Player Matchup

Ares
Ares
JAZCOOOM
Ares
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,622 Elo+
Solo
Anubis
Anubis
Talisson-PV
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,442 Elo+
Solo
Chaac
Chaac
cristopher2556
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
whytel3oi
Jing Wei
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,583 Elo+
Party 1
Artemis
Artemis
xXTinyTerror269
Artemis
Level 85
God Stats
4W - 1L
1,800 SR
Queue Stats
20W - 14L
1,691 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,568 Elo+

VS

Team Averages
Level 112
1,456 SR
1,537 Elo+
Neith
Neith
DOTA-GPS
Neith
Level 128
God Stats
1W - 3L
1,281 SR
Queue Stats
116W - 125L
1,338 Elo+
Solo
Charybdis
Charybdis
Mistakenmeat
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,536 Elo+
Solo
Atlas
Atlas
ToxicFox31
Atlas
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,794 Elo+
Solo
Bellona
Bellona
denjo_26
Bellona
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 15L
1,518 Elo+
Solo
Ah Puch
Ah Puch
strawhat_ippo
Ah Puch
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 2 / 3
8,847
804
7,952
13,501
14,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
17
1 / 1 / 5
9,131
830
7,347
6,059
2,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 1
9,240
840
9,805
12,356
10,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
whytel3oi
Jing Wei
15
1 / 1 / 5
8,218
747
4,135
6,760
2,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 5
8,907
810
3,150
4,670
1,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DOTA-GPS
Neith
15
0 / 2 / 1
7,708
701
5,307
7,169
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Mistakenmeat
Charybdis
15
2 / 2 / 1
8,322
757
7,198
9,101
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
15
1 / 1 / 5
8,678
789
4,554
9,712
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
denjo_26
Bellona
13
0 / 2 / 3
7,139
649
1,623
7,911
5,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
16
3 / 3 / 1
8,663
788
6,574
8,742
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
10
Kills
6
6
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
DOTA-GPS
Neith
0
2
1
0.25
W
Ares
3
2
3
2.25
L
Charybdis
Mistakenmeat
Charybdis
2
2
1
1.25
W
Anubis
1
1
5
3.5
L
Atlas
1
1
5
3.5
W
3
2
1
1.75
L
Bellona
denjo_26
Bellona
0
2
3
0.75
L
Ah Puch
3
3
1
1.17
W
Jing Wei
whytel3oi
Jing Wei
1
1
5
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,389
Damage
25,256
43,346
Taken
42,635
31,909
Mitigated
23,314
12,552
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DOTA-GPS
Neith
5,307
700
0
2,810
7,169
3,728
0
958
6,211
0
25,478
W
Ares
7,952
768
445
1,909
13,501
14,417
380
1,167
12,199
13,346
0
L
Charybdis
Mistakenmeat
Charybdis
7,198
3,924
0
2,998
9,101
3,222
0
3,140
5,961
0
41,579
W
Anubis
7,347
99
216
3,188
6,059
2,784
21
1,677
4,340
42,666
0
L
Atlas
4,554
1,397
1,907
1,370
9,712
7,627
117
4,379
5,333
24,161
0
W
9,805
1,108
0
4,606
12,356
10,027
766
2,225
9,739
198
35,505
L
Bellona
denjo_26
Bellona
1,623
369
0
65
7,911
5,551
0
3,227
4,684
0
7,693
L
Ah Puch
6,574
0
0
748
8,742
3,186
98
3,729
5,013
29,492
0
W
Jing Wei
whytel3oi
Jing Wei
4,135
2,727
0
669
6,760
2,815
1,198
3,006
3,754
0
17,967
W
3,150
1,458
0
1,519
4,670
1,866
2,593
3,053
1,513
0
25,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,343
Gold Earned
40,510
247
Minions Killed
214
0
Camps Cleared
0
1,215,365
Distance Traveled
1,019,930
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,708
701
42
4
0
205,329
3
W
Ares
8,847
804
9
1
0
286,446
2
L
Charybdis
8,322
757
77
7
0
206,156
2
W
Anubis
9,131
830
64
6
0
230,558
5
L
Atlas
8,678
789
23
2
0
208,916
0
W
Chaac
9,240
840
80
7
0
255,407
2
L
Bellona
7,139
649
18
2
0
164,078
0
L
Ah Puch
8,663
788
54
5
0
235,451
3
W
Jing Wei
8,218
747
40
4
0
227,312
2
W
Artemis
8,907
810
54
5
0
215,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role