Player Matchup

Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
EkteNorskBrunost
Achilles
Level 85
God Stats
5W - 10L
1,126 SR
Queue Stats
330W - 352L
1,616 Elo+
Solo
Hades
Hades
Skidddlle
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 116L
1,572 Elo+
Party 1
Ymir
Ymir
herzy
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
thewickedwizrd
Thor
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 177L
1,405 Elo+
Party 1
Team Averages
Level 66
1,425 SR
1,519 Elo+

VS

Team Averages
Level 88
1,457 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ahilles01
Raijin
Level 47
God Stats
1W - 2L
1,284 SR
Queue Stats
84W - 115L
1,414 Elo+
Solo
Loki
Loki
DiceSword
Loki
Level 93
God Stats
6W - 4L
1,500 SR
Queue Stats
121W - 118L
1,816 Elo+
Solo
Ymir
Ymir
DragonDariys
Ymir
Level 95
God Stats
7W - 3L
1,500 SR
Queue Stats
336W - 326L
1,146 Elo+
Solo
Ne Zha
Ne Zha
StellayouareGay
Ne Zha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 41L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 2 / 0
4,334
361
210
4,092
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 3 / 1
6,857
571
5,601
9,147
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Skidddlle
Hades
10
2 / 4 / 1
6,369
531
3,924
10,454
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
herzy
Ymir
9
0 / 0 / 1
5,067
422
870
3,306
1,303
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 0
5,893
491
4,101
8,631
5,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 0 / 0
4,393
366
376
501
112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Ahilles01
Raijin
11
2 / 6 / 3
6,610
551
6,053
7,467
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
1 / 1 / 9
7,008
584
4,540
6,985
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 3
7,192
599
5,161
6,791
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 1 / 1
8,468
706
7,101
8,678
5,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
15
15
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Medusa
 
Medusa
0
0
0
0
W
Raijin
Ahilles01
Raijin
2
6
3
0.58
W
Loki
1
1
9
5.5
W
4
1
3
5.5
L
7
3
1
2.5
L
Hades
Skidddlle
Hades
2
4
1
0.63
W
8
1
1
8.5
L
Ymir
herzy
Ymir
0
0
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
23,231
35,630
Taken
30,422
17,049
Mitigated
13,810
9,006
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
210
96
0
934
4,092
909
0
1,343
2,707
0
10,000
W
Medusa
 
Medusa
376
163
0
192
501
112
577
190
311
0
7,844
W
Raijin
Ahilles01
Raijin
6,053
943
0
0
7,467
2,299
1,294
2,384
5,083
31,833
0
W
Loki
4,540
1,177
0
2,793
6,985
1,935
0
377
6,608
0
38,085
W
5,161
1,116
0
939
6,791
4,397
115
680
6,111
24,850
0
L
5,601
2,062
0
2,602
9,147
4,955
0
2,033
7,046
0
30,594
L
Hades
Skidddlle
Hades
3,924
675
55
3,305
10,454
4,145
0
4,703
5,373
26,799
0
W
7,101
3,494
0
3,010
8,678
5,067
0
1,163
7,515
0
43,970
L
Ymir
herzy
Ymir
870
209
0
624
3,306
1,303
0
1,613
1,693
11,486
0
L
4,101
1,052
300
1,186
8,631
5,737
0
986
7,597
0
30,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
33,671
219
Minions Killed
276
0
Camps Cleared
0
925,847
Distance Traveled
1,004,772
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,334
361
16
1
0
88,922
1
W
Medusa
4,393
366
15
1
0
58,343
0
W
Raijin
6,610
551
66
6
0
193,443
4
W
Loki
7,008
584
61
5
0
282,413
0
W
Ymir
7,192
599
41
3
0
243,310
2
L
Achilles
6,857
571
60
5
0
237,987
2
L
Hades
6,369
531
48
4
0
216,028
2
W
Ne Zha
8,468
706
93
8
0
227,263
3
L
Ymir
5,067
422
23
2
0
171,426
0
L
Thor
5,893
491
72
6
0
211,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role