
14,218
0
L
3,566
379
0
960
4,507
1,591
0
2,811
1,584
15,601
0
W
6,848
3,088
0
1,542
4,561
2,194
1,435
470
3,926
0
41,704
W
6,079
230
0
250
5,302
1,597
718
670
4,497
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
18,874
118
Minions Killed
86
9
Camps Cleared
0
551,832
Distance Traveled
532,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,886
689
23
2
0
165,806
1
L
Chaac
6,043
604
22
2
0
187,551
0
W
Sobek
8,451
845
16
2
2
201,366
1
L
Nox
5,945
595
41
4
0
179,144
2
W
Skadi
7,704
770
70
7
3
182,733
2
W
He Bo
7,272
727
32
3
4
167,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role