Player Matchup

Awilix
Awilix
Caligrypha
Awilix
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,566 Elo+
Party 2
Anhur
Anhur
Puma3364
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,423 Elo+
Party 2
Scylla
Scylla
RadxPhoenix
Scylla
Level 113
God Stats
9W - 4L
1,626 SR
Queue Stats
68W - 62L
1,566 Elo+
Party 2
Nike
Nike
gamilzirak
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
mrmonotone1138
Bacchus
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 15L
1,501 Elo+
Party 2
Team Averages
Level 120
1,525 SR
1,511 Elo+

VS

Team Averages
Level 102
1,548 SR
1,541 Elo+
Poseidon
Poseidon
Fergarcia13
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,542 Elo+
Party 3
Bastet
Bastet
HaRRy_BawLzOnYa
Bastet
Level 137
God Stats
14W - 14L
1,738 SR
Queue Stats
294W - 342L
1,691 Elo+
Solo
Da Ji
Da Ji
KingTim188
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,488 Elo+
Party 1
Bakasura
Bakasura
andman409
Bakasura
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,488 Elo+
Party 1
Loki
Loki
nandius1977
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Caligrypha
Awilix
19
13 / 1 / 8
12,644
903
10,487
7,706
3,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Puma3364
Anhur
17
3 / 3 / 13
11,005
786
6,263
9,320
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
8 / 5 / 13
12,342
882
19,288
10,092
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 17
11,139
796
6,572
12,617
6,199
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

18
4 / 1 / 16
11,960
854
9,149
15,289
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fergarcia13
Poseidon
18
4 / 3 / 5
10,934
781
8,845
7,642
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 3 / 2
9,821
702
7,528
8,621
2,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
15
0 / 11 / 5
8,790
628
6,012
17,921
7,395
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
andman409
Bakasura
15
1 / 8 / 5
9,034
645
2,740
15,267
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 7 / 8
10,429
745
9,469
17,242
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
30
Kills
11
12
Deaths
32
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
Caligrypha
Awilix
13
1
8
17
L
Poseidon
Fergarcia13
Poseidon
4
3
5
2.17
L
4
3
2
1.67
L
Da Ji
0
11
5
0.23
W
Anhur
Puma3364
Anhur
3
3
13
3.17
W
Scylla
8
5
13
2.9
L
Bakasura
andman409
Bakasura
1
8
5
0.44
W
2
2
17
5.25
W
4
1
16
12
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,759
Damage
34,594
55,024
Taken
66,693
39,472
Mitigated
22,059
7,842
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Caligrypha
Awilix
10,487
3,807
0
455
7,706
3,065
2,276
350
7,245
0
28,856
L
Poseidon
Fergarcia13
Poseidon
8,845
1,550
0
500
7,642
1,971
81
5,179
2,313
48,396
0
L
7,528
1,019
0
1,098
8,621
2,100
0
3,181
5,313
0
18,135
L
Da Ji
6,012
538
17
370
17,921
7,395
0
5,977
11,648
0
26,603
W
Anhur
Puma3364
Anhur
6,263
3,003
0
2,416
9,320
3,516
6,831
466
8,840
0
37,472
W
Scylla
19,288
1,316
0
539
10,092
3,514
3,088
2,242
7,722
57,854
0
L
Bakasura
andman409
Bakasura
2,740
1,749
0
1,772
15,267
4,878
0
5,688
9,279
0
13,475
W
6,572
883
0
888
12,617
6,199
498
3,246
9,065
0
30,413
W
9,149
1,120
0
3,544
15,289
23,178
306
1,920
12,901
36,382
0
L
9,469
1,935
0
3,017
17,242
5,715
0
7,541
9,551
0
38,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,090
Gold Earned
49,008
278
Minions Killed
232
0
Camps Cleared
0
1,454,727
Distance Traveled
1,169,186
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,644
903
34
2
0
326,770
0
L
Poseidon
10,934
781
93
7
0
276,210
0
L
Bastet
9,821
702
22
2
0
182,872
3
L
Da Ji
8,790
628
35
3
0
230,515
3
W
Anhur
11,005
786
61
4
0
270,281
3
W
Scylla
12,342
882
100
7
0
279,182
5
L
Bakasura
9,034
645
33
2
0
205,702
1
W
Nike
11,139
796
39
3
0
294,030
0
W
Bacchus
11,960
854
44
3
0
284,464
3
L
Loki
10,429
745
49
4
0
273,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role