Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Acidrain93
Nox
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,373 Elo+
Party 1
Anhur
Anhur
Chrissnipe
Anhur
Level 45
God Stats
4W - 5L
1,271 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 1
Team Averages
Level 66
1,424 SR
1,411 Elo+

VS

Team Averages
Level 79
1,437 SR
1,422 Elo+
Ah Puch
Ah Puch
DancingTortugah
Ah Puch
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Harmaceutica1
Ah Muzen Cab
Level 122
God Stats
0W - 3L
1,312 SR
Queue Stats
12W - 20L
1,266 Elo+
Solo
Cliodhna
Cliodhna
sh6wtythiqc
Cliodhna
Level 99
God Stats
5W - 7L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 3 / 3
11,245
661
8,928
11,951
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 6
10,967
645
5,477
7,955
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
17
3 / 1 / 8
11,246
662
8,843
11,985
3,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
10,624
625
9,970
9,337
2,643
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Harmaceutica1
Ah Muzen Cab
15
2 / 3 / 2
10,405
612
11,688
8,149
2,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
sh6wtythiqc
Cliodhna
14
0 / 5 / 2
9,594
564
3,591
9,190
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
3
2.17
W
3
0
6
6
W
Anhur
3
1
8
7
L
2
3
2
1
L
Ah Muzen Cab
Harmaceutica1
Ah Muzen Cab
2
3
2
1
L
Cliodhna
sh6wtythiqc
Cliodhna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
25,249
31,891
Taken
26,676
12,275
Mitigated
7,377
6,674
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,928
1,626
0
1,695
11,951
5,658
0
3,401
8,550
0
44,244
W
5,477
273
0
1,033
7,955
2,903
567
2,359
5,596
34,145
0
W
Anhur
8,843
5,335
0
3,946
11,985
3,714
1,031
4,944
7,041
0
35,791
L
9,970
987
0
1,066
9,337
2,643
24
1,772
7,099
28,104
0
L
Ah Muzen Cab
Harmaceutica1
Ah Muzen Cab
11,688
4,611
0
2,075
8,149
2,116
192
1,855
5,991
0
56,215
L
Cliodhna
sh6wtythiqc
Cliodhna
3,591
0
0
162
9,190
2,618
20
2,067
6,808
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
30,623
227
Minions Killed
189
9
Camps Cleared
5
921,510
Distance Traveled
913,334
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,245
661
63
4
8
335,843
4
W
Nox
10,967
645
90
5
0
298,687
4
W
Anhur
11,246
662
74
4
1
286,980
5
L
Ah Puch
10,624
625
62
4
1
281,141
3
L
Ah Muzen Cab
10,405
612
89
5
2
323,158
2
L
Cliodhna
9,594
564
38
2
2
309,035
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role