Player Matchup

Bellona
Bellona
Breor123
Bellona
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 13L
1,916 Elo+
Party 1
Bakasura
Bakasura
Kaibacorp773
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,786 Elo+
Party 3
Hachiman
Hachiman
S_i_o_n_n_a_c_h
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,538 Elo+
Party 3
Khepri
Khepri
SniperTony92
Khepri
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 16L
1,786 Elo+
Party 3
Eset
Eset
Yzarul
Eset
Level 114
God Stats
7W - 2L
1,726 SR
Queue Stats
29W - 5L
1,788 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,763 Elo+

VS

Team Averages
Level 27
1,511 SR
1,700 Elo+
Danzaburou
Danzaburou
Rastadegen
Danzaburou
Level 41
God Stats
4W - 7L
1,341 SR
Queue Stats
147W - 164L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rikmieczochlast
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Olorun
Olorun
TayGhost
Olorun
Level 33
God Stats
2W - 1L
1,715 SR
Queue Stats
79W - 58L
1,883 Elo+
Solo
Set
Set
gabrielra31
Set
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,852 Elo+
Party 2
Osiris
Osiris
nei_darkxx
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Breor123
Bellona
16
6 / 0 / 17
9,488
949
8,375
10,159
8,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Kaibacorp773
Bakasura
14
5 / 3 / 11
8,798
880
5,595
10,424
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
17
4 / 1 / 9
9,142
914
7,209
7,584
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
14
3 / 0 / 20
8,254
825
6,256
7,597
8,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Yzarul
Eset
16
11 / 1 / 16
9,389
939
15,966
6,403
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rastadegen
Danzaburou
12
0 / 2 / 1
6,811
681
2,954
3,881
1,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 1
7,235
724
6,965
18,113
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
TayGhost
Olorun
14
1 / 6 / 1
7,346
735
6,362
9,806
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 8 / 0
6,424
642
4,807
9,647
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
nei_darkxx
Osiris
12
0 / 6 / 2
6,567
657
6,764
12,902
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
10
29
Kills
5
5
Deaths
29
73
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Breor123
Bellona
6
0
17
14.5
W
Bakasura
Kaibacorp773
Bakasura
5
3
11
3.5
L
Danzaburou
Rastadegen
Danzaburou
0
2
1
0.25
L
3
7
1
0.5
W
Hachiman
4
1
9
8.5
W
Khepri
3
0
20
13
L
Olorun
TayGhost
Olorun
1
6
1
0.25
W
Eset
Yzarul
Eset
11
1
16
19
L
1
8
0
0.13
L
Osiris
nei_darkxx
Osiris
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
27,852
42,167
Taken
54,349
29,369
Mitigated
28,397
12,018
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Breor123
Bellona
8,375
3,217
1,582
2,543
10,159
8,976
540
2,508
7,022
0
20,364
W
Bakasura
Kaibacorp773
Bakasura
5,595
4,262
922
2,961
10,424
5,527
1,889
2,866
7,165
0
10,483
L
Danzaburou
Rastadegen
Danzaburou
2,954
1,349
0
154
3,881
1,398
42
1,628
2,165
0
13,911
L
6,965
698
341
4,415
18,113
10,930
0
5,752
11,557
20,871
0
W
Hachiman
7,209
3,575
0
1,443
7,584
3,773
3,828
1,580
5,734
0
40,706
W
Khepri
6,256
858
0
349
7,597
8,128
333
2,741
4,215
12,492
0
L
Olorun
TayGhost
Olorun
6,362
2,288
338
2,261
9,806
3,640
0
2,978
6,608
29,337
0
W
Eset
Yzarul
Eset
15,966
1,832
1,403
815
6,403
2,965
1,108
2,696
3,398
33,548
0
L
4,807
1,625
0
405
9,647
4,413
0
5,192
4,197
0
8,503
L
Osiris
nei_darkxx
Osiris
6,764
2,579
121
1,160
12,902
8,016
0
5,801
6,833
0
15,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
34,383
190
Minions Killed
148
0
Camps Cleared
0
1,105,647
Distance Traveled
909,213
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,488
949
28
3
0
242,350
2
W
Bakasura
8,798
880
26
3
0
226,877
0
L
Danzaburou
6,811
681
33
3
0
185,679
0
L
Cthulhu
7,235
724
31
3
0
174,611
1
W
Hachiman
9,142
914
80
8
0
200,094
1
W
Khepri
8,254
825
12
1
0
219,347
6
L
Olorun
7,346
735
52
5
0
182,830
4
W
Eset
9,389
939
44
4
0
216,979
0
L
Set
6,424
642
10
1
0
174,101
0
L
Osiris
6,567
657
22
2
0
191,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role