Player Matchup

Thanatos
Thanatos
EpicErik10
Thanatos
Level 41
God Stats
2W - 4L
1,158 SR
Queue Stats
2W - 5L
1,114 Elo+
Party 2
Merlin
Merlin
Rivermisfit
Merlin
Level 34
God Stats
10W - 17L
1,066 SR
Queue Stats
130W - 202L
1,347 Elo+
Solo
Artemis
Artemis
fr0ogsp1tz
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,260 Elo+
Party 2
Team Averages
Level 27
1,242 SR
1,241 Elo+

VS

Team Averages
Level 76
1,437 SR
1,465 Elo+
Da Ji
Da Ji
Gaymer4Life
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
Loonyup
Bacchus
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 43L
1,451 Elo+
Party 1
Janus
Janus
TipicalNERD
Janus
Level 83
God Stats
2W - 5L
1,311 SR
Queue Stats
23W - 39L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EpicErik10
Thanatos
17
18 / 1 / 7
12,952
925
21,869
11,228
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
16
6 / 1 / 15
11,355
811
11,377
6,206
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
fr0ogsp1tz
Artemis
14
4 / 6 / 17
10,477
748
10,037
8,275
2,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 12 / 2
9,651
689
5,889
14,799
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Loonyup
Bacchus
12
0 / 6 / 5
8,943
639
6,090
23,069
25,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 10 / 4
9,407
672
7,148
12,644
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
28
Kills
8
8
Deaths
28
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EpicErik10
Thanatos
18
1
7
21.5
L
5
12
2
0.5
L
Bacchus
Loonyup
Bacchus
0
6
5
0.42
W
Merlin
6
1
15
13.5
L
3
10
4
0.5
W
Artemis
fr0ogsp1tz
Artemis
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,283
Damage
19,127
25,709
Taken
50,512
10,968
Mitigated
32,958
11,384
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EpicErik10
Thanatos
21,869
7,449
0
10,570
11,228
5,573
954
6,807
4,113
0
43,618
L
5,889
1,216
0
360
14,799
4,841
0
4,983
9,678
0
14,177
L
Bacchus
Loonyup
Bacchus
6,090
767
141
4,510
23,069
25,652
0
3,212
19,292
14,741
0
W
Merlin
11,377
512
0
0
6,206
2,461
526
3,274
2,808
48,423
0
L
7,148
183
0
1,006
12,644
2,465
0
3,632
8,596
48,672
0
W
Artemis
fr0ogsp1tz
Artemis
10,037
5,684
0
814
8,275
2,934
1,374
2,891
5,264
0
19,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
28,001
152
Minions Killed
115
5
Camps Cleared
3
692,365
Distance Traveled
563,716
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,952
925
50
4
2
240,449
1
L
Da Ji
9,651
689
11
1
1
147,606
2
L
Bacchus
8,943
639
8
1
0
217,684
3
W
Merlin
11,355
811
79
6
3
257,612
4
L
Janus
9,407
672
96
7
2
198,426
3
W
Artemis
10,477
748
23
2
0
194,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role