Player Matchup

Set
Set
Carrick098
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,178 Elo+
Solo
Bellona
Bellona
GimmeMemes
Bellona
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 3
Merlin
Merlin
ILOVEBEANS
Merlin
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
165W - 164L
1,799 Elo+
Solo
Medusa
Medusa
Null1fy
Medusa
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 54L
1,500 Elo+
Party 3
Horus
Horus
j_rigs22
Horus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 3
Team Averages
Level 99
1,500 SR
1,495 Elo+

VS

Team Averages
Level 111
1,541 SR
1,561 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ehxkies
Poseidon
Level 90
God Stats
12W - 8L
1,867 SR
Queue Stats
99W - 99L
1,417 Elo+
Party 2
Hachiman
Hachiman
GankyStanky
Hachiman
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 71L
1,535 Elo+
Party 1
Geb
Geb
HalfcourtHarry
Geb
Level 84
God Stats
13W - 8L
1,140 SR
Queue Stats
87W - 71L
1,535 Elo+
Party 1
Agni
Agni
LordHermann
Agni
Level 128
God Stats
62W - 64L
1,698 SR
Queue Stats
232W - 242L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,716
517
4,345
10,225
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GimmeMemes
Bellona
13
7 / 4 / 1
8,177
629
7,453
13,064
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ILOVEBEANS
Merlin
11
2 / 5 / 1
6,897
531
5,622
5,627
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Null1fy
Medusa
13
1 / 1 / 0
7,443
573
4,425
6,379
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
j_rigs22
Horus
10
1 / 3 / 2
6,399
492
1,932
11,488
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
7 / 3 / 5
8,214
632
8,564
10,293
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
Ehxkies
Poseidon
13
6 / 2 / 4
7,964
613
7,343
5,403
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GankyStanky
Hachiman
12
0 / 1 / 0
6,812
524
5,260
5,379
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 5
6,882
529
3,302
7,926
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 4
7,695
592
7,814
8,075
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
16
17
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
3
5
3.17
L
0
4
5
0.63
W
Poseidon
Ehxkies
Poseidon
6
2
4
4
W
Hachiman
GankyStanky
Hachiman
0
1
0
0
L
Bellona
GimmeMemes
Bellona
7
4
1
1.88
W
1
0
5
3.5
L
Merlin
ILOVEBEANS
Merlin
2
5
1
0.5
W
2
5
4
0.8
L
Medusa
Null1fy
Medusa
1
1
0
1
L
Horus
j_rigs22
Horus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
32,283
46,783
Taken
37,076
24,980
Mitigated
12,110
13,723
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,564
2,355
0
4,257
10,293
3,206
0
322
9,937
0
44,427
L
4,345
1,236
0
3,321
10,225
3,369
0
3,659
6,566
0
36,001
W
Poseidon
Ehxkies
Poseidon
7,343
879
0
1,215
5,403
1,411
358
1,989
3,100
41,083
0
W
Hachiman
GankyStanky
Hachiman
5,260
2,651
0
2,175
5,379
1,120
976
0
5,379
0
47,755
L
Bellona
GimmeMemes
Bellona
7,453
2,432
0
2,875
13,064
8,838
853
7,812
5,252
0
40,301
W
3,302
159
0
1,609
7,926
4,236
375
2,790
4,963
16,321
0
L
Merlin
ILOVEBEANS
Merlin
5,622
87
0
385
5,627
1,718
0
2,660
2,967
42,292
0
W
7,814
497
0
1,484
8,075
2,137
934
0
8,075
43,095
0
L
Medusa
Null1fy
Medusa
4,425
1,852
0
2,786
6,379
1,989
0
388
5,991
0
58,547
L
Horus
j_rigs22
Horus
1,932
1,129
1,159
3,197
11,488
9,066
16
3,940
7,548
0
9,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
37,567
374
Minions Killed
337
0
Camps Cleared
0
1,306,688
Distance Traveled
1,291,144
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,214
632
65
5
0
259,336
0
L
Set
6,716
517
69
5
0
270,129
7
W
Poseidon
7,964
613
66
5
0
260,197
1
W
Hachiman
6,812
524
99
8
0
265,379
0
L
Bellona
8,177
629
93
7
0
243,034
3
W
Geb
6,882
529
21
2
0
271,079
10
L
Merlin
6,897
531
85
7
0
247,501
6
W
Agni
7,695
592
86
7
0
235,153
4
L
Medusa
7,443
573
105
8
0
269,542
7
L
Horus
6,399
492
22
2
0
276,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role