Player Matchup

Loki
Loki
BrandyBoy1994
Loki
Level 159
God Stats
5W - 14L
1,500 SR
Queue Stats
676W - 655L
1,277 Elo+
Solo
Danzaburou
Danzaburou
ElLocoRabbit
Danzaburou
Level 147
God Stats
11W - 8L
1,285 SR
Queue Stats
505W - 549L
1,449 Elo+
Solo
Nox
Nox
Milogu
Nox
Level 155
God Stats
11W - 10L
1,500 SR
Queue Stats
375W - 388L
1,458 Elo+
Solo
Zeus
Zeus
carrot_on_my_bum
Zeus
Level 80
God Stats
10W - 10L
1,182 SR
Queue Stats
257W - 251L
1,902 Elo+
Party 1
Chaac
Chaac
kralamadul
Chaac
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 176L
1,902 Elo+
Party 1
Team Averages
Level 130
1,393 SR
1,598 Elo+

VS

Team Averages
Level 126
1,500 SR
1,417 Elo+
Discordia
Discordia
Jasminep11rox
Discordia
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
201W - 207L
1,191 Elo+
Solo
Khepri
Khepri
MegaManSkyy
Khepri
Level 155
God Stats
8W - 10L
1,500 SR
Queue Stats
359W - 378L
1,492 Elo+
Solo
The Morrigan
The Morrigan
Nyls666
The Morrigan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,738 Elo+
Solo
Anhur
Anhur
Pavle99M6
Anhur
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
157W - 139L
1,262 Elo+
Solo
Ne Zha
Ne Zha
Z4M0
Ne Zha
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
123W - 151L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 13
12,206
718
12,337
18,249
6,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
ElLocoRabbit
Danzaburou
18
2 / 6 / 15
11,644
685
12,128
16,225
5,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Milogu
Nox
20
9 / 3 / 14
13,092
770
11,595
11,526
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 14
13,153
774
29,460
11,388
4,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
17
2 / 7 / 15
11,186
658
10,179
20,937
22,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jasminep11rox
Discordia
19
7 / 9 / 9
12,943
761
14,512
15,829
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
20
6 / 4 / 9
12,424
731
5,390
20,070
27,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Nyls666
The Morrigan
16
0 / 8 / 10
10,466
616
9,885
13,146
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Pavle99M6
Anhur
19
4 / 5 / 8
11,327
666
12,776
18,895
9,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Z4M0
Ne Zha
20
7 / 3 / 10
12,267
722
19,500
13,338
8,021
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
29
Kills
24
24
Deaths
29
71
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
5
13
2.5
W
Danzaburou
ElLocoRabbit
Danzaburou
2
6
15
1.58
L
Discordia
Jasminep11rox
Discordia
7
9
9
1.28
L
Khepri
6
4
9
2.63
W
Nox
Milogu
Nox
9
3
14
5.33
L
The Morrigan
Nyls666
The Morrigan
0
8
10
0.63
L
Anhur
Pavle99M6
Anhur
4
5
8
1.6
L
Ne Zha
Z4M0
Ne Zha
7
3
10
4
W
10
3
14
5.67
W
Chaac
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,699
Damage
62,063
78,325
Taken
81,278
44,719
Mitigated
55,839
27,949
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,337
798
4,389
5,304
18,249
6,934
746
9,640
8,609
0
38,362
W
Danzaburou
ElLocoRabbit
Danzaburou
12,128
2,892
2,408
3,826
16,225
5,823
1,630
4,719
11,506
0
40,632
L
Discordia
Jasminep11rox
Discordia
14,512
582
2,009
3,531
15,829
6,497
1,020
9,106
6,723
23,238
0
L
Khepri
5,390
250
2,639
2,911
20,070
27,392
888
9,093
10,977
20,578
0
W
Nox
Milogu
Nox
11,595
283
1,755
1,383
11,526
4,984
1,099
3,835
7,691
31,799
0
L
The Morrigan
Nyls666
The Morrigan
9,885
1,124
2,058
1,443
13,146
4,659
0
8,130
4,806
24,342
0
L
Anhur
Pavle99M6
Anhur
12,776
4,543
3,732
5,096
18,895
9,270
1,215
10,857
8,038
0
27,249
L
Ne Zha
Z4M0
Ne Zha
19,500
1,043
2,836
3,036
13,338
8,021
2,475
4,986
8,352
0
41,492
W
29,460
2,209
2,247
1,763
11,388
4,448
1,793
5,121
6,267
48,434
0
W
Chaac
10,179
1,062
1,318
3,556
20,937
22,530
279
6,472
14,465
5,398
19,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,281
Gold Earned
59,427
201
Minions Killed
175
0
Camps Cleared
0
1,452,760
Distance Traveled
1,437,252
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,206
718
35
2
0
319,352
1
W
Danzaburou
11,644
685
58
3
0
267,990
0
L
Discordia
12,943
761
22
1
0
270,852
0
L
Khepri
12,424
731
45
3
0
293,542
0
W
Nox
13,092
770
44
3
0
302,362
0
L
The Morrigan
10,466
616
38
2
0
273,970
3
L
Anhur
11,327
666
33
2
0
301,909
2
L
Ne Zha
12,267
722
37
2
0
296,979
3
W
Zeus
13,153
774
40
2
0
275,779
0
W
Chaac
11,186
658
24
1
0
287,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role