Player Matchup

Achilles
Achilles
Caramel-_-Frap
Achilles
Level 89
God Stats
9W - 6L
1,923 SR
Queue Stats
89W - 89L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
MaseDoug23
Baron Samedi
Level 37
God Stats
9W - 8L
1,773 SR
Queue Stats
39W - 39L
1,332 Elo+
Party 2
Bellona
Bellona
mediumfryaiden
Bellona
Level 27
God Stats
37W - 34L
1,584 SR
Queue Stats
42W - 46L
1,511 Elo+
Party 2
Team Averages
Level 51
1,760 SR
1,450 Elo+

VS

Team Averages
Level 70
1,572 SR
1,545 Elo+
Baron Samedi
Baron Samedi
NikiBoogz
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,646 Elo+
Party 1
Hou Yi
Hou Yi
PerplexingPower
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,646 Elo+
Party 1
Cerberus
Cerberus
TopGearAmeer
Cerberus
Level 67
God Stats
4W - 7L
1,715 SR
Queue Stats
62W - 100L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
13 / 0 / 10
12,809
801
21,208
17,820
21,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MaseDoug23
Baron Samedi
14
6 / 8 / 9
11,910
744
20,291
17,143
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 16
12,427
777
12,345
19,897
17,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NikiBoogz
Baron Samedi
13
1 / 10 / 5
9,455
591
5,972
17,690
8,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 8 / 4
10,093
631
15,980
18,664
6,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TopGearAmeer
Cerberus
14
5 / 8 / 4
10,906
682
11,023
25,446
27,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
25
Kills
10
10
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
13
0
10
18
W
Baron Samedi
MaseDoug23
Baron Samedi
6
8
9
1.31
L
Baron Samedi
NikiBoogz
Baron Samedi
1
10
5
0.35
L
4
8
4
0.75
L
Cerberus
TopGearAmeer
Cerberus
5
8
4
0.88
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,844
Damage
32,975
54,860
Taken
61,800
44,811
Mitigated
42,779
23,452
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
21,208
7,968
288
8,269
17,820
21,076
1,023
6,500
11,320
0
63,289
W
Baron Samedi
MaseDoug23
Baron Samedi
20,291
3,639
2,452
4,658
17,143
6,524
398
5,846
11,297
36,622
0
L
Baron Samedi
NikiBoogz
Baron Samedi
5,972
2,125
698
2,176
17,690
8,739
0
6,110
11,274
27,986
0
L
15,980
6,961
0
1,428
18,664
6,725
0
5,842
12,266
0
32,183
L
Cerberus
TopGearAmeer
Cerberus
11,023
750
290
6,001
25,446
27,315
0
8,347
16,503
30,249
0
W
12,345
2,542
1,148
6,637
19,897
17,211
917
6,495
13,402
0
39,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
30,454
133
Minions Killed
126
10
Camps Cleared
1
844,892
Distance Traveled
673,216
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,809
801
70
4
7
304,988
4
W
Baron Samedi
11,910
744
30
2
0
241,074
0
L
Baron Samedi
9,455
591
36
2
0
192,749
0
L
Hou Yi
10,093
631
38
2
1
223,652
0
L
Cerberus
10,906
682
52
3
0
256,815
0
W
Bellona
12,427
777
33
2
3
298,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role