Player Matchup

Izanami
Izanami
Babii_886
Izanami
Level 87
God Stats
10W - 6L
1,589 SR
Queue Stats
31W - 45L
1,468 Elo+
Solo
Osiris
Osiris
IllMakeUEargasm
Osiris
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
41W - 62L
1,307 Elo+
Solo
Bastet
Bastet
Lylo720
Bastet
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 28L
1,617 Elo+
Solo
Yemoja
Yemoja
Sh4dovvQ
Yemoja
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Janus
Janus
xxbig_nicoxx
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,266 Elo+
Solo
Team Averages
Level 106
1,561 SR
1,432 Elo+

VS

Team Averages
Level 85
1,417 SR
1,392 Elo+
Kuzenbo
Kuzenbo
CrownMe_Alpha
Kuzenbo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,286 Elo+
Solo
Freya
Freya
Dark_Emperor89-j
Freya
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 26L
1,441 Elo+
Solo
Sol
Sol
ZikerB06
Sol
Level 40
God Stats
12W - 10L
1,087 SR
Queue Stats
208W - 200L
1,344 Elo+
Solo
Mulan
Mulan
martin_the_bomb
Mulan
Level 140
God Stats
4W - 2L
1,497 SR
Queue Stats
58W - 60L
1,363 Elo+
Solo
Thanatos
Thanatos
yoyothomas62
Thanatos
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 85L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Babii_886
Izanami
17
1 / 5 / 0
9,867
470
9,861
17,085
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 6 / 0
9,280
442
14,841
23,783
18,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Lylo720
Bastet
12
1 / 11 / 0
7,762
370
8,993
20,707
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sh4dovvQ
Yemoja
13
0 / 1 / 1
8,772
418
6,307
16,588
20,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 7 / 1
9,688
461
13,698
12,638
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
0 / 0 / 17
11,742
559
5,752
19,794
24,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 1 / 6
13,224
630
18,546
17,834
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 0 / 8
12,813
610
15,271
17,633
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 0 / 7
13,281
632
20,889
21,667
20,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
yoyothomas62
Thanatos
19
8 / 3 / 7
12,645
602
8,577
19,667
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
4
Kills
30
30
Deaths
4
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
Babii_886
Izanami
1
5
0
0.2
W
Kuzenbo
0
0
17
8.5
W
12
1
6
15
L
1
6
0
0.17
L
Bastet
Lylo720
Bastet
1
11
0
0.09
L
Yemoja
Sh4dovvQ
Yemoja
0
1
1
0.5
W
5
0
8
9
W
5
0
7
8.5
L
1
7
1
0.21
W
Thanatos
yoyothomas62
Thanatos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
69,035
90,801
Taken
96,595
57,850
Mitigated
70,255
22,127
Healing
55,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Babii_886
Izanami
9,861
6,960
2
4,542
17,085
6,448
394
9,410
7,537
0
93,914
W
Kuzenbo
5,752
2,197
0
6,188
19,794
24,915
97
7,473
12,241
29,461
0
W
18,546
6,021
0
10,472
17,834
8,226
1,582
7,861
9,797
93,195
0
L
14,841
5,160
0
5,832
23,783
18,691
0
4,096
18,341
226
59,439
L
Bastet
Lylo720
Bastet
8,993
3,308
0
5,432
20,707
7,069
0
8,419
12,119
0
45,488
L
Yemoja
Sh4dovvQ
Yemoja
6,307
1,120
1,815
3,061
16,588
20,757
0
9,614
6,871
27,289
0
W
15,271
7,012
345
11,308
17,633
8,521
6,799
4,547
12,830
94,871
15,865
W
20,889
2,528
0
9,366
21,667
20,145
991
1,848
18,539
8,561
71,825
L
13,698
243
281
1,162
12,638
4,885
0
8,367
4,222
79,132
0
W
Thanatos
yoyothomas62
Thanatos
8,577
2,568
0
17,944
19,667
8,448
2,235
2,675
16,884
0
83,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
63,705
548
Minions Killed
612
0
Camps Cleared
0
1,808,397
Distance Traveled
2,067,169
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,867
470
198
9
0
357,660
2
W
Kuzenbo
11,742
559
39
2
0
411,790
7
W
Freya
13,224
630
147
7
0
412,920
7
L
Osiris
9,280
442
114
5
0
350,414
1
L
Bastet
7,762
370
64
3
0
385,362
0
L
Yemoja
8,772
418
32
2
0
365,027
4
W
Sol
12,813
610
170
8
0
400,691
6
W
Mulan
13,281
632
149
7
0
393,828
6
L
Janus
9,688
461
140
7
0
349,934
3
W
Thanatos
12,645
602
107
5
0
447,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role