Player Matchup

Ymir
Ymir
Gatesstud51
Ymir
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Artemis
Artemis
Minkear
Artemis
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Zeus
Zeus
SilentSpitFire
Zeus
Level 18
God Stats
1W - 2L
1,630 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Bellona
Bellona
SkidmarkSam1
Bellona
Level 58
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Chang'e
Chang'e
WikedMagican
Chang'e
Level 72
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 2L
1,544 Elo+
Party 1
Team Averages
Level 34
1,628 SR
1,544 Elo+

VS

Team Averages
Level 64
1,500 SR
1,574 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BrandadCruz
Chaac
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 51L
1,549 Elo+
Party 2
Agni
Agni
DJMcSlam
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,772 Elo+
Party 2
Bakasura
Bakasura
Solerpc
Bakasura
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,549 Elo+
Party 2
Xing Tian
Xing Tian
Stevichi
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
6,943
694
2,317
17,002
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Minkear
Artemis
13
3 / 7 / 0
7,441
744
8,521
10,351
4,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 1
6,897
690
4,447
6,624
1,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SkidmarkSam1
Bellona
11
0 / 8 / 1
6,978
698
3,674
16,325
12,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
WikedMagican
Chang'e
12
0 / 8 / 2
6,700
670
7,201
11,972
4,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
20 / 0 / 14
10,316
1,032
10,333
5,483
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 26
8,742
874
14,320
8,314
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
15
3 / 4 / 8
8,293
829
9,398
8,202
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Solerpc
Bakasura
16
6 / 0 / 15
9,045
905
8,854
7,318
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Stevichi
Xing Tian
15
4 / 0 / 19
8,792
879
10,041
12,758
14,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
118
4
Kills
36
36
Deaths
4
5
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
20
0
14
27
W
3
0
26
16
W
Agni
3
4
8
1.75
L
0
8
1
0.06
L
Artemis
Minkear
Artemis
3
7
0
0.43
L
1
5
1
0.3
L
Bellona
SkidmarkSam1
Bellona
0
8
1
0.06
W
Bakasura
Solerpc
Bakasura
6
0
15
13.5
W
Xing Tian
Stevichi
Xing Tian
4
0
19
13.5
L
Chang'e
WikedMagican
Chang'e
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
52,946
62,274
Taken
42,075
36,424
Mitigated
31,108
11,488
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,333
1,465
0
1,943
5,483
2,683
864
1,806
3,677
0
21,954
W
14,320
1,229
0
2,724
8,314
7,946
958
3,111
5,203
0
29,844
W
Agni
9,398
723
0
0
8,202
2,818
2,169
2,959
5,243
33,010
0
L
2,317
581
0
395
17,002
13,140
174
4,894
11,463
10,053
0
L
Artemis
Minkear
Artemis
8,521
3,378
659
894
10,351
4,429
0
4,282
5,938
0
18,310
L
4,447
740
11
632
6,624
1,936
27
1,969
4,283
15,870
0
L
Bellona
SkidmarkSam1
Bellona
3,674
1,069
854
2,959
16,325
12,409
0
5,378
10,084
0
14,041
W
Bakasura
Solerpc
Bakasura
8,854
6,812
225
3,034
7,318
3,543
175
1,208
6,110
0
23,242
W
Xing Tian
Stevichi
Xing Tian
10,041
515
1,231
2,073
12,758
14,118
308
4,881
7,877
20,653
0
L
Chang'e
WikedMagican
Chang'e
7,201
897
3,031
2,053
11,972
4,510
204
2,916
8,558
19,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
45,188
111
Minions Killed
196
0
Camps Cleared
0
860,774
Distance Traveled
1,182,925
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,316
1,032
22
2
0
245,071
1
W
Chaac
8,742
874
42
4
0
230,396
0
W
Agni
8,293
829
58
6
0
209,573
0
L
Ymir
6,943
694
13
1
0
176,134
0
L
Artemis
7,441
744
27
3
0
173,796
0
L
Zeus
6,897
690
17
2
0
140,023
0
L
Bellona
6,978
698
23
2
0
177,552
0
W
Bakasura
9,045
905
56
6
0
279,107
0
W
Xing Tian
8,792
879
18
2
0
218,778
3
L
Chang'e
6,700
670
31
3
0
193,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role