Player Matchup

Merlin
Merlin
JimothyBagel
Merlin
Level 18
God Stats
16W - 13L
1,734 SR
Queue Stats
18W - 19L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
MCFreakinX
Sun Wukong
Level 123
God Stats
3W - 3L
1,760 SR
Queue Stats
114W - 100L
1,500 Elo+
Party 1
Neith
Neith
Shunkers
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,655 Elo+
Party 2
Nemesis
Nemesis
Soul dragon71
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,722 Elo+
Party 2
Thoth
Thoth
SuppleButterNut
Thoth
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 91L
1,445 Elo+
Party 1
Team Averages
Level 77
1,599 SR
1,589 Elo+

VS

Team Averages
Level 87
1,544 SR
1,528 Elo+
Artemis
Artemis
DARTHSTIMMY
Artemis
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 3
Horus
Horus
Don Dougstar
Horus
Level 124
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 37L
1,471 Elo+
Party 3
Zeus
Zeus
Jackisieras22
Zeus
Level 15
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 1L
1,669 Elo+
Solo
Ah Puch
Ah Puch
ShadowStar729
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Geb
Geb
xX Bobbyholy Xx
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 2 / 8
12,763
672
11,532
15,422
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MCFreakinX
Sun Wukong
20
6 / 7 / 8
13,401
705
21,886
27,030
26,992
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
Shunkers
Neith
19
5 / 4 / 8
12,506
658
15,375
15,803
5,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
20
6 / 2 / 8
13,004
684
21,293
25,485
13,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 8 / 7
13,149
692
23,187
16,963
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARTHSTIMMY
Artemis
20
1 / 4 / 15
12,936
681
23,044
22,048
9,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 1 / 13
13,994
737
13,108
32,287
32,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 14 / 2
12,688
668
10,409
25,366
9,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
20
14 / 2 / 6
16,415
864
30,384
18,086
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 7
12,272
646
5,782
21,882
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
66
23
Kills
23
23
Deaths
25
39
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
DARTHSTIMMY
Artemis
1
4
15
2.13
W
3
1
13
9.5
W
4
14
2
0.36
L
Merlin
1
2
8
2.5
L
Sun Wukong
MCFreakinX
Sun Wukong
6
7
8
1.43
W
Ah Puch
14
2
6
8.5
L
Neith
Shunkers
Neith
5
4
8
2.25
L
Nemesis
6
2
8
5
L
5
8
7
1.06
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,273
Damage
82,727
100,703
Taken
119,669
57,970
Mitigated
80,720
23,839
Healing
49,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DARTHSTIMMY
Artemis
23,044
10,455
1,162
4,356
22,048
9,361
3,613
8,637
12,954
0
58,967
W
13,108
7,067
11,551
16,113
32,287
32,989
2,164
8,167
21,791
0
33,955
W
10,409
1,135
0
1,334
25,366
9,956
995
6,514
18,200
44,014
0
L
Merlin
11,532
830
214
5,054
15,422
6,113
116
4,277
11,075
66,339
0
L
Sun Wukong
MCFreakinX
Sun Wukong
21,886
1,283
698
5,799
27,030
26,992
598
12,203
13,889
399
53,268
W
Ah Puch
30,384
1,387
2,114
7,209
18,086
7,862
846
3,636
13,474
83,490
0
L
Neith
Shunkers
Neith
15,375
3,396
0
3,898
15,803
5,309
0
8,448
6,965
0
38,845
L
Nemesis
21,293
7,846
0
5,823
25,485
13,358
0
10,345
14,594
0
33,953
L
23,187
747
388
1,965
16,963
6,198
1,284
9,499
7,066
66,166
0
W
5,782
458
289
5,295
21,882
20,552
935
5,300
15,706
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,823
Gold Earned
68,305
358
Minions Killed
277
0
Camps Cleared
0
1,735,173
Distance Traveled
1,630,144
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,936
681
57
3
0
333,880
0
W
Horus
13,994
737
33
2
0
365,101
0
W
Zeus
12,688
668
70
4
0
290,721
0
L
Merlin
12,763
672
104
5
0
324,699
1
L
Sun Wukong
13,401
705
64
3
0
383,143
4
W
Ah Puch
16,415
864
105
6
0
364,313
7
L
Neith
12,506
658
68
4
0
324,812
0
L
Nemesis
13,004
684
28
1
0
394,552
3
L
Thoth
13,149
692
94
5
0
307,967
0
W
Geb
12,272
646
12
1
0
276,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role