Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DonkeysBong
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ElMilaneso
Jormungandr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 67L
1,274 Elo+
Solo
Fenrir
Fenrir
Jeffreak5333
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,570 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,469 Elo+

VS

Team Averages
Level 131
1,607 SR
1,649 Elo+
Tiamat
Tiamat
CobaltChthonic
Tiamat
Level 107
God Stats
14W - 13L
1,287 SR
Queue Stats
143W - 159L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
CorvexMercer
Ah Puch
Level 119
God Stats
10W - 8L
2,013 SR
Queue Stats
83W - 76L
1,752 Elo+
Party 1
Heimdallr
Heimdallr
DaddyFrostiie
Heimdallr
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,769 Elo+
Party 1
Ne Zha
Ne Zha
Veging
Ne Zha
Level 159
God Stats
33W - 37L
1,321 SR
Queue Stats
611W - 608L
1,706 Elo+
Solo
Guan Yu
Guan Yu
narcissusprime
Guan Yu
Level 127
God Stats
5W - 2L
1,916 SR
Queue Stats
169W - 152L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 3 / 3
8,019
573
5,964
7,147
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
2
0 / 1 / 0
4,317
308
63
560
65
Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
DonkeysBong
Xing Tian
12
2 / 8 / 0
6,714
480
3,744
17,000
9,906
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
ElMilaneso
Jormungandr
14
2 / 2 / 1
8,177
584
13,215
13,337
7,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
3 / 6 / 3
7,636
545
6,529
13,625
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,678
620
4,871
8,217
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
CorvexMercer
Ah Puch
15
9 / 1 / 4
9,735
695
10,950
9,224
3,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DaddyFrostiie
Heimdallr
14
3 / 2 / 4
8,676
620
9,187
7,075
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Veging
Ne Zha
14
3 / 0 / 2
8,299
593
3,778
10,377
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 2
7,251
518
5,307
13,525
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
20
20
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
3
1.17
L
Neith
 
Neith
0
1
0
0
W
4
4
1
1.13
W
Ah Puch
CorvexMercer
Ah Puch
9
1
4
11
W
Heimdallr
DaddyFrostiie
Heimdallr
3
2
4
2.5
L
Xing Tian
DonkeysBong
Xing Tian
2
8
0
0.25
L
Jormungandr
ElMilaneso
Jormungandr
2
2
1
1.25
L
Fenrir
3
6
3
0.75
W
Ne Zha
Veging
Ne Zha
3
0
2
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
34,093
51,669
Taken
48,418
23,812
Mitigated
23,940
13,327
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,964
1,189
0
500
7,147
1,710
104
4,199
2,948
51,941
0
L
Neith
 
Neith
63
63
0
0
560
65
0
75
485
0
1,723
W
4,871
485
0
2,521
8,217
3,418
217
3,817
4,093
59,341
0
W
Ah Puch
CorvexMercer
Ah Puch
10,950
1,145
208
3,607
9,224
3,151
1,091
3,608
5,119
57,981
2,135
W
Heimdallr
DaddyFrostiie
Heimdallr
9,187
4,926
0
1,995
7,075
2,638
1,942
2,741
4,157
0
60,553
L
Xing Tian
DonkeysBong
Xing Tian
3,744
108
0
2,788
17,000
9,906
0
6,834
10,166
22,884
0
L
Jormungandr
ElMilaneso
Jormungandr
13,215
4,163
0
5,951
13,337
7,668
8
2,684
10,021
60,962
0
L
Fenrir
6,529
1,110
0
4,088
13,625
4,463
0
1,829
11,719
0
47,566
W
Ne Zha
Veging
Ne Zha
3,778
1,642
0
5,881
10,377
3,647
0
3,751
6,375
0
47,627
W
5,307
373
245
6,648
13,525
11,086
424
7,487
5,229
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
42,639
366
Minions Killed
467
0
Camps Cleared
0
1,171,400
Distance Traveled
1,397,013
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,019
573
134
10
0
283,329
5
L
Neith
4,317
308
6
0
0
20,411
1
W
Tiamat
8,678
620
106
8
0
272,768
3
W
Ah Puch
9,735
695
106
8
0
273,536
3
W
Heimdallr
8,676
620
105
8
0
251,486
0
L
Xing Tian
6,714
480
26
2
0
264,596
1
L
Jormungandr
8,177
584
124
9
0
286,036
5
L
Fenrir
7,636
545
76
5
0
317,028
2
W
Ne Zha
8,299
593
91
7
0
321,459
3
W
Guan Yu
7,251
518
59
4
0
277,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role