Player Matchup

Sylvanus
Sylvanus
Brandonismad12
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,361 Elo+
Party 2
Mercury
Mercury
Habibi cat1
Mercury
Level 157
God Stats
2W - 6L
1,497 SR
Queue Stats
201W - 198L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
Hyokage Mizu
Ah Puch
Level 152
God Stats
3W - 5L
1,304 SR
Queue Stats
30W - 35L
1,198 Elo+
Party 2
Izanami
Izanami
TEC Lockedin
Izanami
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 13L
1,488 Elo+
Party 2
Da Ji
Da Ji
Tsotigh109
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,512 Elo+
Solo
Team Averages
Level 104
1,460 SR
1,428 Elo+

VS

Team Averages
Level 86
1,529 SR
1,412 Elo+
Chaac
Chaac
 
Chaac
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BACKPACKxJOE
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,417 Elo+
Party 3
Atlas
Atlas
BaCpAcKiD8051
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,178 Elo+
Party 3
Pele
Pele
POlSONAPPLE
Pele
Level 119
God Stats
0W - 4L
1,285 SR
Queue Stats
10W - 20L
1,398 Elo+
Party 3
Heimdallr
Heimdallr
nomadslayer
Heimdallr
Level 42
God Stats
3W - 4L
1,858 SR
Queue Stats
9W - 18L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 0 / 4
5,652
942
3,380
5,543
2,615
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Habibi cat1
Mercury
10
2 / 0 / 2
5,222
870
2,264
3,248
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Hyokage Mizu
Ah Puch
12
4 / 0 / 4
5,921
987
4,799
1,661
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
TEC Lockedin
Izanami
11
1 / 0 / 2
5,355
893
600
1,900
532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
10
1 / 2 / 4
5,264
877
4,329
5,375
2,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 1
4,609
768
2,616
5,020
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
11
1 / 3 / 0
4,982
830
3,431
4,465
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 2 / 0
4,699
783
1,123
4,715
2,866
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,091
849
1,919
4,983
1,683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
nomadslayer
Heimdallr
7
0 / 0 / 0
4,230
705
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
L
Vulcan
1
3
0
0.33
L
0
2
0
0
W
Sylvanus
3
0
4
5
W
Mercury
Habibi cat1
Mercury
2
0
2
3
W
Ah Puch
Hyokage Mizu
Ah Puch
4
0
4
6
L
1
4
0
0.25
W
Izanami
TEC Lockedin
Izanami
1
0
2
2
W
Da Ji
1
2
4
1.5
L
Heimdallr
nomadslayer
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,372
Damage
9,089
17,727
Taken
19,183
6,785
Mitigated
8,030
6,349
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,616
876
118
1,973
5,020
1,971
0
2,514
2,384
0
6,803
L
Vulcan
3,431
1,457
0
500
4,465
1,510
0
2,850
1,509
17,443
0
L
1,123
388
0
0
4,715
2,866
0
1,153
3,502
6,394
0
W
Sylvanus
3,380
682
307
2,941
5,543
2,615
62
1,919
3,566
12,423
0
W
Mercury
Habibi cat1
Mercury
2,264
672
0
557
3,248
958
407
305
2,927
0
11,629
W
Ah Puch
Hyokage Mizu
Ah Puch
4,799
215
0
1,176
1,661
581
0
1,086
549
21,828
0
L
1,919
173
0
548
4,983
1,683
0
1,310
3,609
0
12,182
W
Izanami
TEC Lockedin
Izanami
600
386
247
647
1,900
532
771
412
1,488
0
11,121
W
Da Ji
4,329
1,440
0
474
5,375
2,099
0
654
4,643
0
11,467
L
Heimdallr
nomadslayer
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
23,611
130
Minions Killed
76
0
Camps Cleared
0
647,476
Distance Traveled
418,633
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,609
768
8
1
0
71,901
0
L
Vulcan
4,982
830
32
5
0
114,969
1
L
Atlas
4,699
783
10
2
0
116,986
0
W
Sylvanus
5,652
942
18
3
0
113,662
0
W
Mercury
5,222
870
24
4
0
162,068
0
W
Ah Puch
5,921
987
47
8
0
125,371
3
L
Pele
5,091
849
26
4
0
114,777
0
W
Izanami
5,355
893
26
4
0
100,182
1
W
Da Ji
5,264
877
15
3
0
146,193
1
L
Heimdallr
4,230
705
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role