Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dearepth
Ne Zha
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 80L
1,336 Elo+
Solo
Thanatos
Thanatos
JohnMacLane
Thanatos
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,239 Elo+
Solo
Geb
Geb
Laflamme25
Geb
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 132L
1,487 Elo+
Solo
Charybdis
Charybdis
mawithewese
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,393 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,391 Elo+

VS

Team Averages
Level 88
1,457 SR
1,237 Elo+
Ne Zha
Ne Zha
DashSuperstud
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,197 Elo+
Party 1
Da Ji
Da Ji
KazuyaStyle
Da Ji
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,176 Elo+
Party 2
Ullr
Ullr
ZeusCookingMama
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,176 Elo+
Party 2
Janus
Janus
immunitybro
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,197 Elo+
Party 1
Mercury
Mercury
thesbireofhades
Mercury
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 31L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
4 / 11 / 27
15,243
663
24,488
40,149
63,583
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Dearepth
Ne Zha
20
6 / 12 / 19
15,191
660
18,837
22,651
11,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
JohnMacLane
Thanatos
20
23 / 15 / 12
20,110
874
33,749
40,870
23,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 13 / 27
14,736
641
21,804
37,350
53,678
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
mawithewese
Charybdis
20
9 / 11 / 18
17,534
762
21,877
27,349
15,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 13 / 37
15,954
694
25,160
28,526
15,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 8 / 31
18,111
787
32,894
31,799
30,355
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 8 / 30
15,543
676
14,399
23,513
9,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
12 / 8 / 31
17,823
775
40,047
26,266
7,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
21 / 9 / 26
19,461
846
31,989
28,128
16,904
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
217
43
Kills
62
62
Deaths
46
103
Assists
155
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
11
27
1.59
L
6
13
37
1.88
W
Ne Zha
Dearepth
Ne Zha
6
12
19
1.29
W
Thanatos
JohnMacLane
Thanatos
23
15
12
1.93
L
16
8
31
3.94
W
1
13
27
1.12
L
7
8
30
2.75
L
12
8
31
3.44
W
Charybdis
mawithewese
Charybdis
9
11
18
1.64
L
21
9
26
3.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,755
Damage
144,489
168,369
Taken
138,232
167,277
Mitigated
80,186
50,150
Healing
42,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
24,488
1,683
45
4,782
40,149
63,583
500
11,874
28,275
51,779
0
L
25,160
7,747
3,364
3,550
28,526
15,899
476
11,301
17,225
0
42,635
W
Ne Zha
Dearepth
Ne Zha
18,837
3,143
0
1,936
22,651
11,401
736
5,971
16,680
0
37,132
W
Thanatos
JohnMacLane
Thanatos
33,749
9,408
2,948
27,249
40,870
23,285
2,428
8,020
32,718
0
59,742
L
32,894
5,534
3,303
4,158
31,799
30,355
1,316
8,515
23,284
0
55,762
W
21,804
1,691
1,907
3,579
37,350
53,678
356
8,317
28,817
35,901
0
L
14,399
6,919
2,552
4,547
23,513
9,194
1,951
10,448
13,065
0
30,648
L
40,047
2,350
2,709
8,268
26,266
7,834
890
9,582
16,684
69,902
0
W
Charybdis
mawithewese
Charybdis
21,877
10,423
1,700
6,004
27,349
15,330
2,636
5,865
21,484
0
71,179
L
31,989
19,594
2,788
7,032
28,128
16,904
1,768
6,446
21,682
0
60,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,814
Gold Earned
86,892
266
Minions Killed
217
0
Camps Cleared
0
1,720,699
Distance Traveled
1,928,570
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,243
663
73
3
0
323,087
4
L
Ne Zha
15,954
694
30
1
0
362,684
3
W
Ne Zha
15,191
660
31
1
0
346,815
2
W
Thanatos
20,110
874
34
1
0
367,356
1
L
Da Ji
18,111
787
42
2
0
351,200
0
W
Geb
14,736
641
24
1
0
365,917
1
L
Ullr
15,543
676
25
1
0
384,015
0
L
Janus
17,823
775
76
3
0
379,682
0
W
Charybdis
17,534
762
104
5
0
317,524
0
L
Mercury
19,461
846
44
2
0
450,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role