Player Matchup

Izanami
Izanami
Silver I
Maxpockett
Izanami
Silver I
Level 117
God Stats
23W - 13L
1,835 SR
Queue Stats
125W - 125L
1,545 MMR
Solo
King Arthur
King Arthur
Bronze III
gianlucapc
King Arthur
Bronze III
Level 125
God Stats
4W - 5L
1,503 SR
Queue Stats
15W - 8L
1,546 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
merengue_TLB
Tsukuyomi
Silver I
Level 107
God Stats
4W - 3L
1,495 SR
Queue Stats
202W - 201L
1,576 MMR
Solo
Merlin
Merlin
Silver I
ppreschooll
Merlin
Silver I
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 17L
1,545 MMR
Solo
Atlas
Atlas
Bronze III
Аlpacа
Atlas
Bronze III
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
448W - 409L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,567 SR
1,552 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,605 SR
1,552 MMR
Bakasura
Bakasura
Silver II
Cheeks999
Bakasura
Silver II
Level 122
God Stats
64W - 36L
1,500 SR
Queue Stats
267W - 271L
1,567 MMR
Solo
Scylla
Scylla
Bronze III
SOW Iceman
Scylla
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,562 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
TehRealGucc
Zhong Kui
Silver I
Level 160
God Stats
25W - 21L
1,500 SR
Queue Stats
459W - 459L
1,545 MMR
Solo
Ganesha
Ganesha
Silver II
hibear04
Ganesha
Silver II
Level 130
God Stats
3W - 2L
1,842 SR
Queue Stats
16W - 19L
1,544 MMR
Solo
Medusa
Medusa
Silver I
santy_dorian
Medusa
Silver I
Level 151
God Stats
30W - 27L
1,686 SR
Queue Stats
303W - 305L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maxpockett
Izanami
20
11 / 2 / 3
16,750
698
16,786
19,014
7,042
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
gianlucapc
King Arthur
20
4 / 1 / 5
15,389
641
19,618
21,397
21,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
merengue_TLB
Tsukuyomi
20
6 / 3 / 5
14,574
607
11,533
16,901
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
4 / 0 / 8
14,622
609
11,103
10,275
3,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Аlpacа
Atlas
20
6 / 3 / 13
14,385
599
13,020
19,933
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
OdinGebCliodhna

VS

Bans
LokiCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cheeks999
Bakasura
20
4 / 5 / 1
13,146
548
4,618
19,695
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SOW Iceman
Scylla
16
0 / 4 / 0
9,692
404
10,811
10,920
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TehRealGucc
Zhong Kui
20
3 / 7 / 0
12,416
517
10,650
21,881
18,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
hibear04
Ganesha
16
0 / 2 / 4
10,371
432
5,343
16,118
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
19
2 / 13 / 2
12,054
502
14,284
23,221
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
31
Kills
9
9
Deaths
31
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cheeks999
Bakasura
4
5
1
0.9
W
Izanami
Maxpockett
Izanami
11
2
3
6.25
L
Scylla
SOW Iceman
Scylla
0
4
0
0
L
Zhong Kui
TehRealGucc
Zhong Kui
3
7
0
0.43
W
King Arthur
gianlucapc
King Arthur
4
1
5
6.5
L
Ganesha
hibear04
Ganesha
0
2
4
1
W
Tsukuyomi
merengue_TLB
Tsukuyomi
6
3
5
2.83
W
Merlin
4
0
8
8
L
Medusa
2
13
2
0.23
W
Atlas
Аlpacа
Atlas
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,060
Damage
45,706
87,520
Taken
91,835
61,934
Mitigated
60,491
36,333
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cheeks999
Bakasura
4,618
3,057
0
6,445
19,695
10,415
0
3,108
16,465
0
111,951
W
Izanami
Maxpockett
Izanami
16,786
13,601
0
12,147
19,014
7,042
8,927
941
17,491
0
174,795
L
Scylla
SOW Iceman
Scylla
10,811
323
0
1,057
10,920
3,402
0
6,242
4,328
63,554
0
L
Zhong Kui
TehRealGucc
Zhong Kui
10,650
241
0
8,317
21,881
18,740
0
1,842
19,963
89,950
0
W
King Arthur
gianlucapc
King Arthur
19,618
3,231
0
12,296
21,397
21,923
183
9,808
11,565
0
122,241
L
Ganesha
hibear04
Ganesha
5,343
210
0
1,770
16,118
20,039
0
5,525
10,427
40,344
0
W
Tsukuyomi
merengue_TLB
Tsukuyomi
11,533
2,174
0
6,014
16,901
5,613
2,289
7,790
9,085
0
89,896
W
Merlin
11,103
1,165
0
1,514
10,275
3,683
1,863
3,984
6,291
106,356
0
L
Medusa
14,284
5,338
0
4,072
23,221
7,895
3,270
5,085
18,118
0
90,139
W
Atlas
Аlpacа
Atlas
13,020
4,357
0
4,362
19,933
23,673
528
4,950
14,723
33,000
11,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,720
Gold Earned
57,679
838
Minions Killed
682
0
Camps Cleared
0
2,433,692
Distance Traveled
2,257,735
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,146
548
193
8
0
552,163
5
W
Izanami
16,750
698
243
10
0
426,666
2
L
Scylla
9,692
404
136
6
0
442,693
2
L
Zhong Kui
12,416
517
167
7
0
414,428
6
W
King Arthur
15,389
641
209
9
0
497,240
6
L
Ganesha
10,371
432
40
2
0
453,488
4
W
Tsukuyomi
14,574
607
149
6
0
514,526
2
W
Merlin
14,622
609
181
8
0
480,274
4
L
Medusa
12,054
502
146
6
0
394,963
5
W
Atlas
14,385
599
56
2
0
514,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role