Player Matchup

Loki
Loki
SoloSalo
Loki
Level 145
God Stats
10W - 5L
1,500 SR
Queue Stats
202W - 165L
1,623 Elo+
Party 1
Geb
Geb
Xylandor
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,078 Elo+
Solo
Set
Set
ape_sht_killer
Set
Level 148
God Stats
6W - 4L
1,972 SR
Queue Stats
121W - 124L
1,515 Elo+
Solo
Chang'e
Chang'e
discotiger85
Chang'e
Level 156
God Stats
4W - 0L
1,817 SR
Queue Stats
95W - 90L
1,788 Elo+
Solo
Izanami
Izanami
fuzzyhammer
Izanami
Level 128
God Stats
8W - 7L
1,285 SR
Queue Stats
296W - 301L
1,702 Elo+
Party 1
Team Averages
Level 128
1,615 SR
1,542 Elo+

VS

Team Averages
Level 134
1,524 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LocallyXceptd
Ravana
Level 112
God Stats
4W - 4L
1,622 SR
Queue Stats
151W - 145L
1,623 Elo+
Solo
Discordia
Discordia
ToxicCooper80
Discordia
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 375L
1,743 Elo+
Solo
Yemoja
Yemoja
caro101202
Yemoja
Level 107
God Stats
5W - 11L
1,500 SR
Queue Stats
448W - 434L
1,670 Elo+
Solo
Izanami
Izanami
xxSlumpiixx
Izanami
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 29L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
5 / 0 / 0
5,364
766
3,956
3,836
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,981
569
1,971
5,455
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,519
788
3,351
4,573
1,460
Chang'e
discotiger85
Chang'e
8
0 / 1 / 3
4,523
646
2,002
4,051
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
fuzzyhammer
Izanami
7
0 / 2 / 0
4,206
601
3,488
4,202
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 2
4,357
622
4,064
4,330
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 0
4,227
604
2,808
4,356
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ToxicCooper80
Discordia
6
1 / 2 / 0
3,720
531
1,921
3,135
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
caro101202
Yemoja
6
1 / 1 / 2
4,149
593
1,721
6,663
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xxSlumpiixx
Izanami
3
0 / 2 / 0
3,196
457
536
1,458
394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
3
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
2
1
L
1
2
0
0.5
W
Loki
5
0
0
5
L
Discordia
ToxicCooper80
Discordia
1
2
0
0.5
W
0
1
1
0.5
W
2
0
2
3
L
Yemoja
caro101202
Yemoja
1
1
2
2
W
Chang'e
discotiger85
Chang'e
0
1
3
1.5
W
Izanami
fuzzyhammer
Izanami
0
2
0
0
L
Izanami
xxSlumpiixx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,768
Damage
11,050
22,117
Taken
19,942
6,148
Mitigated
5,034
9,516
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,064
3,083
0
1,719
4,330
736
0
505
3,825
0
26,773
L
2,808
398
0
1,219
4,356
1,311
0
186
4,158
0
17,707
W
Loki
3,956
1,424
0
2,063
3,836
937
0
448
3,347
0
24,239
L
Discordia
ToxicCooper80
Discordia
1,921
0
0
558
3,135
729
0
1,275
1,768
12,257
0
W
1,971
474
0
1,412
5,455
2,045
0
1,514
3,819
5,841
0
W
3,351
1,461
0
1,665
4,573
1,460
0
0
4,573
59
31,252
L
Yemoja
caro101202
Yemoja
1,721
879
1,178
2,343
6,663
1,864
0
1,902
4,701
6,373
0
W
Chang'e
discotiger85
Chang'e
2,002
320
596
1,945
4,051
997
120
973
2,904
21,825
0
W
Izanami
fuzzyhammer
Izanami
3,488
2,796
0
1,835
4,202
709
0
370
3,832
0
26,418
L
Izanami
xxSlumpiixx
Izanami
536
330
0
154
1,458
394
0
0
1,458
0
7,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,593
Gold Earned
19,649
242
Minions Killed
151
0
Camps Cleared
0
731,991
Distance Traveled
554,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,357
622
50
7
0
119,703
0
L
Ravana
4,227
604
47
7
0
162,769
2
W
Loki
5,364
766
49
7
0
172,743
3
L
Discordia
3,720
531
25
4
0
117,795
2
W
Geb
3,981
569
8
1
0
139,289
1
W
Set
5,519
788
75
11
0
140,456
2
L
Yemoja
4,149
593
13
2
0
118,048
3
W
Chang'e
4,523
646
52
7
0
150,491
1
W
Izanami
4,206
601
58
8
0
129,012
1
L
Izanami
3,196
457
16
2
0
35,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role