Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Ramakaze
Scylla
Level 145
God Stats
2W - 0L
1,825 SR
Queue Stats
22W - 12L
2,062 Elo+
Party 1
Chaac
Chaac
ciouston
Chaac
Level 128
God Stats
3W - 2L
1,911 SR
Queue Stats
77W - 40L
1,892 Elo+
Party 1
Team Averages
Level 144
1,745 SR
1,818 Elo+

VS

Team Averages
Level 124
1,737 SR
1,626 Elo+
Vamana
Vamana
Fox-assassin666
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,500 Elo+
Solo
Eset
Eset
IsntLovely
Eset
Level 109
God Stats
5W - 5L
1,698 SR
Queue Stats
187W - 236L
1,686 Elo+
Solo
Atlas
Atlas
SolarStorm57
Atlas
Level 119
God Stats
14W - 12L
2,014 SR
Queue Stats
54W - 39L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 1 / 6
8,549
777
12,355
8,686
3,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Ramakaze
Scylla
13
1 / 0 / 8
7,942
722
6,814
5,110
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ciouston
Chaac
13
5 / 1 / 6
8,314
756
6,530
11,926
8,131
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,674
607
6,508
10,573
11,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,741
613
4,673
6,448
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 1
7,069
643
7,259
12,784
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
6
8
L
1
4
1
0.38
L
0
4
2
0.25
W
Scylla
Ramakaze
Scylla
1
0
8
5
L
1
4
1
0.38
W
Chaac
ciouston
Chaac
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
18,440
25,722
Taken
29,805
12,929
Mitigated
27,329
9,060
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,355
10,578
0
3,243
8,686
3,137
1,586
3,716
4,970
0
28,244
L
6,508
2,813
0
3,502
10,573
11,915
0
2,162
8,252
0
16,325
L
4,673
608
1,184
425
6,448
2,231
0
1,612
4,698
25,472
0
W
Scylla
Ramakaze
Scylla
6,814
849
33
1,659
5,110
1,661
564
2,517
2,593
33,644
0
L
7,259
2,797
90
3,011
12,784
13,183
0
2,896
9,606
20,485
0
W
Chaac
ciouston
Chaac
6,530
965
0
4,125
11,926
8,131
189
6,075
5,851
0
21,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
20,484
151
Minions Killed
101
7
Camps Cleared
3
618,214
Distance Traveled
575,069
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,549
777
50
5
2
188,313
3
L
Vamana
6,674
607
16
1
0
199,704
2
L
Eset
6,741
613
59
5
3
182,436
0
W
Scylla
7,942
722
73
7
3
213,029
2
L
Atlas
7,069
643
26
2
0
192,929
1
W
Chaac
8,314
756
28
3
2
216,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role