Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkCloud360
Danzaburou
Level 65
God Stats
3W - 2L
1,155 SR
Queue Stats
58W - 47L
1,553 Elo+
Solo
Nike
Nike
Tzaphqiel_D-A-L
Nike
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 293L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
gebislove
Nu Wa
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
183W - 213L
1,627 Elo+
Solo
Da Ji
Da Ji
stone0715
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,476 Elo+
Party 2
Team Averages
Level 64
1,431 SR
1,538 Elo+

VS

Team Averages
Level 80
1,583 SR
1,601 Elo+
Ah Puch
Ah Puch
KingTylenol
Ah Puch
Level 61
God Stats
5W - 5L
1,777 SR
Queue Stats
589W - 578L
1,668 Elo+
Solo
Cupid
Cupid
MRKO0LA1D
Cupid
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 132L
1,455 Elo+
Solo
Chaac
Chaac
SiRxGreen
Chaac
Level 15
God Stats
4W - 6L
1,639 SR
Queue Stats
63W - 49L
1,725 Elo+
Party 1
Ganesha
Ganesha
SketchyNoodles
Ganesha
Level 99
God Stats
14W - 12L
1,500 SR
Queue Stats
1,547W - 1,417L
1,430 Elo+
Solo
Nemesis
Nemesis
xDHGSOLARFLAREx
Nemesis
Level 104
God Stats
4W - 6L
1,500 SR
Queue Stats
278W - 257L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 1 / 3
7,781
599
6,958
5,213
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DarkCloud360
Danzaburou
13
4 / 0 / 5
7,885
607
6,877
6,908
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 3
5,941
457
5,003
10,200
6,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
gebislove
Nu Wa
14
1 / 0 / 1
8,325
640
9,656
4,038
1,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
stone0715
Da Ji
11
2 / 0 / 5
6,763
520
4,004
9,566
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingTylenol
Ah Puch
10
2 / 3 / 1
6,207
477
3,563
6,845
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
MRKO0LA1D
Cupid
10
1 / 2 / 2
6,044
465
4,483
6,720
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SiRxGreen
Chaac
11
0 / 1 / 0
5,360
412
1,506
7,638
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 3
5,433
418
3,114
11,400
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 1
6,074
467
6,490
10,384
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
4
4
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
3
6.5
W
Danzaburou
DarkCloud360
Danzaburou
4
0
5
6.5
L
Ah Puch
KingTylenol
Ah Puch
2
3
1
0.83
L
Cupid
MRKO0LA1D
Cupid
1
2
2
1
L
Chaac
SiRxGreen
Chaac
0
1
0
0
L
0
3
3
0.5
W
1
3
3
0.83
W
Nu Wa
gebislove
Nu Wa
1
0
1
1.5
W
Da Ji
stone0715
Da Ji
2
0
5
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
19,156
35,925
Taken
42,987
14,781
Mitigated
14,566
11,872
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,958
176
0
2,373
5,213
1,692
0
1,812
3,401
49,620
0
W
Danzaburou
DarkCloud360
Danzaburou
6,877
2,982
0
2,630
6,908
2,172
683
780
6,128
0
48,826
L
Ah Puch
KingTylenol
Ah Puch
3,563
0
0
966
6,845
2,023
0
4,081
2,764
34,043
0
L
Cupid
MRKO0LA1D
Cupid
4,483
2,103
118
1,855
6,720
1,333
0
1,360
5,360
0
29,667
L
Chaac
SiRxGreen
Chaac
1,506
232
0
2,457
7,638
2,759
0
4,511
2,475
0
24,528
L
3,114
332
446
2,384
11,400
5,489
0
3,705
7,535
12,073
0
W
5,003
498
0
873
10,200
6,178
25
2,779
7,264
0
23,870
W
Nu Wa
gebislove
Nu Wa
9,656
866
0
1,715
4,038
1,625
104
180
3,629
64,751
0
W
Da Ji
stone0715
Da Ji
4,004
625
0
4,281
9,566
3,114
0
1,126
8,440
0
36,873
L
6,490
2,885
0
4,360
10,384
2,962
0
2,145
8,239
0
37,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
29,118
445
Minions Killed
271
0
Camps Cleared
0
1,248,383
Distance Traveled
1,277,999
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,781
599
100
8
0
246,806
9
W
Danzaburou
7,885
607
94
7
0
244,021
2
L
Ah Puch
6,207
477
85
7
0
232,832
4
L
Cupid
6,044
465
70
5
0
231,151
4
L
Chaac
5,360
412
41
3
0
279,980
2
L
Ganesha
5,433
418
2
0
0
252,174
3
W
Nike
5,941
457
38
3
0
243,498
2
W
Nu Wa
8,325
640
142
11
0
247,159
5
W
Da Ji
6,763
520
71
5
0
266,899
4
L
Nemesis
6,074
467
73
6
0
281,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role