Player Matchup

Terra
Terra
 
Terra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dakota498
Odin
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
126W - 110L
1,937 Elo+
Party 1
Vamana
Vamana
KirillionGames
Vamana
Level 127
God Stats
8W - 2L
1,531 SR
Queue Stats
125W - 127L
1,798 Elo+
Party 1
Ganesha
Ganesha
schaapp
Ganesha
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 289L
1,937 Elo+
Party 1
Ymir
Ymir
xXdaankiller02Xx
Ymir
Level 25
God Stats
10W - 3L
1,916 SR
Queue Stats
104W - 82L
1,984 Elo+
Party 1
Team Averages
Level 74
1,589 SR
1,831 Elo+

VS

Team Averages
Level 33
1,596 SR
1,670 Elo+
Atlas
Atlas
 
Atlas
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
GooodSlayer
Discordia
Level 47
God Stats
4W - 2L
1,704 SR
Queue Stats
6W - 5L
1,677 Elo+
Party 3
Artemis
Artemis
Koniecgry
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 2
Baron Samedi
Baron Samedi
Shak66
Baron Samedi
Level 24
God Stats
1W - 1L
1,776 SR
Queue Stats
3W - 2L
1,797 Elo+
Solo
Da Ji
Da Ji
qdwewsd
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 3 / 15
7,565
757
3,306
11,719
8,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
16
10 / 1 / 9
8,818
882
9,512
8,288
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 11
8,097
810
10,773
6,621
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
schaapp
Ganesha
13
0 / 1 / 18
7,041
704
11,926
8,678
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 14
8,324
832
6,368
7,912
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 3 / 6
7,309
731
7,857
15,380
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
GooodSlayer
Discordia
14
3 / 4 / 3
7,664
766
9,247
7,523
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Koniecgry
Artemis
12
0 / 4 / 3
6,564
656
2,350
6,768
2,174
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Shak66
Baron Samedi
13
3 / 5 / 2
7,075
708
6,373
7,705
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
qdwewsd
Da Ji
12
2 / 5 / 1
6,779
678
4,260
8,606
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
21
Kills
8
8
Deaths
21
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
15
2.5
L
Atlas
 
Atlas
0
3
6
1
W
Odin
10
1
9
14.5
L
Discordia
GooodSlayer
Discordia
3
4
3
1.13
W
6
0
11
11.5
L
Artemis
Koniecgry
Artemis
0
4
3
0.38
L
Baron Samedi
Shak66
Baron Samedi
3
5
2
0.8
L
Da Ji
qdwewsd
Da Ji
2
5
1
0.5
W
Ganesha
schaapp
Ganesha
0
1
18
9
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
30,087
43,218
Taken
45,982
34,284
Mitigated
19,980
11,452
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,306
479
3,534
3,685
11,719
8,784
285
5,601
6,007
11,154
0
L
Atlas
 
Atlas
7,857
3,019
411
3,577
15,380
9,632
0
7,512
7,125
22,504
0
W
Odin
9,512
1,344
0
982
8,288
8,765
265
4,434
3,709
0
21,334
L
Discordia
GooodSlayer
Discordia
9,247
289
0
0
7,523
2,050
0
4,482
2,698
28,697
0
W
10,773
3,108
0
1,627
6,621
5,150
1,594
3,363
3,101
0
26,343
L
Artemis
Koniecgry
Artemis
2,350
207
0
676
6,768
2,174
0
2,057
4,293
0
12,494
L
Baron Samedi
Shak66
Baron Samedi
6,373
211
1,646
1,408
7,705
3,036
0
3,381
3,920
16,982
0
L
Da Ji
qdwewsd
Da Ji
4,260
1,031
568
1,102
8,606
3,088
0
3,565
4,610
0
10,372
W
Ganesha
schaapp
Ganesha
11,926
661
0
0
8,678
4,313
420
4,036
4,551
21,472
0
W
6,368
1,503
802
822
7,912
7,272
198
5,389
2,373
17,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
35,391
149
Minions Killed
167
0
Camps Cleared
0
1,042,027
Distance Traveled
873,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,565
757
37
4
0
205,830
0
L
Atlas
7,309
731
35
4
0
193,092
0
W
Odin
8,818
882
34
3
0
211,076
0
L
Discordia
7,664
766
67
7
0
183,834
0
W
Vamana
8,097
810
41
4
0
224,127
1
L
Artemis
6,564
656
20
2
0
158,635
0
L
Baron Samedi
7,075
708
25
3
0
174,050
0
L
Da Ji
6,779
678
20
2
0
163,850
0
W
Ganesha
7,041
704
0
0
0
208,870
0
W
Ymir
8,324
832
37
4
0
192,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role