Player Matchup

Ares
Ares
OGGrumpiCat
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
OGKing
Nemesis
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
f1nalb3ast
Merlin
Level 109
God Stats
3W - 6L
1,540 SR
Queue Stats
613W - 677L
1,574 Elo+
Solo
Team Averages
Level 61
1,513 SR
1,525 Elo+

VS

Team Averages
Level 81
1,501 SR
1,382 Elo+
Tsukuyomi
Tsukuyomi
Awayrness
Tsukuyomi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 313L
1,302 Elo+
Solo
Cthulhu
Cthulhu
BigXXBear22
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,345 Elo+
Solo
Izanami
Izanami
locoswagmil
Izanami
Level 86
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,948
684
8,127
17,122
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
OGKing
Nemesis
10
1 / 1 / 2
8,786
549
1,187
6,693
1,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
f1nalb3ast
Merlin
18
5 / 4 / 3
11,681
730
19,331
13,825
8,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Awayrness
Tsukuyomi
15
1 / 4 / 6
10,320
645
8,745
15,007
5,393
Cthulhu
BigXXBear22
Cthulhu
15
1 / 1 / 6
10,579
661
7,194
14,697
11,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
locoswagmil
Izanami
17
7 / 3 / 1
12,246
765
15,613
14,020
5,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
9
9
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Awayrness
Tsukuyomi
1
4
6
1
W
Cthulhu
BigXXBear22
Cthulhu
1
1
6
4
L
2
4
4
1
L
Nemesis
OGKing
Nemesis
1
1
2
2
L
Merlin
f1nalb3ast
Merlin
5
4
3
1.63
W
Izanami
locoswagmil
Izanami
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
31,552
37,640
Taken
43,724
27,022
Mitigated
22,092
5,032
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Awayrness
Tsukuyomi
8,745
1,727
398
2,939
15,007
5,393
319
8,290
5,174
0
34,988
W
Cthulhu
BigXXBear22
Cthulhu
7,194
341
1,160
6,830
14,697
11,232
407
9,621
4,621
27,924
0
L
8,127
461
0
3,353
17,122
17,410
0
3,701
13,421
17,650
0
L
Nemesis
OGKing
Nemesis
1,187
497
0
100
6,693
1,461
0
1,262
5,431
0
3,020
L
Merlin
f1nalb3ast
Merlin
19,331
753
88
1,491
13,825
8,151
0
2,782
11,043
76,217
0
W
Izanami
locoswagmil
Izanami
15,613
11,036
423
3,849
14,020
5,467
1,315
9,110
4,524
0
68,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
33,145
148
Minions Killed
199
8
Camps Cleared
7
661,363
Distance Traveled
838,519
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,320
645
43
3
3
295,521
2
W
Cthulhu
10,579
661
49
3
0
291,245
1
L
Ares
10,948
684
17
1
1
287,378
2
L
Nemesis
8,786
549
9
1
2
112,565
0
L
Merlin
11,681
730
122
8
5
261,420
6
W
Izanami
12,246
765
107
7
4
251,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role