Player Matchup

Xbalanque
Xbalanque
Chardizard_3191
Xbalanque
Level 84
God Stats
19W - 8L
1,729 SR
Queue Stats
476W - 296L
1,741 Elo+
Party 1
Serqet
Serqet
IndiOhh
Serqet
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,807 Elo+
Solo
Kuzenbo
Kuzenbo
Krimson
Kuzenbo
Level 119
God Stats
8W - 3L
1,685 SR
Queue Stats
267W - 164L
1,810 Elo+
Party 1
Ah Puch
Ah Puch
Lvl87_Porygon
Ah Puch
Level 156
God Stats
3W - 1L
1,726 SR
Queue Stats
584W - 380L
1,774 Elo+
Party 1
Odin
Odin
deedos
Odin
Level 29
God Stats
50W - 16L
1,838 SR
Queue Stats
346W - 160L
1,877 Elo+
Party 1
Team Averages
Level 86
1,696 SR
1,802 Elo+

VS

Team Averages
Level 61
1,559 SR
1,457 Elo+
Kukulkan
Kukulkan
AGGLIMON6
Kukulkan
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Arachne
Arachne
EasyElli
Arachne
Level 127
God Stats
5W - 2L
1,797 SR
Queue Stats
214W - 218L
1,768 Elo+
Party 2
Ao Kuang
Ao Kuang
IDoNtCaReUfEl
Ao Kuang
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 29L
1,257 Elo+
Party 3
Bacchus
Bacchus
xBopcuss
Bacchus
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 65L
1,257 Elo+
Party 3
Medusa
Medusa
zEmpexity
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chardizard_3191
Xbalanque
18
4 / 1 / 14
12,091
1,209
11,299
7,261
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
IndiOhh
Serqet
18
8 / 4 / 11
12,382
1,238
11,056
7,905
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Krimson
Kuzenbo
18
3 / 2 / 22
12,595
1,260
10,127
9,293
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
19
14 / 0 / 14
14,022
1,402
32,738
4,519
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
deedos
Odin
18
1 / 1 / 13
10,879
1,088
6,243
8,176
9,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGGLIMON6
Kukulkan
16
0 / 5 / 1
10,009
1,001
3,440
9,740
1,800
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EasyElli
Arachne
17
1 / 7 / 4
11,605
1,161
6,823
22,027
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
IDoNtCaReUfEl
Ao Kuang
17
7 / 6 / 1
12,521
1,252
10,546
12,857
3,045
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
xBopcuss
Bacchus
16
0 / 5 / 5
10,559
1,056
6,758
18,205
23,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
zEmpexity
Medusa
16
0 / 7 / 4
10,247
1,025
5,271
13,851
4,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
30
Kills
8
8
Deaths
30
74
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AGGLIMON6
Kukulkan
0
5
1
0.1
W
Xbalanque
Chardizard_3191
Xbalanque
4
1
14
11
L
Arachne
EasyElli
Arachne
1
7
4
0.43
L
Ao Kuang
IDoNtCaReUfEl
Ao Kuang
7
6
1
1.25
W
Serqet
IndiOhh
Serqet
8
4
11
3.38
W
Kuzenbo
Krimson
Kuzenbo
3
2
22
7
W
Ah Puch
14
0
14
21
W
Odin
deedos
Odin
1
1
13
7.5
L
Bacchus
xBopcuss
Bacchus
0
5
5
0.5
L
Medusa
zEmpexity
Medusa
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,463
Damage
32,838
37,154
Taken
76,680
28,639
Mitigated
45,938
3,160
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AGGLIMON6
Kukulkan
3,440
89
0
0
9,740
1,800
0
7,790
1,950
24,435
0
W
Xbalanque
Chardizard_3191
Xbalanque
11,299
5,932
0
1,672
7,261
2,770
0
5,446
1,815
0
30,606
L
Arachne
EasyElli
Arachne
6,823
3,454
0
3,404
22,027
13,633
0
11,175
10,219
0
19,482
L
Ao Kuang
IDoNtCaReUfEl
Ao Kuang
10,546
3,025
0
585
12,857
3,045
0
7,266
5,591
26,704
0
W
Serqet
IndiOhh
Serqet
11,056
2,821
0
142
7,905
2,866
0
4,587
3,318
0
16,938
W
Kuzenbo
Krimson
Kuzenbo
10,127
3,265
0
886
9,293
11,681
0
6,115
3,178
17,219
0
W
Ah Puch
32,738
1,184
0
460
4,519
2,041
0
2,175
2,344
58,588
0
W
Odin
deedos
Odin
6,243
1,085
0
0
8,176
9,281
0
2,421
5,755
51
18,728
L
Bacchus
xBopcuss
Bacchus
6,758
1,065
0
683
18,205
23,442
0
10,083
8,026
24,086
0
L
Medusa
zEmpexity
Medusa
5,271
3,681
0
0
13,851
4,018
0
6,602
6,652
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,969
Gold Earned
54,941
173
Minions Killed
185
6
Camps Cleared
6
1,037,819
Distance Traveled
901,331
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,009
1,001
60
6
0
159,868
0
W
Xbalanque
12,091
1,209
49
5
1
180,771
0
L
Arachne
11,605
1,161
40
4
3
201,860
0
L
Ao Kuang
12,521
1,252
31
3
2
171,878
0
W
Serqet
12,382
1,238
18
2
2
207,363
0
W
Kuzenbo
12,595
1,260
16
2
0
207,865
0
W
Ah Puch
14,022
1,402
71
7
3
217,329
1
W
Odin
10,879
1,088
19
2
0
224,491
0
L
Bacchus
10,559
1,056
36
4
1
180,852
0
L
Medusa
10,247
1,025
18
2
0
186,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role