Player Matchup

Ymir
Ymir
KazJax
Ymir
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 86L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
S1R Hades
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,618 Elo+
Party 1
Medusa
Medusa
iamhairyson
Medusa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,578 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,615 Elo+

VS

Team Averages
Level 128
1,572 SR
1,539 Elo+
Izanami
Izanami
BerzerkJester
Izanami
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 2L
1,295 Elo+
Party 2
Hera
Hera
MirageAssassin1
Hera
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 91L
1,660 Elo+
Party 2
Odin
Odin
itsTin0
Odin
Level 143
God Stats
6W - 1L
1,715 SR
Queue Stats
139W - 87L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KazJax
Ymir
10
2 / 3 / 0
6,714
671
3,405
8,505
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
S1R Hades
Baron Samedi
9
0 / 4 / 1
5,912
591
4,510
5,537
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
0 / 4 / 1
6,482
648
4,086
8,508
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
7 / 0 / 4
8,126
813
7,417
5,156
1,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 9
7,420
742
7,508
4,558
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
itsTin0
Odin
11
2 / 0 / 9
7,403
740
5,045
8,252
6,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
0
4
9
L
Ymir
KazJax
Ymir
2
3
0
0.67
W
2
2
9
3.25
L
Baron Samedi
S1R Hades
Baron Samedi
0
4
1
0.13
L
Medusa
0
4
1
0.13
W
Odin
itsTin0
Odin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
19,970
22,550
Taken
17,966
10,741
Mitigated
9,390
5,274
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,417
5,059
0
1,855
5,156
1,791
1,442
2,900
2,256
0
35,002
L
Ymir
KazJax
Ymir
3,405
465
0
1,554
8,505
6,175
0
2,925
5,580
11,572
0
W
7,508
2,261
108
603
4,558
1,568
396
3,078
1,480
20,192
0
L
Baron Samedi
S1R Hades
Baron Samedi
4,510
30
515
1,261
5,537
1,870
0
1,693
3,844
16,602
0
L
Medusa
4,086
2,307
0
1,944
8,508
2,696
0
2,890
5,618
0
25,113
W
Odin
itsTin0
Odin
5,045
1,832
0
3,208
8,252
6,031
294
2,578
5,674
0
15,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
22,949
96
Minions Killed
103
2
Camps Cleared
7
508,029
Distance Traveled
546,122
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,126
813
59
6
4
165,723
1
L
Ymir
6,714
671
15
2
1
175,795
3
W
Hera
7,420
742
31
3
2
179,725
3
L
Baron Samedi
5,912
591
25
3
0
166,168
2
L
Medusa
6,482
648
56
6
1
166,066
1
W
Odin
7,403
740
13
1
1
200,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role