Player Matchup

Ymir
Ymir
apple230tree4
Ymir
Level 124
God Stats
15W - 10L
1,726 SR
Queue Stats
48W - 46L
1,718 Elo+
Party 1
Ra
Ra
minato-on
Ra
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
tmtmtm
Erlang Shen
Level 47
God Stats
4W - 3L
1,828 SR
Queue Stats
61W - 45L
1,718 Elo+
Party 1
Team Averages
Level 76
1,685 SR
1,645 Elo+

VS

Team Averages
Level 49
1,468 SR
1,172 Elo+
Bakasura
Bakasura
M870
Bakasura
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 69L
1,027 Elo+
Party 2
Hachiman
Hachiman
Sonic173
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 280L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
airman1110
Cthulhu
Level 46
God Stats
8W - 9L
1,403 SR
Queue Stats
61W - 105L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
7,892
789
10,515
7,955
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 8
8,202
820
4,971
5,120
1,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tmtmtm
Erlang Shen
12
6 / 2 / 8
8,409
841
9,611
10,917
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
M870
Bakasura
9
0 / 6 / 1
6,127
613
1,900
7,524
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Sonic173
Hachiman
10
1 / 5 / 2
6,955
696
6,709
8,276
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
airman1110
Cthulhu
10
2 / 3 / 1
7,354
735
7,563
14,777
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
M870
Bakasura
0
6
1
0.08
L
Hachiman
Sonic173
Hachiman
1
5
2
0.4
L
Cthulhu
airman1110
Cthulhu
2
3
1
0.83
W
3
1
11
8.5
W
5
0
8
9
W
Erlang Shen
tmtmtm
Erlang Shen
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
16,172
23,992
Taken
30,577
12,921
Mitigated
16,612
9,503
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
M870
Bakasura
1,900
1,020
0
763
7,524
3,309
0
3,466
3,876
0
6,000
L
Hachiman
Sonic173
Hachiman
6,709
4,008
0
350
8,276
2,649
0
3,036
5,044
0
18,254
L
Cthulhu
airman1110
Cthulhu
7,563
365
583
3,660
14,777
10,654
0
8,326
6,051
16,510
0
W
10,515
2,541
0
2,360
7,955
3,456
470
1,958
5,903
24,023
0
W
4,971
515
2,944
1,985
5,120
1,775
593
2,436
2,665
29,200
0
W
Erlang Shen
tmtmtm
Erlang Shen
9,611
4,610
0
2,214
10,917
7,690
214
3,854
6,898
0
22,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
20,436
110
Minions Killed
76
8
Camps Cleared
1
613,654
Distance Traveled
554,865
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,127
613
24
2
1
170,943
2
L
Hachiman
6,955
696
32
3
0
174,865
3
L
Cthulhu
7,354
735
20
2
0
209,057
4
W
Ymir
7,892
789
38
4
4
200,847
4
W
Ra
8,202
820
50
5
1
205,085
2
W
Erlang Shen
8,409
841
22
2
3
207,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role