Player Matchup

Medusa
Medusa
Silver I
CptChaaapo
Medusa
Silver I
Level 159
God Stats
9W - 8L
1,844 SR
Queue Stats
177W - 165L
1,633 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
OmegaXxBoom
Nu Wa
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 135L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
beast1282002
Gilgamesh
Silver I
Level 109
God Stats
1W - 4L
1,408 SR
Queue Stats
66W - 88L
1,535 MMR
Party 2
King Arthur
King Arthur
Silver I
bumscratcher3516
King Arthur
Silver I
Level 123
God Stats
14W - 9L
1,573 SR
Queue Stats
29W - 31L
1,591 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
luismakinote
Kuzenbo
Gold IV
Level 157
God Stats
21W - 13L
1,714 SR
Queue Stats
144W - 141L
1,584 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,608 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,588 SR
1,571 MMR
Chiron
Chiron
Silver I
ACiD_Johnson
Chiron
Silver I
Level 156
God Stats
4W - 9L
1,500 SR
Queue Stats
95W - 96L
1,592 MMR
Party 3
Kali
Kali
Gold IV
Rjim
Kali
Gold IV
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 224L
1,553 MMR
Solo
Agni
Agni
Silver I
Tobysgarden
Agni
Silver I
Level 160
God Stats
9W - 7L
1,703 SR
Queue Stats
60W - 56L
1,592 MMR
Party 3
Tyr
Tyr
Silver II
Toxict1t13
Tyr
Silver II
Level 89
God Stats
3W - 4L
1,736 SR
Queue Stats
90W - 95L
1,549 MMR
Solo
Ganesha
Ganesha
Silver I
eSp_orts1200
Ganesha
Silver I
Level 63
God Stats
4W - 3L
1,500 SR
Queue Stats
285W - 285L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CptChaaapo
Medusa
13
1 / 5 / 2
8,525
474
9,854
11,929
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 0
8,091
450
7,432
7,377
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
beast1282002
Gilgamesh
13
1 / 4 / 1
7,729
429
5,585
10,853
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
bumscratcher3516
King Arthur
15
2 / 2 / 0
9,178
510
8,619
9,596
6,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
luismakinote
Kuzenbo
12
0 / 4 / 2
7,444
414
4,171
12,404
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LokiSolThothSusano

VS

Bans
AresBastetArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 2 / 3
9,818
545
5,268
11,397
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Rjim
Kali
18
10 / 1 / 1
11,671
648
11,860
19,896
10,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 0 / 6
11,281
627
12,262
8,828
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 2 / 4
8,669
482
3,475
12,640
8,387
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
eSp_orts1200
Ganesha
15
0 / 1 / 13
10,093
561
4,207
12,411
14,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
19
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
2
3
1.75
L
Medusa
CptChaaapo
Medusa
1
5
2
0.4
L
1
4
0
0.25
W
Kali
Rjim
Kali
10
1
1
10.5
W
6
0
6
9
W
1
2
4
1.5
L
Gilgamesh
beast1282002
Gilgamesh
1
4
1
0.38
L
King Arthur
bumscratcher3516
King Arthur
2
2
0
1
W
Ganesha
eSp_orts1200
Ganesha
0
1
13
6.5
L
Kuzenbo
luismakinote
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
37,072
52,159
Taken
65,172
26,390
Mitigated
41,233
8,668
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
5,268
1,904
632
6,402
11,397
3,282
3,651
1,308
10,013
0
70,153
L
Medusa
CptChaaapo
Medusa
9,854
3,793
0
578
11,929
3,023
462
2,856
9,073
0
56,198
L
7,432
2,369
0
495
7,377
1,655
0
4,266
3,111
60,361
0
W
Kali
Rjim
Kali
11,860
4,963
0
9,359
19,896
10,961
777
2,630
17,180
0
94,166
W
12,262
764
0
2,573
8,828
3,943
473
3,139
5,575
94,373
0
W
3,475
478
0
3,036
12,640
8,387
181
1,118
11,440
7,742
38,879
L
Gilgamesh
beast1282002
Gilgamesh
5,585
1,106
0
3,910
10,853
3,567
0
1,719
9,134
0
42,887
L
King Arthur
bumscratcher3516
King Arthur
8,619
1,485
73
1,027
9,596
6,336
0
4,100
5,496
115
58,948
W
Ganesha
eSp_orts1200
Ganesha
4,207
463
832
3,212
12,411
14,660
293
3,003
9,210
33,105
0
L
Kuzenbo
luismakinote
Kuzenbo
4,171
1,583
245
2,340
12,404
11,809
10
4,274
8,130
21,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
51,532
468
Minions Killed
582
0
Camps Cleared
0
1,652,345
Distance Traveled
1,812,227
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,818
545
149
8
0
346,552
3
L
Medusa
8,525
474
104
6
0
297,134
6
L
Nu Wa
8,091
450
126
7
0
310,504
2
W
Kali
11,671
648
134
7
0
383,770
4
W
Agni
11,281
627
196
11
0
368,745
2
W
Tyr
8,669
482
96
5
0
345,566
5
L
Gilgamesh
7,729
429
82
5
0
385,540
0
L
King Arthur
9,178
510
128
7
0
317,062
4
W
Ganesha
10,093
561
7
0
0
367,594
3
L
Kuzenbo
7,444
414
28
2
0
342,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role