Player Matchup

Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Cemsak
Rama
Level 154
God Stats
2W - 3L
1,737 SR
Queue Stats
149W - 158L
1,568 Elo+
Solo
Fenrir
Fenrir
Matachangos606
Fenrir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 230L
1,504 Elo+
Solo
Scylla
Scylla
Mellância
Scylla
Level 125
God Stats
2W - 1L
1,893 SR
Queue Stats
6W - 9L
1,497 Elo+
Party 1
Team Averages
Level 143
1,626 SR
1,514 Elo+

VS

Team Averages
Level 129
1,446 SR
1,451 Elo+
Amaterasu
Amaterasu
IkarinI
Amaterasu
Level 129
God Stats
72W - 33L
1,463 SR
Queue Stats
476W - 432L
1,393 Elo+
Party 2
Bacchus
Bacchus
KTDoppelganger
Bacchus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 163L
1,610 Elo+
Party 2
Medusa
Medusa
NeptuS7
Medusa
Level 141
God Stats
3W - 2L
1,715 SR
Queue Stats
54W - 55L
1,450 Elo+
Solo
Aphrodite
Aphrodite
android777god
Aphrodite
Level 152
God Stats
199W - 160L
1,382 SR
Queue Stats
693W - 766L
1,347 Elo+
Party 2
Atlas
Atlas
lucas_bz_007
Atlas
Level 121
God Stats
6W - 12L
1,168 SR
Queue Stats
354W - 317L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 2 / 0
8,808
518
10,451
13,908
10,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
 
Athena
12
1 / 4 / 4
7,386
434
5,086
15,174
12,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Cemsak
Rama
16
2 / 7 / 0
9,582
564
6,009
13,217
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 3 / 3
7,989
470
7,685
18,053
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Mellância
Scylla
13
2 / 4 / 1
8,176
481
8,869
8,159
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IkarinI
Amaterasu
18
4 / 0 / 3
10,538
620
11,131
14,517
12,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 9
9,226
543
7,083
16,409
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
NeptuS7
Medusa
18
6 / 2 / 4
10,756
633
12,566
11,169
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
android777god
Aphrodite
13
1 / 3 / 4
8,063
474
6,822
10,477
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 4
9,589
564
9,119
10,800
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
20
20
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
L
Athena
 
Athena
1
4
4
0.75
L
Rama
Cemsak
Rama
2
7
0
0.29
W
Amaterasu
IkarinI
Amaterasu
4
0
3
5.5
W
4
0
9
8.5
L
0
3
3
0.5
L
Scylla
Mellância
Scylla
2
4
1
0.63
W
Medusa
NeptuS7
Medusa
6
2
4
4
W
Aphrodite
android777god
Aphrodite
1
3
4
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,100
Damage
46,721
68,511
Taken
63,372
36,034
Mitigated
48,801
14,745
Healing
28,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,451
2,062
34
2,506
13,908
10,004
532
2,610
11,298
5,695
54,812
L
Athena
 
Athena
5,086
1,041
0
2,919
15,174
12,739
0
8,453
6,721
21,754
0
L
Rama
Cemsak
Rama
6,009
5,359
0
3,360
13,217
3,764
0
2,098
11,119
0
66,133
W
Amaterasu
IkarinI
Amaterasu
11,131
7,319
0
9,373
14,517
12,720
370
1,797
12,720
0
77,211
W
7,083
945
547
3,051
16,409
21,258
143
5,031
11,178
21,127
0
L
7,685
2,545
0
4,942
18,053
6,752
0
5,185
12,868
0
68,602
L
Scylla
Mellância
Scylla
8,869
914
0
984
8,159
2,775
0
4,678
3,481
51,476
0
W
Medusa
NeptuS7
Medusa
12,566
4,839
0
2,723
11,169
4,341
1,124
469
10,700
0
89,084
W
Aphrodite
android777god
Aphrodite
6,822
534
3,480
5,410
10,477
5,218
0
6,310
3,861
46,615
0
W
9,119
2,860
0
4,143
10,800
5,264
235
1,938
8,846
64,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
48,172
528
Minions Killed
555
0
Camps Cleared
0
1,530,050
Distance Traveled
1,709,673
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,808
518
129
8
0
330,683
5
L
Athena
7,386
434
39
2
0
312,860
3
L
Rama
9,582
564
137
8
0
275,984
5
W
Amaterasu
10,538
620
167
10
0
377,648
2
W
Bacchus
9,226
543
33
2
0
328,587
4
L
Fenrir
7,989
470
99
6
0
325,293
5
L
Scylla
8,176
481
124
7
0
285,230
4
W
Medusa
10,756
633
148
9
0
319,085
4
W
Aphrodite
8,063
474
102
6
0
315,033
3
W
Atlas
9,589
564
105
6
0
369,320
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role