Player Matchup

Cu Chulainn
Cu Chulainn
DarthJohnson876
Cu Chulainn
Level 124
God Stats
22W - 19L
1,500 SR
Queue Stats
441W - 440L
1,382 Elo+
Solo
Skadi
Skadi
Henrique_GMachry
Skadi
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
217W - 222L
1,389 Elo+
Solo
Da Ji
Da Ji
NeoPhantom10
Da Ji
Level 151
God Stats
7W - 12L
1,500 SR
Queue Stats
292W - 280L
1,680 Elo+
Party 2
Olorun
Olorun
SlayingSora
Olorun
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 166L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoulRaven10
Morgan Le Fay
Level 136
God Stats
3W - 2L
1,731 SR
Queue Stats
293W - 258L
1,680 Elo+
Party 2
Team Averages
Level 141
1,546 SR
1,550 Elo+

VS

Team Averages
Level 99
1,692 SR
1,961 Elo+
Atlas
Atlas
BoxyCrab
Atlas
Level 140
God Stats
4W - 1L
1,730 SR
Queue Stats
42W - 22L
1,891 Elo+
Party 1
Nox
Nox
Leshaundre_Jones
Nox
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 85L
1,749 Elo+
Party 1
Rama
Rama
TheDampLamp
Rama
Level 8
God Stats
7W - 2L
1,904 SR
Queue Stats
168W - 71L
2,133 Elo+
Party 1
Gilgamesh
Gilgamesh
ZedSmurf99
Gilgamesh
Level 40
God Stats
3W - 0L
1,828 SR
Queue Stats
35W - 17L
2,133 Elo+
Party 1
Cernunnos
Cernunnos
Zigemm
Cernunnos
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 116L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarthJohnson876
Cu Chulainn
11
0 / 5 / 0
6,174
441
3,753
11,730
4,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 4
7,216
515
7,375
11,232
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 2 / 2
7,205
515
4,487
9,088
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
2 / 4 / 1
7,603
543
6,749
9,564
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SoulRaven10
Morgan Le Fay
13
4 / 2 / 0
7,636
545
7,060
5,051
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BoxyCrab
Atlas
11
1 / 2 / 6
7,408
529
5,725
11,427
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 2
7,072
505
1,288
6,080
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 5
8,403
600
7,215
9,170
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ZedSmurf99
Gilgamesh
14
5 / 1 / 5
8,286
592
7,436
8,937
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Zigemm
Cernunnos
16
6 / 0 / 4
9,424
673
9,410
10,475
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
17
17
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
BoxyCrab
Atlas
1
2
6
2
L
Cu Chulainn
DarthJohnson876
Cu Chulainn
0
5
0
0
L
1
4
4
0.75
W
1
3
2
0.67
L
2
2
2
1.5
L
Olorun
2
4
1
0.63
L
Morgan Le Fay
SoulRaven10
Morgan Le Fay
4
2
0
2
W
4
3
5
2.17
W
Gilgamesh
ZedSmurf99
Gilgamesh
5
1
5
7.5
W
Cernunnos
Zigemm
Cernunnos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
31,074
46,665
Taken
46,089
15,398
Mitigated
23,021
8,547
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BoxyCrab
Atlas
5,725
1,880
0
2,969
11,427
10,652
0
3,774
7,463
26,842
0
L
Cu Chulainn
DarthJohnson876
Cu Chulainn
3,753
376
0
1,702
11,730
4,514
0
513
11,187
0
30,313
L
7,375
1,941
13
1,413
11,232
3,204
81
3,480
7,718
0
54,042
W
1,288
105
0
689
6,080
2,075
64
2,254
3,598
38,252
0
L
4,487
868
0
756
9,088
3,111
0
397
8,651
0
40,839
L
Olorun
6,749
2,118
0
3,766
9,564
2,589
60
1,638
7,926
47,906
0
L
Morgan Le Fay
SoulRaven10
Morgan Le Fay
7,060
654
0
897
5,051
1,980
0
881
4,170
42,149
0
W
7,215
5,110
0
2,298
9,170
2,899
0
4,162
5,008
0
54,121
W
Gilgamesh
ZedSmurf99
Gilgamesh
7,436
1,832
0
3,551
8,937
3,396
0
1,482
7,425
0
45,067
W
Cernunnos
Zigemm
Cernunnos
9,410
5,383
0
4,866
10,475
3,999
217
1,613
8,786
0
62,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
40,593
416
Minions Killed
465
0
Camps Cleared
0
1,362,165
Distance Traveled
1,394,539
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,408
529
28
2
0
294,214
1
L
Cu Chulainn
6,174
441
59
4
0
257,853
3
L
Skadi
7,216
515
91
7
0
263,374
1
W
Nox
7,072
505
99
7
0
251,127
5
L
Da Ji
7,205
515
85
6
0
324,305
4
L
Olorun
7,603
543
95
7
0
250,747
7
L
Morgan Le Fay
7,636
545
86
6
0
265,886
3
W
Rama
8,403
600
111
8
0
268,476
2
W
Gilgamesh
8,286
592
81
6
0
314,854
3
W
Cernunnos
9,424
673
146
10
0
265,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role