Player Matchup

Chaac
Chaac
BROTHER CLAWSON
Chaac
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 51L
1,606 Elo+
Party 1
Poseidon
Poseidon
BROTHER MONTY
Poseidon
Level 84
God Stats
6W - 0L
1,908 SR
Queue Stats
6W - 3L
1,660 Elo+
Party 1
Vulcan
Vulcan
MelvinMachine
Vulcan
Level 106
God Stats
28W - 27L
1,521 SR
Queue Stats
114W - 107L
1,482 Elo+
Party 3
Bakasura
Bakasura
Zhenkks
Bakasura
Level 108
God Stats
1W - 3L
1,308 SR
Queue Stats
63W - 47L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
tookwithboos
Gilgamesh
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 3
Team Averages
Level 116
1,547 SR
1,560 Elo+

VS

Team Averages
Level 125
1,500 SR
1,634 Elo+
Medusa
Medusa
AustynHarris
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,652 Elo+
Party 2
Chernobog
Chernobog
ENRAGED VEGETA
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,833 Elo+
Solo
Ra
Ra
IdkMyBffSatan
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,557 Elo+
Party 2
Cupid
Cupid
OkisPokis
Cupid
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,795 Elo+
Solo
Merlin
Merlin
PyncheLoko
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 13
10,261
933
14,613
12,603
13,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
BROTHER MONTY
Poseidon
15
3 / 1 / 11
8,769
797
5,717
4,497
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 0 / 8
9,023
820
7,867
5,634
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zhenkks
Bakasura
17
7 / 3 / 8
9,475
861
8,480
9,387
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
tookwithboos
Gilgamesh
14
1 / 3 / 5
8,174
743
443
9,628
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 7 / 4
8,181
744
9,496
11,189
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
ENRAGED VEGETA
Chernobog
13
1 / 5 / 1
7,269
661
5,476
8,745
3,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
7,989
726
4,492
7,047
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
OkisPokis
Cupid
15
3 / 3 / 1
8,505
773
5,478
7,194
2,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
PyncheLoko
Merlin
13
0 / 5 / 3
7,546
686
4,100
7,343
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
24
Kills
7
7
Deaths
24
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
4
0.57
W
9
0
13
15.5
W
Poseidon
BROTHER MONTY
Poseidon
3
1
11
8.5
L
Chernobog
ENRAGED VEGETA
Chernobog
1
5
1
0.3
L
1
4
2
0.5
W
4
0
8
8
L
Cupid
OkisPokis
Cupid
3
3
1
1.17
L
Merlin
PyncheLoko
Merlin
0
5
3
0.3
W
Bakasura
Zhenkks
Bakasura
7
3
8
3.67
W
Gilgamesh
tookwithboos
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,120
Damage
29,042
41,749
Taken
41,518
28,272
Mitigated
13,972
10,921
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,496
2,938
0
499
11,189
3,849
0
3,409
7,110
0
31,168
W
14,613
2,036
203
6,229
12,603
13,861
242
1,674
10,929
0
31,241
W
Poseidon
BROTHER MONTY
Poseidon
5,717
232
0
383
4,497
1,372
953
1,444
3,053
22,590
0
L
Chernobog
ENRAGED VEGETA
Chernobog
5,476
2,917
0
1,060
8,745
3,082
0
1,122
7,325
0
18,252
L
4,492
0
318
589
7,047
2,334
0
3,789
2,875
20,075
0
W
7,867
2,415
0
333
5,634
1,950
1,679
1,955
3,679
35,643
0
L
Cupid
OkisPokis
Cupid
5,478
1,820
417
1,302
7,194
2,543
495
2,030
4,668
0
26,168
L
Merlin
PyncheLoko
Merlin
4,100
258
0
990
7,343
2,164
0
2,584
4,621
21,324
0
W
Bakasura
Zhenkks
Bakasura
8,480
5,753
0
2,058
9,387
4,985
1,049
1,398
7,989
0
20,006
W
Gilgamesh
tookwithboos
Gilgamesh
443
0
0
1,715
9,628
6,104
1,145
2,121
7,507
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
39,490
232
Minions Killed
216
0
Camps Cleared
0
1,117,710
Distance Traveled
1,008,601
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,181
744
51
5
0
208,045
1
W
Chaac
10,261
933
34
3
0
212,690
1
W
Poseidon
8,769
797
49
4
0
193,454
0
L
Chernobog
7,269
661
34
3
0
161,362
0
L
Ra
7,989
726
50
5
0
237,213
1
W
Vulcan
9,023
820
66
6
0
235,217
1
L
Cupid
8,505
773
49
4
0
216,679
1
L
Merlin
7,546
686
32
3
0
185,302
0
W
Bakasura
9,475
861
43
4
0
274,424
0
W
Gilgamesh
8,174
743
40
4
0
201,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role