Player Matchup

Cerberus
Cerberus
MajinnGoten
Cerberus
Level 69
God Stats
4W - 1L
1,715 SR
Queue Stats
48W - 58L
1,658 Elo+
Party 1
Vulcan
Vulcan
Majinnwakoff
Vulcan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,465 Elo+
Party 1
Bakasura
Bakasura
PassiveAuto358
Bakasura
Level 46
God Stats
3W - 0L
1,715 SR
Queue Stats
19W - 10L
1,887 Elo+
Party 1
Team Averages
Level 61
1,644 SR
1,670 Elo+

VS

Team Averages
Level 106
1,360 SR
1,277 Elo+
Ah Muzen Cab
Ah Muzen Cab
BIGBLACK_22s
Ah Muzen Cab
Level 143
God Stats
10W - 5L
1,285 SR
Queue Stats
569W - 536L
1,508 Elo+
Solo
Sol
Sol
jerk lerkins
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,261 Elo+
Solo
Ares
Ares
kaspian_1
Ares
Level 89
God Stats
1W - 3L
1,295 SR
Queue Stats
25W - 39L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MajinnGoten
Cerberus
13
2 / 3 / 9
8,625
719
5,208
10,533
7,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
14
3 / 1 / 8
9,287
774
7,336
3,961
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
6 / 2 / 4
9,331
778
7,062
10,360
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BIGBLACK_22s
Ah Muzen Cab
12
3 / 5 / 1
8,412
701
5,800
8,623
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 3
8,612
718
8,652
9,508
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
9
0 / 2 / 3
7,362
614
2,645
4,665
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
6
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BIGBLACK_22s
Ah Muzen Cab
3
5
1
0.7
W
Cerberus
MajinnGoten
Cerberus
2
3
9
2.17
W
Vulcan
3
1
8
7
W
Bakasura
6
2
4
4
L
2
4
3
0.88
L
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
17,097
24,854
Taken
22,796
13,437
Mitigated
7,612
8,747
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BIGBLACK_22s
Ah Muzen Cab
5,800
2,182
28
1,419
8,623
2,292
0
4,199
4,030
0
31,238
W
Cerberus
MajinnGoten
Cerberus
5,208
27
0
2,707
10,533
7,194
169
5,094
5,439
20,073
0
W
Vulcan
7,336
2,205
162
1,286
3,961
1,330
1,184
2,482
1,479
38,473
0
W
Bakasura
7,062
5,317
0
4,592
10,360
4,913
1,633
4,947
5,413
0
22,372
L
8,652
2,048
248
2,516
9,508
2,539
0
6,621
2,479
36,205
0
L
Ares
2,645
126
0
996
4,665
2,781
0
1,813
2,635
4,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
24,386
180
Minions Killed
137
6
Camps Cleared
4
665,778
Distance Traveled
486,906
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,412
701
63
5
1
163,957
0
W
Cerberus
8,625
719
44
4
0
203,365
2
W
Vulcan
9,287
774
75
6
2
222,311
1
W
Bakasura
9,331
778
61
5
4
240,102
2
L
Sol
8,612
718
70
6
2
202,959
5
L
Ares
7,362
614
4
0
1
119,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role