Player Matchup

King Arthur
King Arthur
Chiefhammer49
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Pepeking5
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,417 Elo+
Solo
Ymir
Ymir
TheSweetLord
Ymir
Level 127
God Stats
3W - 1L
1,285 SR
Queue Stats
124W - 140L
1,387 Elo+
Solo
Nox
Nox
TrumpsBabyHandz
Nox
Level 97
God Stats
14W - 14L
1,258 SR
Queue Stats
691W - 729L
1,482 Elo+
Solo
Mulan
Mulan
xxREGULATORxxx
Mulan
Level 146
God Stats
7W - 11L
1,599 SR
Queue Stats
376W - 402L
1,521 Elo+
Solo
Team Averages
Level 91
1,428 SR
1,461 Elo+

VS

Team Averages
Level 62
1,547 SR
1,407 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Adeeb2827killer
Pele
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
172W - 251L
1,255 Elo+
Party 1
Ne Zha
Ne Zha
Forda
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Solo
Bastet
Bastet
Less_Rapid
Bastet
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,535 Elo+
Solo
Jing Wei
Jing Wei
pashoking
Jing Wei
Level 49
God Stats
1W - 3L
1,733 SR
Queue Stats
116W - 160L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chiefhammer49
King Arthur
16
1 / 3 / 13
9,882
659
8,567
16,064
19,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Pepeking5
Tiamat
16
4 / 5 / 11
9,971
665
14,556
16,504
11,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 17
10,177
678
7,369
15,217
16,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 12
11,833
789
19,557
12,394
6,846
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 14
12,052
803
18,238
20,144
24,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 6 / 8
8,893
593
10,879
17,537
23,200
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 6 / 9
9,816
654
6,303
17,948
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Forda
Ne Zha
16
2 / 6 / 7
10,514
701
14,486
13,115
6,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Less_Rapid
Bastet
16
6 / 4 / 4
9,627
642
13,765
15,311
6,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
pashoking
Jing Wei
19
3 / 4 / 7
10,200
680
12,866
13,166
5,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
26
Kills
13
13
Deaths
26
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
8
0.83
L
1
6
9
0.92
W
King Arthur
Chiefhammer49
King Arthur
1
3
13
2.5
L
Ne Zha
Forda
Ne Zha
2
6
7
0.92
L
Bastet
Less_Rapid
Bastet
6
4
4
2
W
Tiamat
Pepeking5
Tiamat
4
5
11
1.9
W
2
1
17
10.5
W
10
2
12
8
L
Jing Wei
pashoking
Jing Wei
3
4
7
1.63
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,287
Damage
58,299
80,323
Taken
77,077
78,106
Mitigated
55,284
26,833
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,879
4,014
775
864
17,537
23,200
387
9,523
7,698
14,827
0
L
6,303
666
356
5,429
17,948
13,234
50
7,333
10,195
0
15,448
W
King Arthur
Chiefhammer49
King Arthur
8,567
137
1,929
2,571
16,064
19,474
593
1,570
14,494
0
20,432
L
Ne Zha
Forda
Ne Zha
14,486
4,803
1,538
2,185
13,115
6,449
1,012
8,004
4,954
0
27,063
L
Bastet
Less_Rapid
Bastet
13,765
3,166
1,501
4,290
15,311
6,634
218
8,700
6,523
0
23,733
W
Tiamat
Pepeking5
Tiamat
14,556
1,194
1,631
3,923
16,504
11,054
98
2,103
14,401
25,988
0
W
7,369
305
3,617
2,818
15,217
16,173
240
3,700
11,517
13,808
0
W
19,557
2,143
1,712
1,387
12,394
6,846
554
504
11,890
46,685
0
L
Jing Wei
pashoking
Jing Wei
12,866
6,751
1,782
3,289
13,166
5,767
250
7,922
4,998
0
38,688
W
18,238
1,235
2,262
4,983
20,144
24,559
942
3,002
17,142
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
49,050
181
Minions Killed
122
0
Camps Cleared
0
1,336,042
Distance Traveled
1,312,308
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,893
593
4
0
0
255,284
4
L
Pele
9,816
654
21
1
0
294,156
0
W
King Arthur
9,882
659
33
2
0
265,856
0
L
Ne Zha
10,514
701
28
2
0
194,650
0
L
Bastet
9,627
642
29
2
0
292,914
0
W
Tiamat
9,971
665
26
2
0
277,386
0
W
Ymir
10,177
678
7
0
0
235,289
3
W
Nox
11,833
789
77
5
0
258,171
0
L
Jing Wei
10,200
680
40
3
0
275,304
0
W
Mulan
12,052
803
38
3
0
299,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role