Player Matchup

Vamana
Vamana
 
Vamana
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Karodriel
Tiamat
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 170L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Prx20
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,530 Elo+
Solo
Jing Wei
Jing Wei
x iiSpazz x
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,751 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,547 Elo+

VS

Team Averages
Level 107
1,500 SR
1,507 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sakeeya
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SoloJuegoTanque
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,559 Elo+
Solo
Vulcan
Vulcan
liggynips
Vulcan
Level 121
God Stats
13W - 5L
1,500 SR
Queue Stats
314W - 328L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 5 / 3
8,369
837
6,034
15,247
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
 
Loki
13
0 / 7 / 3
7,034
703
7,306
9,406
3,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Karodriel
Tiamat
13
0 / 6 / 3
7,071
707
7,470
10,687
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Prx20
Amaterasu
15
5 / 5 / 2
9,059
906
8,263
20,633
14,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
x iiSpazz x
Jing Wei
15
0 / 6 / 1
7,164
716
7,065
10,436
3,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 18
9,139
914
9,547
6,966
3,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
15
4 / 1 / 22
8,876
888
9,565
12,405
18,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Sakeeya
Bacchus
15
6 / 2 / 18
9,324
932
6,905
16,142
20,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 26
8,511
851
14,428
8,813
3,939
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
liggynips
Vulcan
17
10 / 2 / 16
9,641
964
21,705
8,914
5,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
129
8
Kills
29
29
Deaths
8
12
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
3
0.9
L
Loki
 
Loki
0
7
3
0.21
W
Ullr
 
Ullr
7
1
18
16
W
Cabrakan
 
Cabrakan
4
1
22
15
L
Tiamat
Karodriel
Tiamat
0
6
3
0.25
L
Amaterasu
Prx20
Amaterasu
5
5
2
1.2
W
Bacchus
Sakeeya
Bacchus
6
2
18
7.5
W
2
2
26
7.5
W
Vulcan
liggynips
Vulcan
10
2
16
9
L
Jing Wei
x iiSpazz x
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
62,150
66,409
Taken
53,240
34,244
Mitigated
52,037
20,739
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,034
3,372
1,307
5,047
15,247
8,047
0
12,288
2,837
0
14,164
L
Loki
 
Loki
7,306
246
790
621
9,406
3,098
0
7,243
2,124
0
20,658
W
Ullr
 
Ullr
9,547
6,218
2,167
1,424
6,966
3,856
1,125
1,027
5,939
0
20,550
W
Cabrakan
 
Cabrakan
9,565
987
2,951
3,752
12,405
18,403
236
2,299
10,106
15,712
0
L
Tiamat
Karodriel
Tiamat
7,470
1,069
1,024
2,060
10,687
5,331
0
7,592
3,055
16,758
0
L
Amaterasu
Prx20
Amaterasu
8,263
3,329
278
7,383
20,633
14,084
0
15,963
4,507
0
15,759
W
Bacchus
Sakeeya
Bacchus
6,905
1,057
829
5,996
16,142
20,467
117
2,468
13,674
11,703
0
W
14,428
3,577
1,328
1,557
8,813
3,939
1,157
781
8,032
24,119
0
W
Vulcan
liggynips
Vulcan
21,705
7,513
683
882
8,914
5,372
865
895
8,019
36,224
0
L
Jing Wei
x iiSpazz x
Jing Wei
7,065
2,833
539
1,690
10,436
3,684
0
9,117
1,283
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
45,491
119
Minions Killed
107
0
Camps Cleared
0
870,446
Distance Traveled
982,518
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,369
837
16
2
0
191,725
0
L
Loki
7,034
703
25
3
0
166,667
3
W
Ullr
9,139
914
28
3
0
183,596
2
W
Cabrakan
8,876
888
16
2
0
207,389
3
L
Tiamat
7,071
707
22
2
0
150,961
1
L
Amaterasu
9,059
906
17
2
0
186,007
0
W
Bacchus
9,324
932
11
1
0
200,524
0
W
Nu Wa
8,511
851
14
1
0
186,400
0
W
Vulcan
9,641
964
38
4
0
204,609
0
L
Jing Wei
7,164
716
39
4
0
175,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role