Player Matchup

Achilles
Achilles
StabDolls
Achilles
Level 118
God Stats
1W - 0L
1,686 SR
Queue Stats
19W - 22L
1,144 Elo+
Party 2
Thoth
Thoth
TylercSliffer99
Thoth
Level 121
God Stats
8W - 6L
1,500 SR
Queue Stats
21W - 22L
1,174 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
drag0n_n1ght4
Ah Muzen Cab
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 100
1,562 SR
1,273 Elo+

VS

Team Averages
Level 71
1,586 SR
1,674 Elo+
Hera
Hera
DATSMYSUNOP
Hera
Level 63
God Stats
1W - 3L
1,759 SR
Queue Stats
64W - 104L
1,416 Elo+
Party 1
Izanami
Izanami
I Fiitzz I
Izanami
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,775 Elo+
Party 1
Kuzenbo
Kuzenbo
TheyLuvThaKid
Kuzenbo
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
StabDolls
Achilles
12
4 / 1 / 5
7,819
782
9,180
14,596
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 1 / 5
8,462
846
10,763
5,211
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
drag0n_n1ght4
Ah Muzen Cab
12
2 / 3 / 6
8,101
810
5,975
6,356
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,295
730
5,242
8,461
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
I Fiitzz I
Izanami
10
2 / 4 / 1
6,746
675
8,526
10,731
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
11
0 / 3 / 5
6,650
665
4,996
9,821
11,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Izanami
I Fiitzz I
Izanami
2
4
1
0.63
W
Achilles
StabDolls
Achilles
4
1
5
6.5
L
Kuzenbo
0
3
5
0.83
W
5
1
5
7.5
W
Ah Muzen Cab
drag0n_n1ght4
Ah Muzen Cab
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
18,764
26,163
Taken
29,013
12,908
Mitigated
16,542
8,472
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
1,793
51
485
8,461
2,051
0
3,676
4,179
15,257
0
L
Izanami
I Fiitzz I
Izanami
8,526
6,458
0
2,076
10,731
2,969
22
4,620
5,485
0
27,957
W
Achilles
StabDolls
Achilles
9,180
2,176
0
5,816
14,596
9,324
201
5,448
8,880
0
16,218
L
Kuzenbo
4,996
2,513
0
346
9,821
11,522
0
1,838
7,336
7,568
0
W
10,763
298
0
560
5,211
1,520
566
2,348
2,731
31,556
0
W
Ah Muzen Cab
drag0n_n1ght4
Ah Muzen Cab
5,975
2,584
0
2,096
6,356
2,064
1,496
2,159
4,151
0
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
20,691
129
Minions Killed
91
6
Camps Cleared
3
568,610
Distance Traveled
521,669
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,295
730
36
4
0
170,621
0
L
Izanami
6,746
675
42
4
2
152,433
2
W
Achilles
7,819
782
13
1
0
195,598
1
L
Kuzenbo
6,650
665
13
1
1
198,615
0
W
Thoth
8,462
846
51
5
1
192,340
4
W
Ah Muzen Cab
8,101
810
65
7
5
180,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role