Player Matchup

Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PlasmaPhobia
Jormungandr
Level 28
God Stats
3W - 1L
1,832 SR
Queue Stats
14W - 17L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
xArniBanani
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 1
Team Averages
Level 91
1,566 SR
1,492 Elo+

VS

Team Averages
Level 51
1,474 SR
1,510 Elo+
Persephone
Persephone
Freeze86
Persephone
Level 38
God Stats
0W - 5L
1,309 SR
Queue Stats
135W - 159L
1,332 Elo+
Solo
Agni
Agni
ShRooR89
Agni
Level 23
God Stats
1W - 2L
1,560 SR
Queue Stats
17W - 17L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
Soll133
Ao Kuang
Level 154
God Stats
5W - 10L
1,499 SR
Queue Stats
86W - 98L
1,543 Elo+
Solo
Yemoja
Yemoja
hongildonn
Yemoja
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ol-Tricky-lo
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
6 / 2 / 15
8,048
894
9,200
6,978
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
15
6 / 3 / 9
8,038
893
4,105
7,341
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
 
Izanami
14
4 / 3 / 11
7,978
886
4,747
8,167
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
PlasmaPhobia
Jormungandr
15
3 / 0 / 14
8,199
911
6,538
9,176
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
xArniBanani
Baron Samedi
15
6 / 2 / 8
7,952
884
10,543
8,057
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Freeze86
Persephone
12
0 / 5 / 4
6,382
709
4,827
5,640
1,856
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
15
4 / 7 / 4
8,006
890
8,940
10,469
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Soll133
Ao Kuang
13
5 / 5 / 2
7,438
826
7,933
11,215
3,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
hongildonn
Yemoja
10
0 / 5 / 0
5,700
633
241
7,701
2,372
Ah Muzen Cab
ol-Tricky-lo
Ah Muzen Cab
13
1 / 4 / 4
6,838
760
4,873
7,296
2,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
25
Kills
10
10
Deaths
26
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
2
15
6.75
W
Mercury
 
Mercury
6
3
9
3.5
W
Izanami
 
Izanami
4
3
11
3.17
L
Persephone
Freeze86
Persephone
0
5
4
0.4
W
Jormungandr
PlasmaPhobia
Jormungandr
3
0
14
10
L
Agni
4
7
4
0.86
L
Ao Kuang
Soll133
Ao Kuang
5
5
2
1.2
L
Yemoja
hongildonn
Yemoja
0
5
0
0
L
Ah Muzen Cab
ol-Tricky-lo
Ah Muzen Cab
1
4
4
0.75
W
Baron Samedi
xArniBanani
Baron Samedi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
26,814
39,719
Taken
42,321
18,369
Mitigated
13,577
12,259
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,200
504
537
753
6,978
2,932
0
3,293
3,685
17,045
0
W
Mercury
 
Mercury
4,105
1,231
0
553
7,341
2,707
510
4,574
2,767
0
15,882
W
Izanami
 
Izanami
4,747
2,769
0
2,289
8,167
2,753
1,960
5,113
3,054
0
23,585
L
Persephone
Freeze86
Persephone
4,827
257
68
177
5,640
1,856
0
3,218
2,221
13,076
0
W
Jormungandr
PlasmaPhobia
Jormungandr
6,538
1,501
376
2,956
9,176
6,978
741
3,731
5,445
26,328
0
L
Agni
8,940
524
0
1,201
10,469
3,365
0
6,751
3,328
30,727
0
L
Ao Kuang
Soll133
Ao Kuang
7,933
1,829
0
2,274
11,215
3,722
0
5,984
4,820
13,935
0
L
Yemoja
hongildonn
Yemoja
241
92
67
0
7,701
2,372
0
4,216
3,321
2,518
0
L
Ah Muzen Cab
ol-Tricky-lo
Ah Muzen Cab
4,873
1,662
134
915
7,296
2,262
0
4,612
2,348
0
20,275
W
Baron Samedi
xArniBanani
Baron Samedi
10,543
1,281
1,307
3,488
8,057
2,999
793
5,230
2,827
23,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
34,364
199
Minions Killed
122
0
Camps Cleared
0
1,033,994
Distance Traveled
826,852
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,048
894
23
3
0
231,282
3
W
Mercury
8,038
893
27
3
0
232,445
1
W
Izanami
7,978
886
64
7
0
172,042
2
L
Persephone
6,382
709
23
3
0
179,738
0
W
Jormungandr
8,199
911
38
4
0
207,874
3
L
Agni
8,006
890
52
6
0
171,186
1
L
Ao Kuang
7,438
826
9
1
0
183,491
1
L
Yemoja
5,700
633
2
0
0
137,763
0
L
Ah Muzen Cab
6,838
760
36
4
0
154,674
1
W
Baron Samedi
7,952
884
47
5
0
190,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role