Player Matchup

Ymir
Ymir
FlipperGM
Ymir
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
OUI93
Awilix
Level 49
God Stats
11W - 5L
1,500 SR
Queue Stats
478W - 332L
2,061 Elo+
Party 2
Nike
Nike
Snaykow
Nike
Level 159
God Stats
2W - 1L
1,481 SR
Queue Stats
91W - 73L
1,166 Elo+
Party 2
Zeus
Zeus
Zurykata
Zeus
Level 31
God Stats
3W - 0L
1,710 SR
Queue Stats
36W - 29L
1,140 Elo+
Solo
Apollo
Apollo
álliasK
Apollo
Level 160
God Stats
4W - 0L
1,285 SR
Queue Stats
356W - 211L
1,786 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,531 Elo+

VS

Team Averages
Level 89
1,543 SR
1,586 Elo+
Danzaburou
Danzaburou
Dev0n1x
Danzaburou
Level 118
God Stats
8W - 7L
1,500 SR
Queue Stats
759W - 681L
1,717 Elo+
Party 1
Set
Set
Scorn2604
Set
Level 65
God Stats
7W - 11L
1,276 SR
Queue Stats
863W - 771L
1,561 Elo+
Party 1
Tiamat
Tiamat
SirShovel
Tiamat
Level 156
God Stats
13W - 16L
1,720 SR
Queue Stats
589W - 542L
1,716 Elo+
Party 1
Mulan
Mulan
Tigerklalle
Mulan
Level 70
God Stats
3W - 3L
1,716 SR
Queue Stats
350W - 299L
1,647 Elo+
Party 1
Ganesha
Ganesha
theDuesentrieb
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 9
5,785
579
2,075
3,620
2,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
OUI93
Awilix
12
10 / 1 / 5
7,590
759
9,152
5,625
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Snaykow
Nike
11
3 / 1 / 2
6,287
629
5,104
6,714
3,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
12
3 / 0 / 5
7,151
715
4,088
3,206
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
álliasK
Apollo
12
5 / 0 / 0
6,886
689
5,641
5,282
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dev0n1x
Danzaburou
7
0 / 4 / 0
4,714
471
2,853
5,675
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 5 / 0
4,735
474
1,691
7,565
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
SirShovel
Tiamat
9
1 / 5 / 1
5,358
536
3,440
5,627
2,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 1
4,550
455
2,987
7,074
2,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,361
436
1,359
8,453
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
2
2
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dev0n1x
Danzaburou
0
4
0
0
W
Ymir
0
0
9
4.5
W
Awilix
OUI93
Awilix
10
1
5
12.5
L
1
5
0
0.2
L
Tiamat
SirShovel
Tiamat
1
5
1
0.3
W
Nike
Snaykow
Nike
3
1
2
4
L
0
3
1
0.17
W
Zeus
3
0
5
5.5
L
0
4
0
0
W
Apollo
álliasK
Apollo
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
12,330
24,447
Taken
34,394
10,092
Mitigated
11,791
8,205
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dev0n1x
Danzaburou
2,853
1,031
0
1,388
5,675
1,048
0
1,029
4,612
0
21,556
W
Ymir
2,075
398
264
1,643
3,620
2,173
0
1,184
2,436
5,261
0
W
Awilix
OUI93
Awilix
9,152
4,973
0
119
5,625
2,131
0
594
4,964
0
46,683
L
1,691
897
0
1,844
7,565
1,860
0
1,624
5,843
0
15,813
L
Tiamat
SirShovel
Tiamat
3,440
358
0
800
5,627
2,685
0
2,159
3,374
19,331
0
W
Nike
Snaykow
Nike
5,104
143
62
2,226
6,714
3,225
0
1,195
5,351
4,089
33,083
L
2,987
859
312
1,543
7,074
2,755
0
651
6,423
0
18,803
W
Zeus
4,088
566
0
916
3,206
976
47
1,087
2,119
45,048
0
L
1,359
197
0
1,203
8,453
3,443
0
1,151
7,284
7,512
0
W
Apollo
álliasK
Apollo
5,641
3,274
0
2,975
5,282
1,587
0
739
4,543
0
48,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
23,718
391
Minions Killed
175
0
Camps Cleared
0
1,007,014
Distance Traveled
958,337
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,714
471
57
6
0
185,038
1
W
Ymir
5,785
579
6
1
0
192,097
1
W
Awilix
7,590
759
84
8
0
234,358
1
L
Set
4,735
474
40
4
0
205,711
4
L
Tiamat
5,358
536
27
3
0
180,466
1
W
Nike
6,287
629
79
8
0
195,462
4
L
Mulan
4,550
455
48
5
0
204,530
3
W
Zeus
7,151
715
118
12
0
194,832
4
L
Ganesha
4,361
436
3
0
0
182,592
4
W
Apollo
6,886
689
104
10
0
190,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role