Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold IV
KabutinhUwU
Thanatos
Gold IV
Level 109
God Stats
6W - 5L
1,225 SR
Queue Stats
158W - 121L
1,753 MMR
Party 1
Agni
Agni
Gold III
LordOfSea
Agni
Gold III
Level 152
God Stats
5W - 2L
1,845 SR
Queue Stats
49W - 37L
1,692 MMR
Solo
Kali
Kali
Silver I
Mizuxx
Kali
Silver I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,592 MMR
Party 2
Ganesha
Ganesha
Silver I
TheObito
Ganesha
Silver I
Level 131
God Stats
13W - 6L
1,723 SR
Queue Stats
87W - 78L
1,592 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,559 SR
1,626 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,537 SR
1,701 MMR
Sol
Sol
Gold III
Aron100
Sol
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 292L
1,653 MMR
Solo
Anhur
Anhur
Bronze III
HzNKR
Anhur
Bronze III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 20L
1,546 MMR
Party 3
Ne Zha
Ne Zha
Silver I
SpaceBiTe
Ne Zha
Silver I
Level 155
God Stats
8W - 10L
1,737 SR
Queue Stats
202W - 186L
1,596 MMR
Party 3
Sobek
Sobek
Gold I
Xev1aN
Sobek
Gold I
Level 160
God Stats
12W - 18L
1,449 SR
Queue Stats
403W - 409L
1,832 MMR
Solo
Loki
Loki
Platinum II
stonedark
Loki
Platinum II
Level 160
God Stats
5W - 11L
1,500 SR
Queue Stats
518W - 506L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 2 / 6
11,803
590
13,757
12,405
4,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KabutinhUwU
Thanatos
20
25 / 2 / 4
15,296
765
25,343
19,982
11,759
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
18
8 / 1 / 8
12,741
637
13,737
10,731
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Mizuxx
Kali
16
1 / 4 / 9
11,284
564
8,382
15,752
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
TheObito
Ganesha
16
0 / 1 / 18
11,715
586
6,283
18,994
20,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayAh Muzen CabBastetSet

VS

Bans
GilgameshGebCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 8 / 3
10,091
505
4,507
14,519
3,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
HzNKR
Anhur
16
1 / 7 / 0
9,236
462
8,093
15,435
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
SpaceBiTe
Ne Zha
14
0 / 6 / 4
8,880
444
4,976
18,383
11,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
Xev1aN
Sobek
15
3 / 6 / 2
9,298
465
10,001
21,739
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
16
4 / 8 / 2
9,738
487
9,925
16,004
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
35
Kills
10
10
Deaths
35
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
6
2
L
Sol
2
8
3
0.44
L
Anhur
HzNKR
Anhur
1
7
0
0.14
W
Thanatos
KabutinhUwU
Thanatos
25
2
4
13.5
W
Agni
8
1
8
12
W
Kali
Mizuxx
Kali
1
4
9
1.38
L
Ne Zha
SpaceBiTe
Ne Zha
0
6
4
0.33
W
Ganesha
TheObito
Ganesha
0
1
18
9
L
Sobek
Xev1aN
Sobek
3
6
2
0.67
L
Loki
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,502
Damage
37,502
77,864
Taken
86,080
49,078
Mitigated
45,024
48,759
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,757
6,564
0
5,482
12,405
4,134
7,037
2,049
10,266
0
92,263
L
Sol
4,507
1,941
0
2,983
14,519
3,689
0
4,433
9,912
62,266
6,830
L
Anhur
HzNKR
Anhur
8,093
3,740
0
3,218
15,435
4,346
0
2,917
12,452
0
77,633
W
Thanatos
KabutinhUwU
Thanatos
25,343
8,125
0
24,811
19,982
11,759
1,407
1,609
18,243
0
120,150
W
Agni
13,737
865
309
3,934
10,731
4,410
2,460
2,363
8,207
93,536
0
W
Kali
Mizuxx
Kali
8,382
4,380
0
4,232
15,752
8,457
774
5,650
9,386
0
65,242
L
Ne Zha
SpaceBiTe
Ne Zha
4,976
670
0
4,872
18,383
11,985
0
4,537
13,676
0
38,868
W
Ganesha
TheObito
Ganesha
6,283
537
4,018
5,973
18,994
20,318
511
3,469
15,387
38,835
0
L
Sobek
Xev1aN
Sobek
10,001
661
0
5,659
21,739
21,198
0
4,202
17,384
48,298
0
L
Loki
9,925
2,974
0
697
16,004
3,806
0
3,206
12,636
0
72,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,839
Gold Earned
47,243
584
Minions Killed
580
0
Camps Cleared
0
2,043,309
Distance Traveled
1,773,103
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,803
590
168
8
0
356,808
7
L
Sol
10,091
505
147
7
0
316,515
1
L
Anhur
9,236
462
161
8
0
321,422
8
W
Thanatos
15,296
765
150
8
0
485,928
2
W
Agni
12,741
637
158
8
0
394,276
8
W
Kali
11,284
564
104
5
0
406,855
3
L
Ne Zha
8,880
444
63
3
0
380,647
7
W
Ganesha
11,715
586
4
0
0
399,442
8
L
Sobek
9,298
465
99
5
0
362,152
7
L
Loki
9,738
487
110
6
0
392,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role