Player Matchup

Chiron
Chiron
CalumMoFoo
Chiron
Level 100
God Stats
10W - 13L
1,589 SR
Queue Stats
116W - 112L
1,597 Elo+
Party 1
Hades
Hades
Dreadlock panda
Hades
Level 111
God Stats
5W - 4L
1,715 SR
Queue Stats
91W - 80L
1,657 Elo+
Party 1
Thanatos
Thanatos
GandalfThaWhite
Thanatos
Level 109
God Stats
6W - 10L
1,655 SR
Queue Stats
98W - 98L
1,633 Elo+
Party 1
Team Averages
Level 107
1,653 SR
1,629 Elo+

VS

Team Averages
Level 69
1,626 SR
1,500 Elo+
Sol
Sol
Flamingdiablo64
Sol
Level 126
God Stats
3W - 1L
1,694 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 2
Ares
Ares
ImxZeMuffinxman
Ares
Level 14
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TsunaKydo
Jing Wei
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CalumMoFoo
Chiron
16
2 / 4 / 2
10,734
671
10,385
11,567
4,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 0 / 0
8,386
524
1,333
1,699
831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
17
3 / 2 / 1
10,630
664
8,139
11,535
5,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,099
694
11,972
9,300
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 2 / 5
11,364
710
3,026
10,957
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TsunaKydo
Jing Wei
17
3 / 1 / 3
11,272
705
5,695
5,468
1,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
6
6
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
CalumMoFoo
Chiron
2
4
2
0.75
L
1
0
0
1
W
2
3
4
1.33
L
Thanatos
3
2
1
1.75
W
1
2
5
1.75
W
Jing Wei
TsunaKydo
Jing Wei
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
20,693
24,801
Taken
25,725
10,775
Mitigated
14,205
10,569
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CalumMoFoo
Chiron
10,385
1,671
540
2,036
11,567
4,907
1,441
7,138
4,429
0
54,818
L
1,333
70
17
496
1,699
831
0
892
807
4,849
0
W
11,972
3,011
0
2,717
9,300
3,166
1,816
800
8,467
66,225
5,331
L
Thanatos
8,139
518
0
7,480
11,535
5,037
0
6,748
4,787
0
35,817
W
3,026
30
0
2,722
10,957
9,330
27
767
10,190
6,147
0
W
Jing Wei
TsunaKydo
Jing Wei
5,695
3,378
0
2,078
5,468
1,709
968
517
4,884
0
40,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
33,735
167
Minions Killed
198
8
Camps Cleared
8
707,849
Distance Traveled
852,814
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,734
671
104
7
0
259,055
1
L
Hades
8,386
524
6
0
1
94,373
1
W
Sol
11,099
694
111
7
4
277,762
3
L
Thanatos
10,630
664
57
4
7
354,421
3
W
Ares
11,364
710
3
0
0
279,797
1
W
Jing Wei
11,272
705
84
5
4
295,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role