Player Matchup

Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
JTXSElMamut
Ymir
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,546 MMR
Solo
Izanami
Izanami
Bronze III
LHR Yungbleezy
Izanami
Bronze III
Level 158
God Stats
21W - 16L
1,715 SR
Queue Stats
315W - 300L
1,546 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Odi Wan Kanoaty
Zhong Kui
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,499 MMR
Party 2
Bastet
Bastet
Silver I
buckyrocs
Bastet
Silver I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,592 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 141
1,543 SR
1,537 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,548 SR
1,530 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
GODinez92
Thanatos
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,546 MMR
Party 1
Bacchus
Bacchus
Bronze III
KobeexD
Bacchus
Bronze III
Level 127
God Stats
1W - 2L
1,744 SR
Queue Stats
34W - 35L
1,546 MMR
Party 1
Zeus
Zeus
Bronze III
TG Chaotics
Zeus
Bronze III
Level 124
God Stats
11W - 9L
1,734 SR
Queue Stats
150W - 147L
1,547 MMR
Solo
King Arthur
King Arthur
Silver II
slow_soup857
King Arthur
Silver II
Level 93
God Stats
0W - 7L
1,262 SR
Queue Stats
207W - 202L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 3
5,640
564
4,643
4,350
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 4
5,765
577
3,972
5,637
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 5
5,963
596
3,447
4,538
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
Odi Wan Kanoaty
Zhong Kui
9
0 / 4 / 1
5,464
546
2,621
8,404
5,506
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
buckyrocs
Bastet
11
5 / 2 / 1
6,521
652
5,005
5,716
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CliodhnaLokiBellona

VS

Bans
ArtioMorgan Le FayCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 2 / 2
5,266
527
3,720
5,621
1,123
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
GODinez92
Thanatos
9
2 / 2 / 3
5,506
551
1,651
6,530
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KobeexD
Bacchus
8
1 / 1 / 1
5,172
517
3,011
8,527
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 3 / 0
5,745
575
3,471
6,642
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
slow_soup857
King Arthur
11
3 / 1 / 0
6,142
614
4,987
6,202
3,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
9
9
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
3
2.5
L
Cernunnos
 
Cernunnos
0
2
2
0.5
L
Thanatos
GODinez92
Thanatos
2
2
3
1.75
W
1
1
4
3
L
Bacchus
KobeexD
Bacchus
1
1
1
1.5
W
0
1
5
2.5
W
Zhong Kui
Odi Wan Kanoaty
Zhong Kui
0
4
1
0.13
L
3
3
0
1
W
Bastet
buckyrocs
Bastet
5
2
1
2.75
L
King Arthur
slow_soup857
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
16,840
28,645
Taken
33,522
11,785
Mitigated
13,843
11,946
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,643
244
0
1,061
4,350
1,248
408
2,190
1,932
35,039
0
L
Cernunnos
 
Cernunnos
3,720
1,186
0
1,010
5,621
1,123
0
488
5,133
0
30,032
L
Thanatos
GODinez92
Thanatos
1,651
281
0
5,112
6,530
1,676
0
2,345
4,185
0
17,072
W
3,972
773
227
2,191
5,637
2,482
0
2,264
3,324
17,470
0
L
Bacchus
KobeexD
Bacchus
3,011
677
432
3,194
8,527
5,788
0
2,910
5,617
11,928
0
W
3,447
2,462
0
2,073
4,538
918
58
315
4,223
0
45,428
W
Zhong Kui
Odi Wan Kanoaty
Zhong Kui
2,621
192
0
3,259
8,404
5,506
0
0
8,404
26,789
0
L
3,471
775
0
1,427
6,642
1,349
318
3,030
3,612
28,328
0
W
Bastet
buckyrocs
Bastet
5,005
623
0
3,135
5,716
1,631
0
1,354
4,280
0
25,790
L
King Arthur
slow_soup857
King Arthur
4,987
676
0
1,892
6,202
3,907
0
2,463
3,739
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
27,831
286
Minions Killed
243
0
Camps Cleared
0
1,003,761
Distance Traveled
989,258
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,640
564
66
7
0
188,613
1
L
Cernunnos
5,266
527
57
6
0
192,407
4
L
Thanatos
5,506
551
43
4
0
220,789
4
W
Ymir
5,765
577
24
2
0
203,128
2
L
Bacchus
5,172
517
13
1
0
186,697
1
W
Izanami
5,963
596
96
10
0
190,089
2
W
Zhong Kui
5,464
546
52
5
0
167,063
2
L
Zeus
5,745
575
68
7
0
173,090
1
W
Bastet
6,521
652
48
5
0
254,868
3
L
King Arthur
6,142
614
62
6
0
216,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role