Player Matchup

Terra
Terra
RaandyOrto
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sabre_ChaL
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TErmnalLAnce69
Hou Yi
Level 41
God Stats
17W - 25L
1,252 SR
Queue Stats
34W - 46L
1,298 Elo+
Solo
Kali
Kali
yogibear199000
Kali
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 19L
1,569 Elo+
Solo
Thor
Thor
zBlueShotz
Thor
Level 6
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 6L
1,203 Elo+
Party 1
Team Averages
Level 41
1,402 SR
1,414 Elo+

VS

Team Averages
Level 91
1,579 SR
1,490 Elo+
Chernobog
Chernobog
DeductedClub31
Chernobog
Level 109
God Stats
4W - 1L
1,896 SR
Queue Stats
14W - 6L
1,704 Elo+
Party 2
Baron Samedi
Baron Samedi
FadedRealist
Baron Samedi
Level 44
God Stats
7W - 5L
1,500 SR
Queue Stats
193W - 207L
1,495 Elo+
Solo
Osiris
Osiris
TTVglitchykillz
Osiris
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
WiseyJR
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,435 Elo+
Solo
Atlas
Atlas
theblukid
Atlas
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
169W - 194L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 2 / 1
4,295
859
2,083
8,721
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Sabre_ChaL
King Arthur
8
0 / 5 / 3
4,252
850
2,890
6,386
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
4,454
891
2,707
6,838
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
3,810
762
152
760
198
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 0
4,677
935
2,572
3,919
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeductedClub31
Chernobog
10
2 / 0 / 10
4,958
992
5,426
3,227
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
FadedRealist
Baron Samedi
10
4 / 1 / 7
5,340
1,068
4,407
3,263
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 1 / 4
5,279
1,056
5,060
3,742
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
WiseyJR
Hun Batz
10
3 / 1 / 3
5,185
1,037
3,450
3,970
1,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
theblukid
Atlas
9
0 / 0 / 10
4,474
895
4,392
3,996
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
15
15
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DeductedClub31
Chernobog
2
0
10
7
W
Baron Samedi
FadedRealist
Baron Samedi
4
1
7
7.5
L
Terra
0
2
1
0.25
L
King Arthur
Sabre_ChaL
King Arthur
0
5
3
0.3
L
1
4
1
0.38
W
6
1
4
8
W
Hun Batz
WiseyJR
Hun Batz
3
1
3
4.5
W
Atlas
theblukid
Atlas
0
0
10
5
L
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,404
Damage
22,735
26,624
Taken
18,198
9,568
Mitigated
7,661
5,840
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DeductedClub31
Chernobog
5,426
3,321
0
509
3,227
913
651
418
2,809
0
14,614
W
Baron Samedi
FadedRealist
Baron Samedi
4,407
1,053
566
1,223
3,263
1,347
368
192
3,071
10,234
0
L
Terra
2,083
268
660
2,502
8,721
4,169
0
2,164
6,321
6,855
0
L
King Arthur
Sabre_ChaL
King Arthur
2,890
326
46
864
6,386
2,247
0
2,779
3,434
0
4,309
L
2,707
720
142
1,424
6,838
1,821
0
1,821
4,927
0
5,515
W
5,060
1,690
0
0
3,742
2,516
0
918
2,824
0
7,373
W
Hun Batz
WiseyJR
Hun Batz
3,450
1,091
0
140
3,970
1,377
425
288
3,682
0
16,375
W
Atlas
theblukid
Atlas
4,392
1,700
130
945
3,996
1,508
0
267
3,729
8,226
0
L
152
88
0
0
760
198
0
109
643
0
152
L
2,572
147
0
202
3,919
1,133
0
1,329
2,500
0
4,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,488
Gold Earned
25,236
33
Minions Killed
76
0
Camps Cleared
0
429,993
Distance Traveled
591,940
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,958
992
21
4
0
96,466
0
W
Baron Samedi
5,340
1,068
12
2
0
117,065
1
L
Terra
4,295
859
8
2
0
114,892
1
L
King Arthur
4,252
850
3
1
0
103,265
1
L
Hou Yi
4,454
891
15
3
0
85,376
1
W
Osiris
5,279
1,056
6
1
0
127,215
0
W
Hun Batz
5,185
1,037
34
7
0
128,740
1
W
Atlas
4,474
895
3
1
0
122,454
1
L
Kali
3,810
762
0
0
0
19,299
0
L
Thor
4,677
935
7
1
0
107,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role