Player Matchup

Scylla
Scylla
Cyb3rWarri0r11
Scylla
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 112L
1,567 Elo+
Solo
Ah Puch
Ah Puch
ERRORECO
Ah Puch
Level 123
God Stats
3W - 6L
1,470 SR
Queue Stats
21W - 17L
1,537 Elo+
Solo
The Morrigan
The Morrigan
Kayola
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,715 Elo+
Solo
Arachne
Arachne
gon3z
Arachne
Level 84
God Stats
8W - 7L
1,526 SR
Queue Stats
161W - 152L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
zanemystic
Cu Chulainn
Level 148
God Stats
0W - 4L
1,372 SR
Queue Stats
33W - 35L
1,420 Elo+
Solo
Team Averages
Level 126
1,474 SR
1,560 Elo+

VS

Team Averages
Level 133
1,510 SR
1,589 Elo+
Bastet
Bastet
HurriedGnat647
Bastet
Level 145
God Stats
1W - 3L
1,260 SR
Queue Stats
65W - 60L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
OpticEvening999
Danzaburou
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,352 Elo+
Party 1
Sol
Sol
SaPainQc
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,665 Elo+
Solo
Nike
Nike
TheStarboyXO
Nike
Level 109
God Stats
3W - 1L
1,791 SR
Queue Stats
214W - 180L
1,777 Elo+
Solo
Ne Zha
Ne Zha
Whanny
Ne Zha
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 23L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,615
718
6,912
8,975
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ERRORECO
Ah Puch
16
3 / 4 / 1
9,210
768
13,282
10,095
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Kayola
The Morrigan
14
1 / 1 / 3
8,128
677
7,149
7,315
7,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
gon3z
Arachne
15
2 / 4 / 2
8,623
719
6,804
11,942
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
zanemystic
Cu Chulainn
15
0 / 4 / 1
8,235
686
5,978
14,122
10,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,034
753
10,329
11,637
4,526
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OpticEvening999
Danzaburou
16
3 / 3 / 2
8,781
732
4,613
10,524
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 2 / 5
9,942
829
13,844
10,106
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 7
9,040
753
8,175
9,935
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Whanny
Ne Zha
14
1 / 0 / 4
8,127
677
8,442
7,462
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
16
16
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Ah Puch
ERRORECO
Ah Puch
3
4
1
0.88
W
3
2
5
2.75
L
The Morrigan
Kayola
The Morrigan
1
1
3
2.5
W
Danzaburou
OpticEvening999
Danzaburou
3
3
2
1.33
W
6
2
5
4.25
W
3
0
7
6.5
W
Ne Zha
Whanny
Ne Zha
1
0
4
3
L
Arachne
gon3z
Arachne
2
4
2
0.75
L
Cu Chulainn
zanemystic
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
45,403
52,449
Taken
49,664
28,528
Mitigated
25,117
12,257
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,912
483
98
2,740
8,975
2,584
0
1,792
7,183
30,834
0
L
Ah Puch
ERRORECO
Ah Puch
13,282
390
0
3,198
10,095
3,800
0
1,436
8,610
37,249
0
W
10,329
1,038
430
4,317
11,637
4,526
450
5,732
5,799
0
33,899
L
The Morrigan
Kayola
The Morrigan
7,149
1,123
255
1,206
7,315
7,145
0
2,094
4,945
12,713
2,796
W
Danzaburou
OpticEvening999
Danzaburou
4,613
1,821
478
3,780
10,524
4,044
622
6,246
4,068
0
32,844
W
13,844
4,031
781
3,628
10,106
4,191
737
5,248
4,672
38,407
2,791
W
8,175
356
0
1,564
9,935
9,551
0
3,779
5,952
3,018
28,589
W
Ne Zha
Whanny
Ne Zha
8,442
775
0
1,687
7,462
2,805
0
3,684
3,660
0
21,478
L
Arachne
gon3z
Arachne
6,804
4,305
0
2,430
11,942
4,814
0
3,249
8,322
0
22,971
L
Cu Chulainn
zanemystic
Cu Chulainn
5,978
224
0
2,330
14,122
10,185
0
5,246
8,551
0
30,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
44,924
231
Minions Killed
267
0
Camps Cleared
0
1,274,580
Distance Traveled
1,320,559
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,615
718
69
6
0
217,929
2
L
Ah Puch
9,210
768
63
5
0
233,115
3
W
Bastet
9,034
753
44
4
0
304,286
1
L
The Morrigan
8,128
677
16
1
0
254,980
7
W
Danzaburou
8,781
732
56
5
0
232,451
3
W
Sol
9,942
829
78
7
0
259,756
3
W
Nike
9,040
753
53
4
0
305,782
3
W
Ne Zha
8,127
677
36
3
0
218,284
0
L
Arachne
8,623
719
28
2
0
306,340
1
L
Cu Chulainn
8,235
686
55
5
0
262,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role