Player Matchup

Achilles
Achilles
HeroesXK
Achilles
Level 61
God Stats
19W - 20L
1,500 SR
Queue Stats
392W - 361L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
MaNgEuRdeStRiNg
Kukulkan
Level 118
God Stats
5W - 5L
1,243 SR
Queue Stats
302W - 252L
1,235 Elo+
Party 1
Neith
Neith
Narcotik III
Neith
Level 149
God Stats
6W - 10L
1,500 SR
Queue Stats
836W - 756L
1,551 Elo+
Party 1
Team Averages
Level 109
1,414 SR
1,445 Elo+

VS

Team Averages
Level 71
1,500 SR
1,500 Elo+
Atlas
Atlas
INFINITY_RSCO
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Iron Lucifer668
Scylla
Level 127
God Stats
2W - 8L
1,500 SR
Queue Stats
135W - 165L
1,500 Elo+
Solo
Fenrir
Fenrir
xYacoOP
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HeroesXK
Achilles
8
1 / 1 / 3
4,763
953
1,221
3,960
1,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
9
2 / 2 / 3
5,237
1,047
2,988
2,407
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 3
5,572
1,114
3,120
2,451
818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,203
841
318
2,527
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 3
4,008
802
1,615
4,211
958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
xYacoOP
Fenrir
6
0 / 1 / 3
3,997
799
602
2,819
1,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
0
3
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
HeroesXK
Achilles
1
1
3
2.5
L
0
1
3
1.5
L
0
4
3
0.38
W
Kukulkan
2
2
3
1.75
W
3
0
3
4.5
L
Fenrir
xYacoOP
Fenrir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,329
Damage
2,535
8,818
Taken
9,557
3,242
Mitigated
3,381
1,476
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HeroesXK
Achilles
1,221
273
0
747
3,960
1,714
160
439
2,361
0
4,545
L
318
32
0
618
2,527
1,216
0
614
1,754
1,687
0
L
1,615
219
0
250
4,211
958
0
1,198
2,844
7,435
0
W
Kukulkan
2,988
90
0
0
2,407
710
792
258
2,149
19,573
0
W
3,120
909
0
729
2,451
818
1,171
1,373
1,034
0
15,596
L
Fenrir
xYacoOP
Fenrir
602
0
178
213
2,819
1,207
0
1,015
1,700
0
1,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,572
Gold Earned
12,208
75
Minions Killed
13
5
Camps Cleared
1
294,039
Distance Traveled
135,153
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,763
953
14
3
0
94,697
2
L
Atlas
4,203
841
1
0
0
41,995
0
L
Scylla
4,008
802
10
2
1
59,626
0
W
Kukulkan
5,237
1,047
40
8
4
101,147
1
W
Neith
5,572
1,114
21
4
1
98,195
1
L
Fenrir
3,997
799
2
0
0
33,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role