Player Matchup

Achilles
Achilles
Anoobis27
Achilles
Level 141
God Stats
30W - 16L
1,350 SR
Queue Stats
779W - 673L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Themutt0221
Kukulkan
Level 3
God Stats
3W - 2L
1,183 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
thesweatysacks
Chaac
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 127L
1,180 Elo+
Party 2
Team Averages
Level 91
1,344 SR
1,386 Elo+

VS

Team Averages
Level 35
1,061 SR
1,170 Elo+
Cthulhu
Cthulhu
DNAlien99
Cthulhu
Level 66
God Stats
34W - 43L
1,059 SR
Queue Stats
253W - 330L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
Smokedog2244
Gilgamesh
Level 24
God Stats
22W - 29L
1,062 SR
Queue Stats
241W - 343L
1,123 Elo+
Party 1
Anhur
Anhur
TacoDior-
Anhur
Level 16
God Stats
14W - 36L
1,062 SR
Queue Stats
145W - 211L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anoobis27
Achilles
20
22 / 0 / 6
16,431
865
33,939
27,182
41,219
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Themutt0221
Kukulkan
16
1 / 7 / 17
12,465
656
9,242
13,509
5,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 20
14,200
747
28,731
30,930
28,865
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNAlien99
Cthulhu
16
2 / 9 / 6
11,580
609
23,943
28,252
29,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Smokedog2244
Gilgamesh
15
6 / 8 / 3
12,185
641
16,133
32,264
23,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
TacoDior-
Anhur
14
0 / 12 / 5
10,318
543
10,065
21,660
8,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
29
Kills
8
9
Deaths
29
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anoobis27
Achilles
22
0
6
25
L
Cthulhu
DNAlien99
Cthulhu
2
9
6
0.56
L
Gilgamesh
Smokedog2244
Gilgamesh
6
8
3
0.94
L
Anhur
TacoDior-
Anhur
0
12
5
0.21
W
Kukulkan
Themutt0221
Kukulkan
1
7
17
1.36
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
50,141
71,621
Taken
82,176
75,325
Mitigated
61,591
25,681
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anoobis27
Achilles
33,939
5,148
1,129
8,368
27,182
41,219
971
6,847
19,393
25,142
53,263
L
Cthulhu
DNAlien99
Cthulhu
23,943
2,162
2,597
3,342
28,252
29,718
0
7,739
19,390
55,717
0
L
Gilgamesh
Smokedog2244
Gilgamesh
16,133
4,941
276
4,079
32,264
23,464
0
5,637
25,380
0
37,324
L
Anhur
TacoDior-
Anhur
10,065
5,956
213
878
21,660
8,409
0
4,171
17,033
0
30,766
W
Kukulkan
Themutt0221
Kukulkan
9,242
1,915
1,442
1,111
13,509
5,241
273
4,531
8,533
30,390
0
W
28,731
6,647
0
13,631
30,930
28,865
1,521
11,334
18,727
0
72,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
34,083
203
Minions Killed
145
10
Camps Cleared
2
1,019,265
Distance Traveled
915,035
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,431
865
80
4
2
370,346
2
L
Cthulhu
11,580
609
79
4
1
332,200
2
L
Gilgamesh
12,185
641
35
2
1
315,722
1
L
Anhur
10,318
543
31
2
0
267,113
0
W
Kukulkan
12,465
656
43
2
0
261,996
0
W
Chaac
14,200
747
80
4
8
386,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role